Update to LibHac 0.13.1 (#2475)

* Update to LibHac 0.13.1

* Recreate directories for indexed saves if they're missing on emulator start
This commit is contained in:
Alex Barney 2021-08-12 14:56:24 -07:00 committed by GitHub
parent 3977d1f72b
commit dadc0e59da
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GPG key ID: 4AEE18F83AFDEB23
32 changed files with 1869 additions and 584 deletions

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@ -653,11 +653,11 @@ namespace Ryujinx.HLE.FileSystem.Content
public SystemVersion VerifyFirmwarePackage(string firmwarePackage)
{
_virtualFileSystem.Reload();
_virtualFileSystem.ReloadKeySet();
// LibHac.NcaHeader's DecryptHeader doesn't check if HeaderKey is empty and throws InvalidDataException instead
// So, we check it early for a better user experience.
if (_virtualFileSystem.KeySet.HeaderKey.IsEmpty())
if (_virtualFileSystem.KeySet.HeaderKey.IsZeros())
{
throw new MissingKeyException("HeaderKey is empty. Cannot decrypt NCA headers.");
}

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@ -1,4 +1,3 @@
using System;
using System.IO;
using System.Text;

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@ -1,45 +0,0 @@
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using Ryujinx.HLE.HOS;
using System.IO;
namespace Ryujinx.HLE.FileSystem
{
static class SaveHelper
{
public static IFileSystem OpenSystemSaveData(ServiceCtx context, ulong saveId)
{
SaveInfo saveInfo = new SaveInfo(0, (long)saveId, SaveDataType.SystemSaveData, SaveSpaceId.NandSystem);
string savePath = context.Device.FileSystem.GetSavePath(context, saveInfo, false);
if (File.Exists(savePath))
{
string tempDirectoryPath = $"{savePath}_temp";
Directory.CreateDirectory(tempDirectoryPath);
IFileSystem outputFolder = new LocalFileSystem(tempDirectoryPath);
using (LocalStorage systemSaveData = new LocalStorage(savePath, FileAccess.Read, FileMode.Open))
{
IFileSystem saveFs = new LibHac.FsSystem.Save.SaveDataFileSystem(context.Device.System.KeySet, systemSaveData, IntegrityCheckLevel.None, false);
saveFs.CopyDirectory(outputFolder, "/", "/");
}
File.Delete(savePath);
Directory.Move(tempDirectoryPath, savePath);
}
else
{
if (!Directory.Exists(savePath))
{
Directory.CreateDirectory(savePath);
}
}
return new LocalFileSystem(savePath);
}
}
}

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@ -1,40 +1,46 @@
using LibHac;
using LibHac.Common;
using LibHac.Common.Keys;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.Fs.Shim;
using LibHac.FsSrv;
using LibHac.FsSystem;
using LibHac.Ncm;
using LibHac.Spl;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem.Content;
using Ryujinx.HLE.HOS;
using System;
using System.Buffers.Text;
using System.Collections.Generic;
using System.IO;
using System.Runtime.CompilerServices;
using RightsId = LibHac.Fs.RightsId;
namespace Ryujinx.HLE.FileSystem
{
public class VirtualFileSystem : IDisposable
{
public const string NandPath = AppDataManager.DefaultNandDir;
public const string NandPath = AppDataManager.DefaultNandDir;
public const string SdCardPath = AppDataManager.DefaultSdcardDir;
public static string SafeNandPath = Path.Combine(NandPath, "safe");
public static string SafeNandPath = Path.Combine(NandPath, "safe");
public static string SystemNandPath = Path.Combine(NandPath, "system");
public static string UserNandPath = Path.Combine(NandPath, "user");
public static string UserNandPath = Path.Combine(NandPath, "user");
private static bool _isInitialized = false;
public Keyset KeySet { get; private set; }
public FileSystemServer FsServer { get; private set; }
public FileSystemClient FsClient { get; private set; }
public KeySet KeySet { get; private set; }
public EmulatedGameCard GameCard { get; private set; }
public EmulatedSdCard SdCard { get; private set; }
public EmulatedSdCard SdCard { get; private set; }
public ModLoader ModLoader {get; private set;}
public ModLoader ModLoader { get; private set; }
private VirtualFileSystem()
{
Reload();
ReloadKeySet();
ModLoader = new ModLoader(); // Should only be created once
}
@ -80,39 +86,6 @@ namespace Ryujinx.HLE.FileSystem
internal string GetSdCardPath() => MakeFullPath(SdCardPath);
public string GetNandPath() => MakeFullPath(NandPath);
internal string GetSavePath(ServiceCtx context, SaveInfo saveInfo, bool isDirectory = true)
{
string saveUserPath = "";
string baseSavePath = NandPath;
ulong currentTitleId = saveInfo.TitleId;
switch (saveInfo.SaveSpaceId)
{
case SaveSpaceId.NandUser: baseSavePath = UserNandPath; break;
case SaveSpaceId.NandSystem: baseSavePath = SystemNandPath; break;
case SaveSpaceId.SdCard: baseSavePath = Path.Combine(SdCardPath, "Nintendo"); break;
}
baseSavePath = Path.Combine(baseSavePath, "save");
if (saveInfo.TitleId == 0 && saveInfo.SaveDataType == SaveDataType.SaveData)
{
currentTitleId = context.Process.TitleId;
}
if (saveInfo.SaveSpaceId == SaveSpaceId.NandUser)
{
saveUserPath = saveInfo.UserId.IsNull ? "savecommon" : saveInfo.UserId.ToString();
}
string savePath = Path.Combine(baseSavePath,
saveInfo.SaveId.ToString("x16"),
saveUserPath,
saveInfo.SaveDataType == SaveDataType.SaveData ? currentTitleId.ToString("x16") : string.Empty);
return MakeFullPath(savePath, isDirectory);
}
public string GetFullPartitionPath(string partitionPath)
{
return MakeFullPath(partitionPath);
@ -136,8 +109,8 @@ namespace Ryujinx.HLE.FileSystem
if (systemPath.StartsWith(baseSystemPath))
{
string rawPath = systemPath.Replace(baseSystemPath, "");
int firstSeparatorOffset = rawPath.IndexOf(Path.DirectorySeparatorChar);
string rawPath = systemPath.Replace(baseSystemPath, "");
int firstSeparatorOffset = rawPath.IndexOf(Path.DirectorySeparatorChar);
if (firstSeparatorOffset == -1)
{
@ -196,35 +169,36 @@ namespace Ryujinx.HLE.FileSystem
return new DriveInfo(Path.GetPathRoot(GetBasePath()));
}
public void Reload()
public void InitializeFsServer(LibHac.Horizon horizon, out HorizonClient fsServerClient)
{
ReloadKeySet();
LocalFileSystem serverBaseFs = new LocalFileSystem(GetBasePath());
DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet);
fsServerClient = horizon.CreatePrivilegedHorizonClient();
var fsServer = new FileSystemServer(fsServerClient);
DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet, fsServer);
GameCard = fsServerObjects.GameCard;
SdCard = fsServerObjects.SdCard;
SdCard = fsServerObjects.SdCard;
SdCard.SetSdCardInsertionStatus(true);
FileSystemServerConfig fsServerConfig = new FileSystemServerConfig
var fsServerConfig = new FileSystemServerConfig
{
FsCreators = fsServerObjects.FsCreators,
DeviceOperator = fsServerObjects.DeviceOperator,
ExternalKeySet = KeySet.ExternalKeySet
ExternalKeySet = KeySet.ExternalKeySet,
FsCreators = fsServerObjects.FsCreators
};
FsServer = new FileSystemServer(fsServerConfig);
FsClient = FsServer.CreateFileSystemClient();
FileSystemServerInitializer.InitializeWithConfig(fsServerClient, fsServer, fsServerConfig);
}
private void ReloadKeySet()
public void ReloadKeySet()
{
string keyFile = null;
string titleKeyFile = null;
KeySet ??= KeySet.CreateDefaultKeySet();
string keyFile = null;
string titleKeyFile = null;
string consoleKeyFile = null;
if (AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile)
@ -236,8 +210,8 @@ namespace Ryujinx.HLE.FileSystem
void LoadSetAtPath(string basePath)
{
string localKeyFile = Path.Combine(basePath, "prod.keys");
string localTitleKeyFile = Path.Combine(basePath, "title.keys");
string localKeyFile = Path.Combine(basePath, "prod.keys");
string localTitleKeyFile = Path.Combine(basePath, "title.keys");
string localConsoleKeyFile = Path.Combine(basePath, "console.keys");
if (File.Exists(localKeyFile))
@ -256,7 +230,7 @@ namespace Ryujinx.HLE.FileSystem
}
}
KeySet = ExternalKeyReader.ReadKeyFile(keyFile, titleKeyFile, consoleKeyFile);
ExternalKeyReader.ReadKeyFile(KeySet, keyFile, titleKeyFile, consoleKeyFile, null);
}
public void ImportTickets(IFileSystem fs)
@ -277,6 +251,324 @@ namespace Ryujinx.HLE.FileSystem
}
}
// Save data created before we supported extra data in directory save data will not work properly if
// given empty extra data. Luckily some of that extra data can be created using the data from the
// save data indexer, which should be enough to check access permissions for user saves.
// Every single save data's extra data will be checked and fixed if needed each time the emulator is opened.
// Consider removing this at some point in the future when we don't need to worry about old saves.
public static Result FixExtraData(HorizonClient hos)
{
Result rc = GetSystemSaveList(hos, out List<ulong> systemSaveIds);
if (rc.IsFailure()) return rc;
rc = FixUnindexedSystemSaves(hos, systemSaveIds);
if (rc.IsFailure()) return rc;
rc = FixExtraDataInSpaceId(hos, SaveDataSpaceId.System);
if (rc.IsFailure()) return rc;
rc = FixExtraDataInSpaceId(hos, SaveDataSpaceId.User);
if (rc.IsFailure()) return rc;
rc = FixExtraDataInSpaceId(hos, SaveDataSpaceId.SdCache);
if (rc.IsFailure()) return rc;
return Result.Success;
}
private static Result FixExtraDataInSpaceId(HorizonClient hos, SaveDataSpaceId spaceId)
{
Span<SaveDataInfo> info = stackalloc SaveDataInfo[8];
Result rc = hos.Fs.OpenSaveDataIterator(out var iterator, spaceId);
if (rc.IsFailure()) return rc;
while (true)
{
rc = iterator.ReadSaveDataInfo(out long count, info);
if (rc.IsFailure()) return rc;
if (count == 0)
return Result.Success;
for (int i = 0; i < count; i++)
{
rc = FixExtraData(out bool wasFixNeeded, hos, in info[i]);
if (ResultFs.TargetNotFound.Includes(rc))
{
// If the save wasn't found, try to create the directory for its save data ID
rc = CreateSaveDataDirectory(hos, in info[i]);
if (rc.IsFailure())
{
Logger.Warning?.Print(LogClass.Application, $"Error {rc.ToStringWithName()} when creating save data 0x{info[i].SaveDataId:x} in the {spaceId} save data space");
// Don't bother fixing the extra data if we couldn't create the directory
continue;
}
Logger.Info?.Print(LogClass.Application, $"Recreated directory for save data 0x{info[i].SaveDataId:x} in the {spaceId} save data space");
// Try to fix the extra data in the new directory
rc = FixExtraData(out wasFixNeeded, hos, in info[i]);
}
if (rc.IsFailure())
{
Logger.Warning?.Print(LogClass.Application, $"Error {rc.ToStringWithName()} when fixing extra data for save data 0x{info[i].SaveDataId:x} in the {spaceId} save data space");
}
else if (wasFixNeeded)
{
Logger.Info?.Print(LogClass.Application, $"Fixed extra data for save data 0x{info[i].SaveDataId:x} in the {spaceId} save data space");
}
}
}
}
private static Result CreateSaveDataDirectory(HorizonClient hos, in SaveDataInfo info)
{
if (info.SpaceId != SaveDataSpaceId.User && info.SpaceId != SaveDataSpaceId.System)
return Result.Success;
const string mountName = "SaveDir";
var mountNameU8 = mountName.ToU8Span();
BisPartitionId partitionId = info.SpaceId switch
{
SaveDataSpaceId.System => BisPartitionId.System,
SaveDataSpaceId.User => BisPartitionId.User,
_ => throw new ArgumentOutOfRangeException()
};
Result rc = hos.Fs.MountBis(mountNameU8, partitionId);
if (rc.IsFailure()) return rc;
try
{
var path = $"{mountName}:/save/{info.SaveDataId:x16}".ToU8Span();
rc = hos.Fs.GetEntryType(out _, path);
if (ResultFs.PathNotFound.Includes(rc))
{
rc = hos.Fs.CreateDirectory(path);
}
return rc;
}
finally
{
hos.Fs.Unmount(mountNameU8);
}
}
// Gets a list of all the save data files or directories in the system partition.
private static Result GetSystemSaveList(HorizonClient hos, out List<ulong> list)
{
list = null;
var mountName = "system".ToU8Span();
DirectoryHandle handle = default;
List<ulong> localList = new List<ulong>();
try
{
Result rc = hos.Fs.MountBis(mountName, BisPartitionId.System);
if (rc.IsFailure()) return rc;
rc = hos.Fs.OpenDirectory(out handle, "system:/save".ToU8Span(), OpenDirectoryMode.All);
if (rc.IsFailure()) return rc;
DirectoryEntry entry = new DirectoryEntry();
while (true)
{
rc = hos.Fs.ReadDirectory(out long readCount, SpanHelpers.AsSpan(ref entry), handle);
if (rc.IsFailure()) return rc;
if (readCount == 0)
break;
if (Utf8Parser.TryParse(entry.Name, out ulong saveDataId, out int bytesRead, 'x') &&
bytesRead == 16 && (long)saveDataId < 0)
{
localList.Add(saveDataId);
}
}
list = localList;
return Result.Success;
}
finally
{
if (handle.IsValid)
{
hos.Fs.CloseDirectory(handle);
}
if (hos.Fs.IsMounted(mountName))
{
hos.Fs.Unmount(mountName);
}
}
}
// Adds system save data that isn't in the save data indexer to the indexer and creates extra data for it.
// Only save data IDs added to SystemExtraDataFixInfo will be fixed.
private static Result FixUnindexedSystemSaves(HorizonClient hos, List<ulong> existingSaveIds)
{
foreach (var fixInfo in SystemExtraDataFixInfo)
{
if (!existingSaveIds.Contains(fixInfo.StaticSaveDataId))
{
continue;
}
Result rc = FixSystemExtraData(out bool wasFixNeeded, hos, in fixInfo);
if (rc.IsFailure())
{
Logger.Warning?.Print(LogClass.Application,
$"Error {rc.ToStringWithName()} when fixing extra data for system save data 0x{fixInfo.StaticSaveDataId:x}");
}
else if (wasFixNeeded)
{
Logger.Info?.Print(LogClass.Application,
$"Tried to rebuild extra data for system save data 0x{fixInfo.StaticSaveDataId:x}");
}
}
return Result.Success;
}
private static Result FixSystemExtraData(out bool wasFixNeeded, HorizonClient hos, in ExtraDataFixInfo info)
{
wasFixNeeded = true;
Result rc = hos.Fs.Impl.ReadSaveDataFileSystemExtraData(out SaveDataExtraData extraData, info.StaticSaveDataId);
if (!rc.IsSuccess())
{
if (!ResultFs.TargetNotFound.Includes(rc))
return rc;
// We'll reach this point only if the save data directory exists but it's not in the save data indexer.
// Creating the save will add it to the indexer while leaving its existing contents intact.
return hos.Fs.CreateSystemSaveData(info.StaticSaveDataId, UserId.InvalidId, info.OwnerId, info.DataSize,
info.JournalSize, info.Flags);
}
if (extraData.Attribute.StaticSaveDataId != 0 && extraData.OwnerId != 0)
{
wasFixNeeded = false;
return Result.Success;
}
extraData = new SaveDataExtraData
{
Attribute = { StaticSaveDataId = info.StaticSaveDataId },
OwnerId = info.OwnerId,
Flags = info.Flags,
DataSize = info.DataSize,
JournalSize = info.JournalSize
};
// Make a mask for writing the entire extra data
Unsafe.SkipInit(out SaveDataExtraData extraDataMask);
SpanHelpers.AsByteSpan(ref extraDataMask).Fill(0xFF);
return hos.Fs.Impl.WriteSaveDataFileSystemExtraData(SaveDataSpaceId.System, info.StaticSaveDataId,
in extraData, in extraDataMask);
}
private static Result FixExtraData(out bool wasFixNeeded, HorizonClient hos, in SaveDataInfo info)
{
wasFixNeeded = true;
Result rc = hos.Fs.Impl.ReadSaveDataFileSystemExtraData(out SaveDataExtraData extraData, info.SpaceId,
info.SaveDataId);
if (rc.IsFailure()) return rc;
// The extra data should have program ID or static save data ID set if it's valid.
// We only try to fix the extra data if the info from the save data indexer has a program ID or static save data ID.
bool canFixByProgramId = extraData.Attribute.ProgramId == ProgramId.InvalidId &&
info.ProgramId != ProgramId.InvalidId;
bool canFixBySaveDataId = extraData.Attribute.StaticSaveDataId == 0 && info.StaticSaveDataId != 0;
if (!canFixByProgramId && !canFixBySaveDataId)
{
wasFixNeeded = false;
return Result.Success;
}
// The save data attribute struct can be completely created from the save data info.
extraData.Attribute.ProgramId = info.ProgramId;
extraData.Attribute.UserId = info.UserId;
extraData.Attribute.StaticSaveDataId = info.StaticSaveDataId;
extraData.Attribute.Type = info.Type;
extraData.Attribute.Rank = info.Rank;
extraData.Attribute.Index = info.Index;
// The rest of the extra data can't be created from the save data info.
// On user saves the owner ID will almost certainly be the same as the program ID.
if (info.Type != LibHac.Fs.SaveDataType.System)
{
extraData.OwnerId = info.ProgramId.Value;
}
else
{
// Try to match the system save with one of the known saves
foreach (ExtraDataFixInfo fixInfo in SystemExtraDataFixInfo)
{
if (extraData.Attribute.StaticSaveDataId == fixInfo.StaticSaveDataId)
{
extraData.OwnerId = fixInfo.OwnerId;
extraData.Flags = fixInfo.Flags;
extraData.DataSize = fixInfo.DataSize;
extraData.JournalSize = fixInfo.JournalSize;
break;
}
}
}
// Make a mask for writing the entire extra data
Unsafe.SkipInit(out SaveDataExtraData extraDataMask);
SpanHelpers.AsByteSpan(ref extraDataMask).Fill(0xFF);
return hos.Fs.Impl.WriteSaveDataFileSystemExtraData(info.SpaceId, info.SaveDataId, in extraData, in extraDataMask);
}
struct ExtraDataFixInfo
{
public ulong StaticSaveDataId;
public ulong OwnerId;
public SaveDataFlags Flags;
public long DataSize;
public long JournalSize;
}
private static readonly ExtraDataFixInfo[] SystemExtraDataFixInfo =
{
new ExtraDataFixInfo()
{
StaticSaveDataId = 0x8000000000000030,
OwnerId = 0x010000000000001F,
Flags = SaveDataFlags.KeepAfterResettingSystemSaveDataWithoutUserSaveData,
DataSize = 0x10000,
JournalSize = 0x10000
},
new ExtraDataFixInfo()
{
StaticSaveDataId = 0x8000000000001040,
OwnerId = 0x0100000000001009,
Flags = SaveDataFlags.None,
DataSize = 0xC000,
JournalSize = 0xC000
}
};
public void Unload()
{
RomFs?.Dispose();
@ -299,7 +591,7 @@ namespace Ryujinx.HLE.FileSystem
{
if (_isInitialized)
{
throw new InvalidOperationException($"VirtualFileSystem can only be instantiated once!");
throw new InvalidOperationException("VirtualFileSystem can only be instantiated once!");
}
_isInitialized = true;

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@ -1,8 +1,6 @@
using LibHac.FsSystem;
using Ryujinx.Audio.Integration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Graphics.GAL;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.FileSystem.Content;
@ -10,7 +8,6 @@ using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.SystemState;
using System;
using System.Collections.Generic;
namespace Ryujinx.HLE
{
@ -25,6 +22,12 @@ namespace Ryujinx.HLE
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly VirtualFileSystem VirtualFileSystem;
/// <summary>
/// The manager for handling a LibHac Horizon instance.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly LibHacHorizonManager LibHacHorizonManager;
/// <summary>
/// The account manager used by the account service.
/// </summary>
@ -38,7 +41,7 @@ namespace Ryujinx.HLE
internal readonly ContentManager ContentManager;
/// <summary>
/// The persistant information between run for multi-application capabilities.
/// The persistent information between run for multi-application capabilities.
/// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
public readonly UserChannelPersistence UserChannelPersistence;
@ -124,7 +127,7 @@ namespace Ryujinx.HLE
public MemoryManagerMode MemoryManagerMode { internal get; set; }
/// <summary>
/// Control the inital state of the ignore missing services setting.
/// Control the initial state of the ignore missing services setting.
/// If this is set to true, when a missing service is encountered, it will try to automatically handle it instead of throwing an exception.
/// </summary>
/// TODO: Update this again.
@ -141,6 +144,7 @@ namespace Ryujinx.HLE
public Action RefreshInputConfig { internal get; set; }
public HLEConfiguration(VirtualFileSystem virtualFileSystem,
LibHacHorizonManager libHacHorizonManager,
ContentManager contentManager,
AccountManager accountManager,
UserChannelPersistence userChannelPersistence,
@ -162,6 +166,7 @@ namespace Ryujinx.HLE
AspectRatio aspectRatio)
{
VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager;
AccountManager = accountManager;
ContentManager = contentManager;
UserChannelPersistence = userChannelPersistence;

View file

@ -4,15 +4,17 @@ using LibHac.Account;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.Fs.Shim;
using LibHac.FsSystem;
using LibHac.FsSystem.NcaUtils;
using LibHac.Loader;
using LibHac.Ncm;
using LibHac.Ns;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.Loaders.Executables;
using Ryujinx.HLE.Loaders.Npdm;
using System;
using System.Collections.Generic;
using System.Globalization;
@ -57,14 +59,14 @@ namespace Ryujinx.HLE.HOS
public string TitleName => _titleName;
public string DisplayVersion => _displayVersion;
public ulong TitleId { get; private set; }
public bool TitleIs64Bit { get; private set; }
public ulong TitleId { get; private set; }
public bool TitleIs64Bit { get; private set; }
public string TitleIdText => TitleId.ToString("x16");
public ApplicationLoader(Switch device)
{
_device = device;
_device = device;
_controlData = new BlitStruct<ApplicationControlProperty>(1);
}
@ -77,7 +79,7 @@ namespace Ryujinx.HLE.HOS
LocalFileSystem codeFs = new LocalFileSystem(exeFsDir);
Npdm metaData = ReadNpdm(codeFs);
MetaLoader metaData = ReadNpdm(codeFs);
_device.Configuration.VirtualFileSystem.ModLoader.CollectMods(new[] { TitleId }, _device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath());
@ -91,8 +93,8 @@ namespace Ryujinx.HLE.HOS
public static (Nca main, Nca patch, Nca control) GetGameData(VirtualFileSystem fileSystem, PartitionFileSystem pfs, int programIndex)
{
Nca mainNca = null;
Nca patchNca = null;
Nca mainNca = null;
Nca patchNca = null;
Nca controlNca = null;
fileSystem.ImportTickets(pfs);
@ -202,7 +204,7 @@ namespace Ryujinx.HLE.HOS
public void LoadXci(string xciFile)
{
FileStream file = new FileStream(xciFile, FileMode.Open, FileAccess.Read);
Xci xci = new Xci(_device.Configuration.VirtualFileSystem.KeySet, file.AsStorage());
Xci xci = new Xci(_device.Configuration.VirtualFileSystem.KeySet, file.AsStorage());
if (!xci.HasPartition(XciPartitionType.Secure))
{
@ -220,6 +222,8 @@ namespace Ryujinx.HLE.HOS
try
{
(mainNca, patchNca, controlNca) = GetGameData(_device.Configuration.VirtualFileSystem, securePartition, _device.Configuration.UserChannelPersistence.Index);
RegisterProgramMapInfo(securePartition).ThrowIfFailure();
}
catch (Exception e)
{
@ -244,8 +248,8 @@ namespace Ryujinx.HLE.HOS
public void LoadNsp(string nspFile)
{
FileStream file = new FileStream(nspFile, FileMode.Open, FileAccess.Read);
PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
FileStream file = new FileStream(nspFile, FileMode.Open, FileAccess.Read);
PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
Nca mainNca;
Nca patchNca;
@ -254,6 +258,8 @@ namespace Ryujinx.HLE.HOS
try
{
(mainNca, patchNca, controlNca) = GetGameData(_device.Configuration.VirtualFileSystem, nsp, _device.Configuration.UserChannelPersistence.Index);
RegisterProgramMapInfo(nsp).ThrowIfFailure();
}
catch (Exception e)
{
@ -286,7 +292,7 @@ namespace Ryujinx.HLE.HOS
public void LoadNca(string ncaFile)
{
FileStream file = new FileStream(ncaFile, FileMode.Open, FileAccess.Read);
Nca nca = new Nca(_device.Configuration.VirtualFileSystem.KeySet, file.AsStorage(false));
Nca nca = new Nca(_device.Configuration.VirtualFileSystem.KeySet, file.AsStorage(false));
LoadNca(nca, null, null);
}
@ -300,8 +306,8 @@ namespace Ryujinx.HLE.HOS
return;
}
IStorage dataStorage = null;
IFileSystem codeFs = null;
IStorage dataStorage = null;
IFileSystem codeFs = null;
(Nca updatePatchNca, Nca updateControlNca) = GetGameUpdateData(_device.Configuration.VirtualFileSystem, mainNca.Header.TitleId.ToString("x16"), _device.Configuration.UserChannelPersistence.Index, out _);
@ -366,7 +372,7 @@ namespace Ryujinx.HLE.HOS
return;
}
Npdm metaData = ReadNpdm(codeFs);
MetaLoader metaData = ReadNpdm(codeFs);
_device.Configuration.VirtualFileSystem.ModLoader.CollectMods(_device.Configuration.ContentManager.GetAocTitleIds().Prepend(TitleId), _device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath());
@ -400,9 +406,12 @@ namespace Ryujinx.HLE.HOS
_device.Configuration.VirtualFileSystem.SetRomFs(newStorage.AsStream(FileAccess.Read));
}
if (TitleId != 0)
// Don't create save data for system programs.
if (TitleId != 0 && (TitleId < SystemProgramId.Start.Value || TitleId > SystemAppletId.End.Value))
{
EnsureSaveData(new ApplicationId(TitleId));
// Multi-program applications can technically use any program ID for the main program, but in practice they always use 0 in the low nibble.
// We'll know if this changes in the future because stuff will get errors when trying to mount the correct save.
EnsureSaveData(new ApplicationId(TitleId & ~0xFul));
}
LoadExeFs(codeFs, metaData);
@ -411,11 +420,11 @@ namespace Ryujinx.HLE.HOS
}
// Sets TitleId, so be sure to call before using it
private Npdm ReadNpdm(IFileSystem fs)
private MetaLoader ReadNpdm(IFileSystem fs)
{
Result result = fs.OpenFile(out IFile npdmFile, "/main.npdm".ToU8Span(), OpenMode.Read);
Npdm metaData;
MetaLoader metaData;
if (ResultFs.PathNotFound.Includes(result))
{
@ -425,11 +434,20 @@ namespace Ryujinx.HLE.HOS
}
else
{
metaData = new Npdm(npdmFile.AsStream());
npdmFile.GetSize(out long fileSize).ThrowIfFailure();
var npdmBuffer = new byte[fileSize];
npdmFile.Read(out _, 0, npdmBuffer).ThrowIfFailure();
metaData = new MetaLoader();
metaData.Load(npdmBuffer).ThrowIfFailure();
}
TitleId = metaData.Aci0.TitleId;
TitleIs64Bit = metaData.Is64Bit;
metaData.GetNpdm(out var npdm).ThrowIfFailure();
TitleId = npdm.Aci.Value.ProgramId.Value;
TitleIs64Bit = (npdm.Meta.Value.Flags & 1) != 0;
_device.System.LibHacHorizonManager.ArpIReader.ApplicationId = new LibHac.ApplicationId(TitleId);
return metaData;
}
@ -437,7 +455,7 @@ namespace Ryujinx.HLE.HOS
private static void ReadControlData(Switch device, Nca controlNca, ref BlitStruct<ApplicationControlProperty> controlData, ref string titleName, ref string displayVersion)
{
IFileSystem controlFs = controlNca.OpenFileSystem(NcaSectionType.Data, device.System.FsIntegrityCheckLevel);
Result result = controlFs.OpenFile(out IFile controlFile, "/control.nacp".ToU8Span(), OpenMode.Read);
Result result = controlFs.OpenFile(out IFile controlFile, "/control.nacp".ToU8Span(), OpenMode.Read);
if (result.IsSuccess())
{
@ -461,7 +479,7 @@ namespace Ryujinx.HLE.HOS
}
}
private void LoadExeFs(IFileSystem codeFs, Npdm metaData = null)
private void LoadExeFs(IFileSystem codeFs, MetaLoader metaData = null)
{
if (_device.Configuration.VirtualFileSystem.ModLoader.ReplaceExefsPartition(TitleId, ref codeFs))
{
@ -519,22 +537,26 @@ namespace Ryujinx.HLE.HOS
Ptc.Initialize(TitleIdText, DisplayVersion, usePtc, _device.Configuration.MemoryManagerMode);
ProgramLoader.LoadNsos(_device.System.KernelContext, out ProcessTamperInfo tamperInfo, metaData, executables: programs);
metaData.GetNpdm(out Npdm npdm).ThrowIfFailure();
ProgramLoader.LoadNsos(_device.System.KernelContext, out ProcessTamperInfo tamperInfo, metaData, new ProgramInfo(in npdm), executables: programs);
_device.Configuration.VirtualFileSystem.ModLoader.LoadCheats(TitleId, tamperInfo, _device.TamperMachine);
}
public void LoadProgram(string filePath)
{
Npdm metaData = GetDefaultNpdm();
bool isNro = Path.GetExtension(filePath).ToLower() == ".nro";
MetaLoader metaData = GetDefaultNpdm();
metaData.GetNpdm(out Npdm npdm).ThrowIfFailure();
ProgramInfo programInfo = new ProgramInfo(in npdm);
bool isNro = Path.GetExtension(filePath).ToLower() == ".nro";
IExecutable executable;
if (isNro)
{
FileStream input = new FileStream(filePath, FileMode.Open);
NroExecutable obj = new NroExecutable(input.AsStorage());
FileStream input = new FileStream(filePath, FileMode.Open);
NroExecutable obj = new NroExecutable(input.AsStorage());
executable = obj;
@ -552,13 +574,13 @@ namespace Ryujinx.HLE.HOS
if (asetVersion == 0)
{
ulong iconOffset = reader.ReadUInt64();
ulong iconSize = reader.ReadUInt64();
ulong iconSize = reader.ReadUInt64();
ulong nacpOffset = reader.ReadUInt64();
ulong nacpSize = reader.ReadUInt64();
ulong nacpSize = reader.ReadUInt64();
ulong romfsOffset = reader.ReadUInt64();
ulong romfsSize = reader.ReadUInt64();
ulong romfsSize = reader.ReadUInt64();
if (romfsSize != 0)
{
@ -573,28 +595,28 @@ namespace Ryujinx.HLE.HOS
ref ApplicationControlProperty nacp = ref ControlData.Value;
metaData.TitleName = nacp.Titles[(int)_device.System.State.DesiredTitleLanguage].Name.ToString();
programInfo.Name = nacp.Titles[(int)_device.System.State.DesiredTitleLanguage].Name.ToString();
if (string.IsNullOrWhiteSpace(metaData.TitleName))
if (string.IsNullOrWhiteSpace(programInfo.Name))
{
metaData.TitleName = nacp.Titles.ToArray().FirstOrDefault(x => x.Name[0] != 0).Name.ToString();
programInfo.Name = nacp.Titles.ToArray().FirstOrDefault(x => x.Name[0] != 0).Name.ToString();
}
if (nacp.PresenceGroupId != 0)
{
metaData.Aci0.TitleId = nacp.PresenceGroupId;
programInfo.ProgramId = nacp.PresenceGroupId;
}
else if (nacp.SaveDataOwnerId.Value != 0)
{
metaData.Aci0.TitleId = nacp.SaveDataOwnerId.Value;
programInfo.ProgramId = nacp.SaveDataOwnerId.Value;
}
else if (nacp.AddOnContentBaseId != 0)
{
metaData.Aci0.TitleId = nacp.AddOnContentBaseId - 0x1000;
programInfo.ProgramId = nacp.AddOnContentBaseId - 0x1000;
}
else
{
metaData.Aci0.TitleId = 0000000000000000;
programInfo.ProgramId = 0000000000000000;
}
}
}
@ -612,29 +634,109 @@ namespace Ryujinx.HLE.HOS
_device.Configuration.ContentManager.LoadEntries(_device);
_titleName = metaData.TitleName;
TitleId = metaData.Aci0.TitleId;
TitleIs64Bit = metaData.Is64Bit;
_titleName = programInfo.Name;
TitleId = programInfo.ProgramId;
TitleIs64Bit = (npdm.Meta.Value.Flags & 1) != 0;
_device.System.LibHacHorizonManager.ArpIReader.ApplicationId = new LibHac.ApplicationId(TitleId);
// Explicitly null titleid to disable the shader cache
Graphics.Gpu.GraphicsConfig.TitleId = null;
_device.Gpu.HostInitalized.Set();
ProgramLoader.LoadNsos(_device.System.KernelContext, out ProcessTamperInfo tamperInfo, metaData, executables: executable);
ProgramLoader.LoadNsos(_device.System.KernelContext, out ProcessTamperInfo tamperInfo, metaData, programInfo, executables: executable);
_device.Configuration.VirtualFileSystem.ModLoader.LoadCheats(TitleId, tamperInfo, _device.TamperMachine);
}
private Npdm GetDefaultNpdm()
private MetaLoader GetDefaultNpdm()
{
Assembly asm = Assembly.GetCallingAssembly();
using (Stream npdmStream = asm.GetManifestResourceStream("Ryujinx.HLE.Homebrew.npdm"))
{
return new Npdm(npdmStream);
var npdmBuffer = new byte[npdmStream.Length];
npdmStream.Read(npdmBuffer);
var metaLoader = new MetaLoader();
metaLoader.Load(npdmBuffer).ThrowIfFailure();
return metaLoader;
}
}
private static (ulong applicationId, int programCount) GetMultiProgramInfo(VirtualFileSystem fileSystem, PartitionFileSystem pfs)
{
ulong mainProgramId = 0;
Span<bool> hasIndex = stackalloc bool[0x10];
fileSystem.ImportTickets(pfs);
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
pfs.OpenFile(out IFile ncaFile, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = new Nca(fileSystem.KeySet, ncaFile.AsStorage());
if (nca.Header.ContentType != NcaContentType.Program)
{
continue;
}
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
if (nca.Header.GetFsHeader(dataIndex).IsPatchSection())
{
continue;
}
ulong currentProgramId = nca.Header.TitleId;
ulong currentMainProgramId = currentProgramId & ~0xFFFul;
if (mainProgramId == 0 && currentMainProgramId != 0)
{
mainProgramId = currentMainProgramId;
}
if (mainProgramId != currentMainProgramId)
{
// As far as I know there aren't any multi-application game cards containing multi-program applications,
// so because multi-application game cards are the only way we should run into multiple applications
// we'll just return that there's a single program.
return (mainProgramId, 1);
}
hasIndex[(int)(currentProgramId & 0xF)] = true;
}
int programCount = 0;
for (int i = 0; i < hasIndex.Length && hasIndex[i]; i++)
{
programCount++;
}
return (mainProgramId, programCount);
}
private Result RegisterProgramMapInfo(PartitionFileSystem pfs)
{
(ulong applicationId, int programCount) = GetMultiProgramInfo(_device.Configuration.VirtualFileSystem, pfs);
if (programCount <= 0)
return Result.Success;
Span<ProgramIndexMapInfo> mapInfo = stackalloc ProgramIndexMapInfo[0x10];
for (int i = 0; i < programCount; i++)
{
mapInfo[i].ProgramId = new ProgramId(applicationId + (uint)i);
mapInfo[i].MainProgramId = new ProgramId(applicationId);
mapInfo[i].ProgramIndex = (byte)i;
}
return _device.System.LibHacHorizonManager.NsClient.Fs.RegisterProgramIndexMapInfo(mapInfo.Slice(0, programCount));
}
private Result EnsureSaveData(ApplicationId applicationId)
{
Logger.Info?.Print(LogClass.Application, "Ensuring required savedata exists.");
@ -643,7 +745,7 @@ namespace Ryujinx.HLE.HOS
ref ApplicationControlProperty control = ref ControlData.Value;
if (LibHac.Utilities.IsEmpty(ControlData.ByteSpan))
if (LibHac.Utilities.IsZeros(ControlData.ByteSpan))
{
// If the current application doesn't have a loaded control property, create a dummy one
// and set the savedata sizes so a user savedata will be created.
@ -657,8 +759,8 @@ namespace Ryujinx.HLE.HOS
"No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
}
FileSystemClient fileSystem = _device.Configuration.VirtualFileSystem.FsClient;
Result resultCode = fileSystem.EnsureApplicationCacheStorage(out _, applicationId, ref control);
HorizonClient hos = _device.System.LibHacHorizonManager.RyujinxClient;
Result resultCode = hos.Fs.EnsureApplicationCacheStorage(out _, out _, applicationId, ref control);
if (resultCode.IsFailure())
{
@ -667,7 +769,7 @@ namespace Ryujinx.HLE.HOS
return resultCode;
}
resultCode = EnsureApplicationSaveData(fileSystem, out _, applicationId, ref control, ref user);
resultCode = EnsureApplicationSaveData(hos.Fs, out _, applicationId, ref control, ref user);
if (resultCode.IsFailure())
{

View file

@ -1,6 +1,6 @@
using LibHac;
using LibHac.Bcat;
using LibHac.Common.Keys;
using LibHac.Fs;
using LibHac.Fs.Shim;
using LibHac.FsSystem;
using Ryujinx.Audio;
using Ryujinx.Audio.Input;
@ -18,7 +18,6 @@ using Ryujinx.HLE.HOS.Services;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
using Ryujinx.HLE.HOS.Services.Apm;
using Ryujinx.HLE.HOS.Services.Arp;
using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
using Ryujinx.HLE.HOS.Services.Caps;
using Ryujinx.HLE.HOS.Services.Mii;
@ -38,6 +37,7 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using TimeSpanType = Ryujinx.HLE.HOS.Services.Time.Clock.TimeSpanType;
namespace Ryujinx.HLE.HOS
{
@ -97,7 +97,7 @@ namespace Ryujinx.HLE.HOS
internal KEvent DisplayResolutionChangeEvent { get; private set; }
public Keyset KeySet => Device.FileSystem.KeySet;
public KeySet KeySet => Device.FileSystem.KeySet;
private bool _isDisposed;
@ -111,8 +111,7 @@ namespace Ryujinx.HLE.HOS
internal NvHostSyncpt HostSyncpoint { get; private set; }
internal LibHac.Horizon LibHacHorizonServer { get; private set; }
internal HorizonClient LibHacHorizonClient { get; private set; }
internal LibHacHorizonManager LibHacHorizonManager { get; private set; }
public Horizon(Switch device)
{
@ -184,6 +183,8 @@ namespace Ryujinx.HLE.HOS
ContentManager = device.Configuration.ContentManager;
CaptureManager = new CaptureManager(device);
LibHacHorizonManager = device.Configuration.LibHacHorizonManager;
// TODO: use set:sys (and get external clock source id from settings)
// TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
UInt128 clockSourceId = new UInt128(Guid.NewGuid().ToByteArray());
@ -223,17 +224,16 @@ namespace Ryujinx.HLE.HOS
TimeServiceManager.Instance.SetupStandardUserSystemClock(null, false, SteadyClockTimePoint.GetRandom());
// FIXME: TimeZone shoud be init here but it's actually done in ContentManager
// FIXME: TimeZone should be init here but it's actually done in ContentManager
TimeServiceManager.Instance.SetupEphemeralNetworkSystemClock();
DatabaseImpl.Instance.InitializeDatabase(device);
DatabaseImpl.Instance.InitializeDatabase(LibHacHorizonManager.SdbClient);
HostSyncpoint = new NvHostSyncpt(device);
SurfaceFlinger = new SurfaceFlinger(device);
InitLibHacHorizon();
InitializeAudioRenderer();
}
@ -309,20 +309,6 @@ namespace Ryujinx.HLE.HOS
ProgramLoader.LoadKip(KernelContext, new KipExecutable(kipFile));
}
private void InitLibHacHorizon()
{
LibHac.Horizon horizon = new LibHac.Horizon(null, Device.FileSystem.FsServer);
horizon.CreateHorizonClient(out HorizonClient ryujinxClient).ThrowIfFailure();
horizon.CreateHorizonClient(out HorizonClient bcatClient).ThrowIfFailure();
ryujinxClient.Sm.RegisterService(new LibHacIReader(this), "arp:r").ThrowIfFailure();
new BcatServer(bcatClient);
LibHacHorizonServer = horizon;
LibHacHorizonClient = ryujinxClient;
}
public void ChangeDockedModeState(bool newState)
{
if (newState != State.DockedMode)
@ -355,8 +341,8 @@ namespace Ryujinx.HLE.HOS
{
if (NfpDevices[nfpDeviceId].State == NfpDeviceState.SearchingForTag)
{
NfpDevices[nfpDeviceId].State = NfpDeviceState.TagFound;
NfpDevices[nfpDeviceId].AmiiboId = amiiboId;
NfpDevices[nfpDeviceId].State = NfpDeviceState.TagFound;
NfpDevices[nfpDeviceId].AmiiboId = amiiboId;
NfpDevices[nfpDeviceId].UseRandomUuid = useRandomUuid;
}
}
@ -453,6 +439,8 @@ namespace Ryujinx.HLE.HOS
AudioRendererManager.Dispose();
LibHacHorizonManager.AmClient.Fs.UnregisterProgram(LibHacHorizonManager.ApplicationClient.Os.GetCurrentProcessId().Value);
KernelContext.Dispose();
}
}

View file

@ -0,0 +1,124 @@
using LibHac;
using LibHac.Bcat;
using LibHac.FsSrv.Impl;
using LibHac.Loader;
using LibHac.Ncm;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Services.Arp;
using System;
using StorageId = LibHac.Ncm.StorageId;
namespace Ryujinx.HLE.HOS
{
public class LibHacHorizonManager
{
private LibHac.Horizon Server { get; set; }
public HorizonClient RyujinxClient { get; private set; }
public HorizonClient ApplicationClient { get; private set; }
public HorizonClient AccountClient { get; private set; }
public HorizonClient AmClient { get; private set; }
public HorizonClient BcatClient { get; private set; }
public HorizonClient FsClient { get; private set; }
public HorizonClient NsClient { get; private set; }
public HorizonClient SdbClient { get; private set; }
internal LibHacIReader ArpIReader { get; private set; }
public LibHacHorizonManager()
{
InitializeServer();
}
private void InitializeServer()
{
Server = new LibHac.Horizon(new HorizonConfiguration());
RyujinxClient = Server.CreatePrivilegedHorizonClient();
}
public void InitializeArpServer()
{
ArpIReader = new LibHacIReader();
RyujinxClient.Sm.RegisterService(new LibHacArpServiceObject(ArpIReader), "arp:r").ThrowIfFailure();
}
public void InitializeBcatServer()
{
BcatClient = Server.CreateHorizonClient(new ProgramLocation(SystemProgramId.Bcat, StorageId.BuiltInSystem),
BcatFsPermissions);
_ = new BcatServer(BcatClient);
}
public void InitializeFsServer(VirtualFileSystem virtualFileSystem)
{
virtualFileSystem.InitializeFsServer(Server, out var fsClient);
FsClient = fsClient;
}
public void InitializeSystemClients()
{
AccountClient = Server.CreateHorizonClient(new ProgramLocation(SystemProgramId.Account, StorageId.BuiltInSystem),
AccountFsPermissions);
AmClient = Server.CreateHorizonClient(new ProgramLocation(SystemProgramId.Am, StorageId.BuiltInSystem),
AmFsPermissions);
NsClient = Server.CreateHorizonClient(new ProgramLocation(SystemProgramId.Ns, StorageId.BuiltInSystem),
NsFsPermissions);
SdbClient = Server.CreateHorizonClient(new ProgramLocation(SystemProgramId.Sdb, StorageId.BuiltInSystem),
SdbFacData, SdbFacDescriptor);
}
public void InitializeApplicationClient(ProgramId programId, in Npdm npdm)
{
ApplicationClient = Server.CreateHorizonClient(new ProgramLocation(programId, StorageId.BuiltInUser),
npdm.FsAccessControlData, npdm.FsAccessControlDescriptor);
}
private static AccessControlBits.Bits AccountFsPermissions => AccessControlBits.Bits.SystemSaveData |
AccessControlBits.Bits.GameCard |
AccessControlBits.Bits.SaveDataMeta |
AccessControlBits.Bits.GetRightsId;
private static AccessControlBits.Bits AmFsPermissions => AccessControlBits.Bits.SaveDataManagement |
AccessControlBits.Bits.CreateSaveData |
AccessControlBits.Bits.SystemData;
private static AccessControlBits.Bits BcatFsPermissions => AccessControlBits.Bits.SystemSaveData;
private static AccessControlBits.Bits NsFsPermissions => AccessControlBits.Bits.ApplicationInfo |
AccessControlBits.Bits.SystemSaveData |
AccessControlBits.Bits.GameCard |
AccessControlBits.Bits.SaveDataManagement |
AccessControlBits.Bits.ContentManager |
AccessControlBits.Bits.ImageManager |
AccessControlBits.Bits.SystemSaveDataManagement |
AccessControlBits.Bits.SystemUpdate |
AccessControlBits.Bits.SdCard |
AccessControlBits.Bits.FormatSdCard |
AccessControlBits.Bits.GetRightsId |
AccessControlBits.Bits.RegisterProgramIndexMapInfo |
AccessControlBits.Bits.MoveCacheStorage;
// Sdb has save data access control info so we can't store just its access control bits
private static ReadOnlySpan<byte> SdbFacData => new byte[]
{
0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x03, 0x03, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x09, 0x10, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01
};
private static ReadOnlySpan<byte> SdbFacDescriptor => new byte[]
{
0x01, 0x00, 0x02, 0x00, 0x08, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01
};
}
}

View file

@ -3,6 +3,7 @@ using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.FsSystem.RomFs;
using LibHac.Loader;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.Loaders.Mods;
@ -12,7 +13,6 @@ using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using System.IO;
using Ryujinx.HLE.Loaders.Npdm;
using Ryujinx.HLE.HOS.Kernel.Process;
using System.Globalization;
@ -522,7 +522,7 @@ namespace Ryujinx.HLE.HOS
{
public BitVector32 Stubs;
public BitVector32 Replaces;
public Npdm Npdm;
public MetaLoader Npdm;
public bool Modified => (Stubs.Data | Replaces.Data) != 0;
}
@ -582,9 +582,10 @@ namespace Ryujinx.HLE.HOS
continue;
}
modLoadResult.Npdm = new Npdm(npdmFile.OpenRead());
modLoadResult.Npdm = new MetaLoader();
modLoadResult.Npdm.Load(File.ReadAllBytes(npdmFile.FullName));
Logger.Info?.Print(LogClass.ModLoader, $"main.npdm replaced");
Logger.Info?.Print(LogClass.ModLoader, "main.npdm replaced");
}
}

View file

@ -1,4 +1,7 @@
using ARMeilleure.Translation.PTC;
using LibHac.Loader;
using LibHac.Ncm;
using LibHac.Util;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel;
@ -6,12 +9,25 @@ using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.Loaders.Executables;
using Ryujinx.HLE.Loaders.Npdm;
using System;
using System.Linq;
using System.Runtime.InteropServices;
using Npdm = LibHac.Loader.Npdm;
namespace Ryujinx.HLE.HOS
{
struct ProgramInfo
{
public string Name;
public ulong ProgramId;
public ProgramInfo(in Npdm npdm)
{
Name = StringUtils.Utf8ZToString(npdm.Meta.Value.ProgramName);
ProgramId = npdm.Aci.Value.ProgramId.Value;
}
}
static class ProgramLoader
{
private const bool AslrEnabled = true;
@ -125,11 +141,21 @@ namespace Ryujinx.HLE.HOS
return true;
}
public static bool LoadNsos(KernelContext context, out ProcessTamperInfo tamperInfo, Npdm metaData, byte[] arguments = null, params IExecutable[] executables)
public static bool LoadNsos(KernelContext context, out ProcessTamperInfo tamperInfo, MetaLoader metaData, ProgramInfo programInfo, byte[] arguments = null, params IExecutable[] executables)
{
LibHac.Result rc = metaData.GetNpdm(out var npdm);
if (rc.IsFailure())
{
tamperInfo = null;
return false;
}
ref readonly var meta = ref npdm.Meta.Value;
ulong argsStart = 0;
uint argsSize = 0;
ulong codeStart = metaData.Is64Bit ? 0x8000000UL : 0x200000UL;
ulong codeStart = (meta.Flags & 1) != 0 ? 0x8000000UL : 0x200000UL;
uint codeSize = 0;
var buildIds = executables.Select(e => (e switch
@ -182,18 +208,20 @@ namespace Ryujinx.HLE.HOS
int codePagesCount = (int)(codeSize / KPageTableBase.PageSize);
int personalMmHeapPagesCount = metaData.PersonalMmHeapSize / KPageTableBase.PageSize;
int personalMmHeapPagesCount = (int)(meta.SystemResourceSize / KPageTableBase.PageSize);
ProcessCreationInfo creationInfo = new ProcessCreationInfo(
metaData.TitleName,
metaData.Version,
metaData.Aci0.TitleId,
programInfo.Name,
(int)meta.Version,
programInfo.ProgramId,
codeStart,
codePagesCount,
(ProcessCreationFlags)metaData.ProcessFlags | ProcessCreationFlags.IsApplication,
(ProcessCreationFlags)meta.Flags | ProcessCreationFlags.IsApplication,
0,
personalMmHeapPagesCount);
context.Device.System.LibHacHorizonManager.InitializeApplicationClient(new ProgramId(programInfo.ProgramId), in npdm);
KernelResult result;
KResourceLimit resourceLimit = new KResourceLimit(context);
@ -217,7 +245,7 @@ namespace Ryujinx.HLE.HOS
KProcess process = new KProcess(context);
MemoryRegion memoryRegion = (MemoryRegion)((metaData.Acid.Flags >> 2) & 0xf);
MemoryRegion memoryRegion = (MemoryRegion)((npdm.Acid.Value.Flags >> 2) & 0xf);
if (memoryRegion > MemoryRegion.NvServices)
{
@ -232,7 +260,7 @@ namespace Ryujinx.HLE.HOS
result = process.Initialize(
creationInfo,
metaData.Aci0.KernelAccessControl.Capabilities,
MemoryMarshal.Cast<byte, int>(npdm.KernelCapabilityData).ToArray(),
resourceLimit,
memoryRegion,
processContextFactory);
@ -262,9 +290,9 @@ namespace Ryujinx.HLE.HOS
}
}
process.DefaultCpuCore = metaData.DefaultCpuId;
process.DefaultCpuCore = meta.DefaultCpuId;
result = process.Start(metaData.MainThreadPriority, (ulong)metaData.MainThreadStackSize);
result = process.Start(meta.MainThreadPriority, meta.MainThreadStackSize);
if (result != KernelResult.Success)
{

View file

@ -2,12 +2,9 @@
using LibHac.Fs;
using LibHac.Fs.Shim;
using Ryujinx.Common;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.FileSystem.Content;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
@ -16,16 +13,20 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
public static readonly UserId DefaultUserId = new UserId("00000000000000010000000000000000");
private readonly VirtualFileSystem _virtualFileSystem;
private readonly AccountSaveDataManager _accountSaveDataManager;
// Todo: The account service doesn't have the permissions to delete save data. Qlaunch takes care of deleting
// save data, so we're currently passing a client with full permissions. Consider moving save data deletion
// outside of the AccountManager.
private readonly HorizonClient _horizonClient;
private ConcurrentDictionary<string, UserProfile> _profiles;
public UserProfile LastOpenedUser { get; private set; }
public AccountManager(VirtualFileSystem virtualFileSystem)
public AccountManager(HorizonClient horizonClient)
{
_virtualFileSystem = virtualFileSystem;
_horizonClient = horizonClient;
_profiles = new ConcurrentDictionary<string, UserProfile>();
@ -169,31 +170,22 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
SaveDataFilter saveDataFilter = new SaveDataFilter();
saveDataFilter.SetUserId(new LibHac.Fs.UserId((ulong)userId.High, (ulong)userId.Low));
Result result = _virtualFileSystem.FsClient.OpenSaveDataIterator(out SaveDataIterator saveDataIterator, SaveDataSpaceId.User, ref saveDataFilter);
if (result.IsSuccess())
_horizonClient.Fs.OpenSaveDataIterator(out SaveDataIterator saveDataIterator, SaveDataSpaceId.User, in saveDataFilter).ThrowIfFailure();
Span<SaveDataInfo> saveDataInfo = stackalloc SaveDataInfo[10];
while (true)
{
Span<SaveDataInfo> saveDataInfo = stackalloc SaveDataInfo[10];
saveDataIterator.ReadSaveDataInfo(out long readCount, saveDataInfo).ThrowIfFailure();
while (true)
if (readCount == 0)
{
saveDataIterator.ReadSaveDataInfo(out long readCount, saveDataInfo);
break;
}
if (readCount == 0)
{
break;
}
for (int i = 0; i < readCount; i++)
{
// TODO: We use Directory.Delete workaround because DeleteSaveData softlock without, due to a bug in LibHac 0.12.0.
string savePath = Path.Combine(_virtualFileSystem.GetNandPath(), $"user/save/{saveDataInfo[i].SaveDataId:x16}");
string saveMetaPath = Path.Combine(_virtualFileSystem.GetNandPath(), $"user/saveMeta/{saveDataInfo[i].SaveDataId:x16}");
Directory.Delete(savePath, true);
Directory.Delete(saveMetaPath, true);
_virtualFileSystem.FsClient.DeleteSaveData(SaveDataSpaceId.User, saveDataInfo[i].SaveDataId);
}
for (int i = 0; i < readCount; i++)
{
_horizonClient.Fs.DeleteSaveData(SaveDataSpaceId.User, saveDataInfo[i].SaveDataId).ThrowIfFailure();
}
}
}

View file

@ -37,6 +37,8 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
private int _notificationStorageChannelEventHandle;
private int _healthWarningDisappearedSystemEventHandle;
private HorizonClient _horizon;
public IApplicationFunctions(Horizon system)
{
// TODO: Find where they are signaled.
@ -44,6 +46,8 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
_friendInvitationStorageChannelEvent = new KEvent(system.KernelContext);
_notificationStorageChannelEvent = new KEvent(system.KernelContext);
_healthWarningDisappearedSystemEvent = new KEvent(system.KernelContext);
_horizon = system.LibHacHorizonManager.AmClient;
}
[CommandHipc(1)]
@ -103,14 +107,16 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
// EnsureSaveData(nn::account::Uid) -> u64
public ResultCode EnsureSaveData(ServiceCtx context)
{
Uid userId = context.RequestData.ReadStruct<AccountUid>().ToLibHacUid();
ApplicationId applicationId = new ApplicationId(context.Process.TitleId);
Uid userId = context.RequestData.ReadStruct<AccountUid>().ToLibHacUid();
// Mask out the low nibble of the program ID to get the application ID
ApplicationId applicationId = new ApplicationId(context.Device.Application.TitleId & ~0xFul);
BlitStruct<ApplicationControlProperty> controlHolder = context.Device.Application.ControlData;
ref ApplicationControlProperty control = ref controlHolder.Value;
if (LibHac.Utilities.IsEmpty(controlHolder.ByteSpan))
if (LibHac.Utilities.IsZeros(controlHolder.ByteSpan))
{
// If the current application doesn't have a loaded control property, create a dummy one
// and set the savedata sizes so a user savedata will be created.
@ -124,7 +130,8 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
"No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
}
Result result = EnsureApplicationSaveData(context.Device.FileSystem.FsClient, out long requiredSize, applicationId, ref control, ref userId);
HorizonClient hos = context.Device.System.LibHacHorizonManager.AmClient;
Result result = EnsureApplicationSaveData(hos.Fs, out long requiredSize, applicationId, ref control, ref userId);
context.ResponseData.Write(requiredSize);
@ -195,7 +202,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
public ResultCode ExtendSaveData(ServiceCtx context)
{
SaveDataType saveDataType = (SaveDataType)context.RequestData.ReadUInt64();
Uid userId = context.RequestData.ReadStruct<AccountUid>().ToLibHacUid();
Uid userId = context.RequestData.ReadStruct<Uid>();
ulong saveDataSize = context.RequestData.ReadUInt64();
ulong journalSize = context.RequestData.ReadUInt64();
@ -217,7 +224,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
public ResultCode GetSaveDataSize(ServiceCtx context)
{
SaveDataType saveDataType = (SaveDataType)context.RequestData.ReadUInt64();
Uid userId = context.RequestData.ReadStruct<AccountUid>().ToLibHacUid();
Uid userId = context.RequestData.ReadStruct<Uid>();
// NOTE: Service calls nn::fs::FindSaveDataWithFilter with SaveDataType = 1 hardcoded.
// Then it calls nn::fs::GetSaveDataAvailableSize and nn::fs::GetSaveDataJournalSize to get the sizes.
@ -231,6 +238,31 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
return ResultCode.Success;
}
[CommandHipc(27)] // 5.0.0+
// CreateCacheStorage(u16 index, s64 save_size, s64 journal_size) -> (u32 storageTarget, u64 requiredSize)
public ResultCode CreateCacheStorage(ServiceCtx context)
{
ushort index = (ushort)context.RequestData.ReadUInt64();
long saveSize = context.RequestData.ReadInt64();
long journalSize = context.RequestData.ReadInt64();
// Mask out the low nibble of the program ID to get the application ID
ApplicationId applicationId = new ApplicationId(context.Device.Application.TitleId & ~0xFul);
BlitStruct<ApplicationControlProperty> controlHolder = context.Device.Application.ControlData;
Result result = _horizon.Fs.CreateApplicationCacheStorage(out long requiredSize,
out CacheStorageTargetMedia storageTarget, applicationId, ref controlHolder.Value, index, saveSize,
journalSize);
if (result.IsFailure()) return (ResultCode)result.Value;
context.ResponseData.Write((ulong)storageTarget);
context.ResponseData.Write(requiredSize);
return ResultCode.Success;
}
[CommandHipc(30)]
// BeginBlockingHomeButtonShortAndLongPressed()
public ResultCode BeginBlockingHomeButtonShortAndLongPressed(ServiceCtx context)
@ -517,7 +549,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_gpuErrorDetectedSystemEventHandle);
// NOTE: This is used by "sdk" NSO during applet-application initialization.
// A seperate thread is setup where event-waiting is handled.
// A separate thread is setup where event-waiting is handled.
// When the Event is signaled, official sw will assert.
return ResultCode.Success;

View file

@ -9,19 +9,14 @@ namespace Ryujinx.HLE.HOS.Services.Arp
{
class LibHacIReader : LibHac.Arp.Impl.IReader
{
private Horizon System { get; }
public LibHacIReader(Horizon system)
{
System = system;
}
public ApplicationId ApplicationId { get; set; }
public Result GetApplicationLaunchProperty(out LibHac.Arp.ApplicationLaunchProperty launchProperty, ulong processId)
{
launchProperty = new LibHac.Arp.ApplicationLaunchProperty
{
BaseStorageId = StorageId.BuiltInUser,
ApplicationId = new ApplicationId(System.Device.Application.TitleId)
ApplicationId = ApplicationId
};
return Result.Success;
@ -47,5 +42,27 @@ namespace Ryujinx.HLE.HOS.Services.Arp
{
throw new NotImplementedException();
}
public Result GetServiceObject(out object serviceObject)
{
throw new NotImplementedException();
}
}
internal class LibHacArpServiceObject : LibHac.Sm.IServiceObject
{
private LibHacIReader _serviceObject;
public LibHacArpServiceObject(LibHacIReader serviceObject)
{
_serviceObject = serviceObject;
}
public Result GetServiceObject(out object serviceObject)
{
serviceObject = _serviceObject;
return Result.Success;
}
}
}

View file

@ -11,11 +11,12 @@ namespace Ryujinx.HLE.HOS.Services.Bcat
[Service("bcat:s", "bcat:s")]
class IServiceCreator : IpcService
{
private LibHac.Bcat.Detail.Ipc.IServiceCreator _base;
private LibHac.Bcat.Impl.Ipc.IServiceCreator _base;
public IServiceCreator(ServiceCtx context, string serviceName)
{
context.Device.System.LibHacHorizonClient.Sm.GetService(out _base, serviceName).ThrowIfFailure();
var applicationClient = context.Device.System.LibHacHorizonManager.ApplicationClient;
applicationClient.Sm.GetService(out _base, serviceName).ThrowIfFailure();
}
[CommandHipc(0)]
@ -42,7 +43,7 @@ namespace Ryujinx.HLE.HOS.Services.Bcat
{
ulong pid = context.RequestData.ReadUInt64();
Result rc = _base.CreateDeliveryCacheStorageService(out LibHac.Bcat.Detail.Ipc.IDeliveryCacheStorageService serv, pid);
Result rc = _base.CreateDeliveryCacheStorageService(out LibHac.Bcat.Impl.Ipc.IDeliveryCacheStorageService serv, pid);
if (rc.IsSuccess())
{
@ -58,7 +59,7 @@ namespace Ryujinx.HLE.HOS.Services.Bcat
{
ApplicationId applicationId = context.RequestData.ReadStruct<ApplicationId>();
Result rc = _base.CreateDeliveryCacheStorageServiceWithApplicationId(out LibHac.Bcat.Detail.Ipc.IDeliveryCacheStorageService serv,
Result rc = _base.CreateDeliveryCacheStorageServiceWithApplicationId(out LibHac.Bcat.Impl.Ipc.IDeliveryCacheStorageService serv,
applicationId);
if (rc.IsSuccess())

View file

@ -7,9 +7,9 @@ namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
{
class IDeliveryCacheDirectoryService : DisposableIpcService
{
private LibHac.Bcat.Detail.Ipc.IDeliveryCacheDirectoryService _base;
private LibHac.Bcat.Impl.Ipc.IDeliveryCacheDirectoryService _base;
public IDeliveryCacheDirectoryService(LibHac.Bcat.Detail.Ipc.IDeliveryCacheDirectoryService baseService)
public IDeliveryCacheDirectoryService(LibHac.Bcat.Impl.Ipc.IDeliveryCacheDirectoryService baseService)
{
_base = baseService;
}

View file

@ -6,9 +6,9 @@ namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
{
class IDeliveryCacheFileService : DisposableIpcService
{
private LibHac.Bcat.Detail.Ipc.IDeliveryCacheFileService _base;
private LibHac.Bcat.Impl.Ipc.IDeliveryCacheFileService _base;
public IDeliveryCacheFileService(LibHac.Bcat.Detail.Ipc.IDeliveryCacheFileService baseService)
public IDeliveryCacheFileService(LibHac.Bcat.Impl.Ipc.IDeliveryCacheFileService baseService)
{
_base = baseService;
}

View file

@ -6,9 +6,9 @@ namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
{
class IDeliveryCacheStorageService : DisposableIpcService
{
private LibHac.Bcat.Detail.Ipc.IDeliveryCacheStorageService _base;
private LibHac.Bcat.Impl.Ipc.IDeliveryCacheStorageService _base;
public IDeliveryCacheStorageService(ServiceCtx context, LibHac.Bcat.Detail.Ipc.IDeliveryCacheStorageService baseService)
public IDeliveryCacheStorageService(ServiceCtx context, LibHac.Bcat.Impl.Ipc.IDeliveryCacheStorageService baseService)
{
_base = baseService;
}
@ -17,7 +17,7 @@ namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
// CreateFileService() -> object<nn::bcat::detail::ipc::IDeliveryCacheFileService>
public ResultCode CreateFileService(ServiceCtx context)
{
Result result = _base.CreateFileService(out LibHac.Bcat.Detail.Ipc.IDeliveryCacheFileService service);
Result result = _base.CreateFileService(out LibHac.Bcat.Impl.Ipc.IDeliveryCacheFileService service);
if (result.IsSuccess())
{
@ -31,7 +31,7 @@ namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
// CreateDirectoryService() -> object<nn::bcat::detail::ipc::IDeliveryCacheDirectoryService>
public ResultCode CreateDirectoryService(ServiceCtx context)
{
Result result = _base.CreateDirectoryService(out LibHac.Bcat.Detail.Ipc.IDeliveryCacheDirectoryService service);
Result result = _base.CreateDirectoryService(out LibHac.Bcat.Impl.Ipc.IDeliveryCacheDirectoryService service);
if (result.IsSuccess())
{

View file

@ -1,10 +1,16 @@
using LibHac;
using LibHac.Common;
using LibHac.Common.Keys;
using LibHac.Fs;
using LibHac.FsSrv.Impl;
using LibHac.FsSrv.Sf;
using LibHac.FsSystem;
using LibHac.FsSystem.NcaUtils;
using LibHac.Spl;
using System;
using System.IO;
using System.Runtime.InteropServices;
using Path = System.IO.Path;
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{
@ -16,12 +22,12 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
try
{
LocalStorage storage = new LocalStorage(pfsPath, FileAccess.Read, FileMode.Open);
PartitionFileSystem nsp = new PartitionFileSystem(storage);
LocalStorage storage = new LocalStorage(pfsPath, FileAccess.Read, FileMode.Open);
ReferenceCountedDisposable<LibHac.Fs.Fsa.IFileSystem> nsp = new(new PartitionFileSystem(storage));
ImportTitleKeysFromNsp(nsp, context.Device.System.KeySet);
ImportTitleKeysFromNsp(nsp.Target, context.Device.System.KeySet);
openedFileSystem = new IFileSystem(nsp);
openedFileSystem = new IFileSystem(FileSystemInterfaceAdapter.CreateShared(ref nsp));
}
catch (HorizonResultException ex)
{
@ -45,8 +51,9 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
}
LibHac.Fs.Fsa.IFileSystem fileSystem = nca.OpenFileSystem(NcaSectionType.Data, context.Device.System.FsIntegrityCheckLevel);
var sharedFs = new ReferenceCountedDisposable<LibHac.Fs.Fsa.IFileSystem>(fileSystem);
openedFileSystem = new IFileSystem(fileSystem);
openedFileSystem = new IFileSystem(FileSystemInterfaceAdapter.CreateShared(ref sharedFs));
}
catch (HorizonResultException ex)
{
@ -99,7 +106,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
return ResultCode.PathDoesNotExist;
}
public static void ImportTitleKeysFromNsp(LibHac.Fs.Fsa.IFileSystem nsp, Keyset keySet)
public static void ImportTitleKeysFromNsp(LibHac.Fs.Fsa.IFileSystem nsp, KeySet keySet)
{
foreach (DirectoryEntryEx ticketEntry in nsp.EnumerateEntries("/", "*.tik"))
{
@ -125,5 +132,27 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
return FsPath.FromSpan(out path, pathBytes);
}
public static ref readonly FspPath GetFspPath(ServiceCtx context, int index = 0)
{
ulong position = (ulong)context.Request.PtrBuff[index].Position;
ulong size = (ulong)context.Request.PtrBuff[index].Size;
ReadOnlySpan<byte> buffer = context.Memory.GetSpan(position, (int)size);
ReadOnlySpan<FspPath> fspBuffer = MemoryMarshal.Cast<byte, FspPath>(buffer);
return ref fspBuffer[0];
}
public static ref readonly LibHac.FsSrv.Sf.Path GetSfPath(ServiceCtx context, int index = 0)
{
ulong position = (ulong)context.Request.PtrBuff[index].Position;
ulong size = (ulong)context.Request.PtrBuff[index].Size;
ReadOnlySpan<byte> buffer = context.Memory.GetSpan(position, (int)size);
ReadOnlySpan<LibHac.FsSrv.Sf.Path> pathBuffer = MemoryMarshal.Cast<byte, LibHac.FsSrv.Sf.Path>(buffer);
return ref pathBuffer[0];
}
}
}

View file

@ -1,15 +1,13 @@
using LibHac;
using LibHac.Fs;
using System;
using System.Runtime.InteropServices;
using LibHac.Sf;
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{
class IDirectory : IpcService
class IDirectory : DisposableIpcService
{
private LibHac.Fs.Fsa.IDirectory _baseDirectory;
private ReferenceCountedDisposable<LibHac.FsSrv.Sf.IDirectory> _baseDirectory;
public IDirectory(LibHac.Fs.Fsa.IDirectory directory)
public IDirectory(ReferenceCountedDisposable<LibHac.FsSrv.Sf.IDirectory> directory)
{
_baseDirectory = directory;
}
@ -19,14 +17,13 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
public ResultCode Read(ServiceCtx context)
{
ulong bufferPosition = context.Request.ReceiveBuff[0].Position;
ulong bufferLen = context.Request.ReceiveBuff[0].Size;
ulong bufferLen = context.Request.ReceiveBuff[0].Size;
byte[] entriesBytes = new byte[bufferLen];
Span<DirectoryEntry> entries = MemoryMarshal.Cast<byte, DirectoryEntry>(entriesBytes);
byte[] entryBuffer = new byte[bufferLen];
Result result = _baseDirectory.Read(out long entriesRead, entries);
Result result = _baseDirectory.Target.Read(out long entriesRead, new OutBuffer(entryBuffer));
context.Memory.Write(bufferPosition, entriesBytes);
context.Memory.Write(bufferPosition, entryBuffer);
context.ResponseData.Write(entriesRead);
return (ResultCode)result.Value;
@ -36,11 +33,19 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// GetEntryCount() -> u64
public ResultCode GetEntryCount(ServiceCtx context)
{
Result result = _baseDirectory.GetEntryCount(out long entryCount);
Result result = _baseDirectory.Target.GetEntryCount(out long entryCount);
context.ResponseData.Write(entryCount);
return (ResultCode)result.Value;
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_baseDirectory?.Dispose();
}
}
}
}

View file

@ -1,13 +1,15 @@
using LibHac;
using LibHac.Fs;
using LibHac.Sf;
using Ryujinx.Common;
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{
class IFile : DisposableIpcService
{
private LibHac.Fs.Fsa.IFile _baseFile;
private ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFile> _baseFile;
public IFile(LibHac.Fs.Fsa.IFile baseFile)
public IFile(ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFile> baseFile)
{
_baseFile = baseFile;
}
@ -18,15 +20,15 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{
ulong position = context.Request.ReceiveBuff[0].Position;
ReadOption readOption = new ReadOption(context.RequestData.ReadInt32());
ReadOption readOption = context.RequestData.ReadStruct<ReadOption>();
context.RequestData.BaseStream.Position += 4;
long offset = context.RequestData.ReadInt64();
long size = context.RequestData.ReadInt64();
byte[] data = new byte[size];
byte[] data = new byte[context.Request.ReceiveBuff[0].Size];
Result result = _baseFile.Read(out long bytesRead, offset, data, readOption);
Result result = _baseFile.Target.Read(out long bytesRead, offset, new OutBuffer(data), size, readOption);
context.Memory.Write(position, data);
@ -41,24 +43,24 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{
ulong position = context.Request.SendBuff[0].Position;
WriteOption writeOption = new WriteOption(context.RequestData.ReadInt32());
WriteOption writeOption = context.RequestData.ReadStruct<WriteOption>();
context.RequestData.BaseStream.Position += 4;
long offset = context.RequestData.ReadInt64();
long size = context.RequestData.ReadInt64();
byte[] data = new byte[size];
byte[] data = new byte[context.Request.SendBuff[0].Size];
context.Memory.Read(position, data);
return (ResultCode)_baseFile.Write(offset, data, writeOption).Value;
return (ResultCode)_baseFile.Target.Write(offset, new InBuffer(data), size, writeOption).Value;
}
[CommandHipc(2)]
// Flush()
public ResultCode Flush(ServiceCtx context)
{
return (ResultCode)_baseFile.Flush().Value;
return (ResultCode)_baseFile.Target.Flush().Value;
}
[CommandHipc(3)]
@ -67,14 +69,14 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{
long size = context.RequestData.ReadInt64();
return (ResultCode)_baseFile.SetSize(size).Value;
return (ResultCode)_baseFile.Target.SetSize(size).Value;
}
[CommandHipc(4)]
// GetSize() -> u64 fileSize
public ResultCode GetSize(ServiceCtx context)
{
Result result = _baseFile.GetSize(out long size);
Result result = _baseFile.Target.GetSize(out long size);
context.ResponseData.Write(size);

View file

@ -1,21 +1,19 @@
using LibHac;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using static Ryujinx.HLE.Utilities.StringUtils;
using LibHac.FsSrv.Sf;
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{
class IFileSystem : IpcService
class IFileSystem : DisposableIpcService
{
private LibHac.Fs.Fsa.IFileSystem _fileSystem;
private ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFileSystem> _fileSystem;
public IFileSystem(LibHac.Fs.Fsa.IFileSystem provider)
public IFileSystem(ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFileSystem> provider)
{
_fileSystem = provider;
}
public LibHac.Fs.Fsa.IFileSystem GetBaseFileSystem()
public ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFileSystem> GetBaseFileSystem()
{
return _fileSystem;
}
@ -24,79 +22,79 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// CreateFile(u32 createOption, u64 size, buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode CreateFile(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
CreateFileOptions createOption = (CreateFileOptions)context.RequestData.ReadInt32();
int createOption = context.RequestData.ReadInt32();
context.RequestData.BaseStream.Position += 4;
long size = context.RequestData.ReadInt64();
return (ResultCode)_fileSystem.CreateFile(name, size, createOption).Value;
return (ResultCode)_fileSystem.Target.CreateFile(in name, size, createOption).Value;
}
[CommandHipc(1)]
// DeleteFile(buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode DeleteFile(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
return (ResultCode)_fileSystem.DeleteFile(name).Value;
return (ResultCode)_fileSystem.Target.DeleteFile(in name).Value;
}
[CommandHipc(2)]
// CreateDirectory(buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode CreateDirectory(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
return (ResultCode)_fileSystem.CreateDirectory(name).Value;
return (ResultCode)_fileSystem.Target.CreateDirectory(in name).Value;
}
[CommandHipc(3)]
// DeleteDirectory(buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode DeleteDirectory(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
return (ResultCode)_fileSystem.DeleteDirectory(name).Value;
return (ResultCode)_fileSystem.Target.DeleteDirectory(in name).Value;
}
[CommandHipc(4)]
// DeleteDirectoryRecursively(buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode DeleteDirectoryRecursively(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
return (ResultCode)_fileSystem.DeleteDirectoryRecursively(name).Value;
return (ResultCode)_fileSystem.Target.DeleteDirectoryRecursively(in name).Value;
}
[CommandHipc(5)]
// RenameFile(buffer<bytes<0x301>, 0x19, 0x301> oldPath, buffer<bytes<0x301>, 0x19, 0x301> newPath)
public ResultCode RenameFile(ServiceCtx context)
{
U8Span oldName = ReadUtf8Span(context, 0);
U8Span newName = ReadUtf8Span(context, 1);
ref readonly Path currentName = ref FileSystemProxyHelper.GetSfPath(context, index: 0);
ref readonly Path newName = ref FileSystemProxyHelper.GetSfPath(context, index: 1);
return (ResultCode)_fileSystem.RenameFile(oldName, newName).Value;
return (ResultCode)_fileSystem.Target.RenameFile(in currentName, in newName).Value;
}
[CommandHipc(6)]
// RenameDirectory(buffer<bytes<0x301>, 0x19, 0x301> oldPath, buffer<bytes<0x301>, 0x19, 0x301> newPath)
public ResultCode RenameDirectory(ServiceCtx context)
{
U8Span oldName = ReadUtf8Span(context, 0);
U8Span newName = ReadUtf8Span(context, 1);
ref readonly Path currentName = ref FileSystemProxyHelper.GetSfPath(context, index: 0);
ref readonly Path newName = ref FileSystemProxyHelper.GetSfPath(context, index: 1);
return (ResultCode)_fileSystem.RenameDirectory(oldName, newName).Value;
return (ResultCode)_fileSystem.Target.RenameDirectory(in currentName, in newName).Value;
}
[CommandHipc(7)]
// GetEntryType(buffer<bytes<0x301>, 0x19, 0x301> path) -> nn::fssrv::sf::DirectoryEntryType
public ResultCode GetEntryType(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.GetEntryType(out DirectoryEntryType entryType, name);
Result result = _fileSystem.Target.GetEntryType(out uint entryType, in name);
context.ResponseData.Write((int)entryType);
@ -107,11 +105,11 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// OpenFile(u32 mode, buffer<bytes<0x301>, 0x19, 0x301> path) -> object<nn::fssrv::sf::IFile> file
public ResultCode OpenFile(ServiceCtx context)
{
OpenMode mode = (OpenMode)context.RequestData.ReadInt32();
uint mode = context.RequestData.ReadUInt32();
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.OpenFile(out LibHac.Fs.Fsa.IFile file, name, mode);
Result result = _fileSystem.Target.OpenFile(out ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFile> file, in name, mode);
if (result.IsSuccess())
{
@ -127,11 +125,11 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// OpenDirectory(u32 filter_flags, buffer<bytes<0x301>, 0x19, 0x301> path) -> object<nn::fssrv::sf::IDirectory> directory
public ResultCode OpenDirectory(ServiceCtx context)
{
OpenDirectoryMode mode = (OpenDirectoryMode)context.RequestData.ReadInt32();
uint mode = context.RequestData.ReadUInt32();
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.OpenDirectory(out LibHac.Fs.Fsa.IDirectory dir, name, mode);
Result result = _fileSystem.Target.OpenDirectory(out ReferenceCountedDisposable<LibHac.FsSrv.Sf.IDirectory> dir, name, mode);
if (result.IsSuccess())
{
@ -147,16 +145,16 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// Commit()
public ResultCode Commit(ServiceCtx context)
{
return (ResultCode)_fileSystem.Commit().Value;
return (ResultCode)_fileSystem.Target.Commit().Value;
}
[CommandHipc(11)]
// GetFreeSpaceSize(buffer<bytes<0x301>, 0x19, 0x301> path) -> u64 totalFreeSpace
public ResultCode GetFreeSpaceSize(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.GetFreeSpaceSize(out long size, name);
Result result = _fileSystem.Target.GetFreeSpaceSize(out long size, in name);
context.ResponseData.Write(size);
@ -167,9 +165,9 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// GetTotalSpaceSize(buffer<bytes<0x301>, 0x19, 0x301> path) -> u64 totalSize
public ResultCode GetTotalSpaceSize(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.GetTotalSpaceSize(out long size, name);
Result result = _fileSystem.Target.GetTotalSpaceSize(out long size, in name);
context.ResponseData.Write(size);
@ -180,18 +178,18 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// CleanDirectoryRecursively(buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode CleanDirectoryRecursively(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
return (ResultCode)_fileSystem.CleanDirectoryRecursively(name).Value;
return (ResultCode)_fileSystem.Target.CleanDirectoryRecursively(in name).Value;
}
[CommandHipc(14)]
// GetFileTimeStampRaw(buffer<bytes<0x301>, 0x19, 0x301> path) -> bytes<0x20> timestamp
public ResultCode GetFileTimeStampRaw(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.GetFileTimeStampRaw(out FileTimeStampRaw timestamp, name);
Result result = _fileSystem.Target.GetFileTimeStampRaw(out FileTimeStampRaw timestamp, in name);
context.ResponseData.Write(timestamp.Created);
context.ResponseData.Write(timestamp.Modified);
@ -206,5 +204,13 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
return (ResultCode)result.Value;
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_fileSystem?.Dispose();
}
}
}
}

View file

@ -1,13 +1,14 @@
using LibHac;
using LibHac.Sf;
using Ryujinx.HLE.HOS.Ipc;
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{
class IStorage : DisposableIpcService
{
private LibHac.Fs.IStorage _baseStorage;
private ReferenceCountedDisposable<LibHac.FsSrv.Sf.IStorage> _baseStorage;
public IStorage(LibHac.Fs.IStorage baseStorage)
public IStorage(ReferenceCountedDisposable<LibHac.FsSrv.Sf.IStorage> baseStorage)
{
_baseStorage = baseStorage;
}
@ -31,7 +32,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
byte[] data = new byte[size];
Result result = _baseStorage.Read((long)offset, data);
Result result = _baseStorage.Target.Read((long)offset, new OutBuffer(data), (long)size);
context.Memory.Write(buffDesc.Position, data);
@ -45,7 +46,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// GetSize() -> u64 size
public ResultCode GetSize(ServiceCtx context)
{
Result result = _baseStorage.GetSize(out long size);
Result result = _baseStorage.Target.GetSize(out long size);
context.ResponseData.Write(size);

View file

@ -3,11 +3,11 @@ using LibHac.FsSrv;
namespace Ryujinx.HLE.HOS.Services.Fs
{
class IDeviceOperator : IpcService
class IDeviceOperator : DisposableIpcService
{
private LibHac.FsSrv.IDeviceOperator _baseOperator;
private ReferenceCountedDisposable<LibHac.FsSrv.Sf.IDeviceOperator> _baseOperator;
public IDeviceOperator(LibHac.FsSrv.IDeviceOperator baseOperator)
public IDeviceOperator(ReferenceCountedDisposable<LibHac.FsSrv.Sf.IDeviceOperator> baseOperator)
{
_baseOperator = baseOperator;
}
@ -16,7 +16,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
// IsSdCardInserted() -> b8 is_inserted
public ResultCode IsSdCardInserted(ServiceCtx context)
{
Result result = _baseOperator.IsSdCardInserted(out bool isInserted);
Result result = _baseOperator.Target.IsSdCardInserted(out bool isInserted);
context.ResponseData.Write(isInserted);
@ -27,7 +27,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
// IsGameCardInserted() -> b8 is_inserted
public ResultCode IsGameCardInserted(ServiceCtx context)
{
Result result = _baseOperator.IsGameCardInserted(out bool isInserted);
Result result = _baseOperator.Target.IsGameCardInserted(out bool isInserted);
context.ResponseData.Write(isInserted);
@ -38,11 +38,19 @@ namespace Ryujinx.HLE.HOS.Services.Fs
// GetGameCardHandle() -> u32 gamecard_handle
public ResultCode GetGameCardHandle(ServiceCtx context)
{
Result result = _baseOperator.GetGameCardHandle(out GameCardHandle handle);
Result result = _baseOperator.Target.GetGameCardHandle(out GameCardHandle handle);
context.ResponseData.Write(handle.Value);
return (ResultCode)result.Value;
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_baseOperator?.Dispose();
}
}
}
}

File diff suppressed because it is too large Load diff

View file

@ -3,11 +3,11 @@ using Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy;
namespace Ryujinx.HLE.HOS.Services.Fs
{
class IMultiCommitManager : IpcService // 6.0.0+
class IMultiCommitManager : DisposableIpcService // 6.0.0+
{
private LibHac.FsSrv.IMultiCommitManager _baseCommitManager;
private ReferenceCountedDisposable<LibHac.FsSrv.Sf.IMultiCommitManager> _baseCommitManager;
public IMultiCommitManager(LibHac.FsSrv.IMultiCommitManager baseCommitManager)
public IMultiCommitManager(ReferenceCountedDisposable<LibHac.FsSrv.Sf.IMultiCommitManager> baseCommitManager)
{
_baseCommitManager = baseCommitManager;
}
@ -18,7 +18,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
{
IFileSystem fileSystem = GetObject<IFileSystem>(context, 0);
Result result = _baseCommitManager.Add(fileSystem.GetBaseFileSystem());
Result result = _baseCommitManager.Target.Add(fileSystem.GetBaseFileSystem());
return (ResultCode)result.Value;
}
@ -27,9 +27,17 @@ namespace Ryujinx.HLE.HOS.Services.Fs
// Commit()
public ResultCode Commit(ServiceCtx context)
{
Result result = _baseCommitManager.Commit();
Result result = _baseCommitManager.Target.Commit();
return (ResultCode)result.Value;
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_baseCommitManager?.Dispose();
}
}
}
}

View file

@ -1,13 +1,13 @@
using System;
using LibHac;
using LibHac;
using LibHac.Sf;
namespace Ryujinx.HLE.HOS.Services.Fs
{
class ISaveDataInfoReader : DisposableIpcService
{
private ReferenceCountedDisposable<LibHac.FsSrv.ISaveDataInfoReader> _baseReader;
private ReferenceCountedDisposable<LibHac.FsSrv.Sf.ISaveDataInfoReader> _baseReader;
public ISaveDataInfoReader(ReferenceCountedDisposable<LibHac.FsSrv.ISaveDataInfoReader> baseReader)
public ISaveDataInfoReader(ReferenceCountedDisposable<LibHac.FsSrv.Sf.ISaveDataInfoReader> baseReader)
{
_baseReader = baseReader;
}
@ -21,7 +21,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
byte[] infoBuffer = new byte[bufferLen];
Result result = _baseReader.Target.Read(out long readCount, infoBuffer);
Result result = _baseReader.Target.Read(out long readCount, new OutBuffer(infoBuffer));
context.Memory.Write(bufferPosition, infoBuffer);
context.ResponseData.Write(readCount);

View file

@ -1,4 +1,5 @@
using Ryujinx.HLE.HOS.Services.Mii.Types;
using LibHac;
using Ryujinx.HLE.HOS.Services.Mii.Types;
using System;
namespace Ryujinx.HLE.HOS.Services.Mii
@ -147,9 +148,9 @@ namespace Ryujinx.HLE.HOS.Services.Mii
return GetDefault(flag, ref count, elements);
}
public ResultCode InitializeDatabase(Switch device)
public ResultCode InitializeDatabase(HorizonClient horizonClient)
{
_miiDatabase.InitializeDatabase(device);
_miiDatabase.InitializeDatabase(horizonClient);
_miiDatabase.LoadFromFile(out _isBroken);
// Nintendo ignore any error code from before

View file

@ -1,7 +1,9 @@
using LibHac;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.Fs.Shim;
using LibHac.Ncm;
using Ryujinx.HLE.HOS.Services.Mii.Types;
using System.Runtime.CompilerServices;
@ -14,8 +16,6 @@ namespace Ryujinx.HLE.HOS.Services.Mii
private const ulong DatabaseTestSaveDataId = 0x8000000000000031;
private const ulong DatabaseSaveDataId = 0x8000000000000030;
private const ulong NsTitleId = 0x010000000000001F;
private const ulong SdbTitleId = 0x0100000000000039;
private static U8String DatabasePath = new U8String("mii:/MiiDatabase.dat");
private static U8String MountName = new U8String("mii");
@ -23,7 +23,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii
private NintendoFigurineDatabase _database;
private bool _isDirty;
private FileSystemClient _filesystemClient;
private HorizonClient _horizonClient;
protected ulong UpdateCounter { get; private set; }
@ -94,74 +94,62 @@ namespace Ryujinx.HLE.HOS.Services.Mii
return virtualIndex;
}
public void InitializeDatabase(Switch device)
public void InitializeDatabase(HorizonClient horizonClient)
{
_filesystemClient = device.FileSystem.FsClient;
_horizonClient = horizonClient;
// Ensure we have valid data in the database
_database.Format();
// TODO: Unmount is currently not implemented properly at dispose, implement that and decrement MountCounter.
MountCounter = 0;
MountSave();
}
private Result MountSave()
{
Result result = Result.Success;
if (MountCounter == 0)
if (MountCounter != 0)
{
ulong targetSaveDataId;
ulong targetTitleId;
MountCounter++;
return Result.Success;
}
ulong saveDataId = IsTestModeEnabled ? DatabaseTestSaveDataId : DatabaseSaveDataId;
Result result = _horizonClient.Fs.MountSystemSaveData(MountName, SaveDataSpaceId.System, saveDataId);
if (result.IsFailure())
{
if (!ResultFs.TargetNotFound.Includes(result))
return result;
if (IsTestModeEnabled)
{
targetSaveDataId = DatabaseTestSaveDataId;
targetTitleId = SdbTitleId;
result = _horizonClient.Fs.CreateSystemSaveData(saveDataId, 0x10000, 0x10000,
SaveDataFlags.KeepAfterResettingSystemSaveDataWithoutUserSaveData);
if (result.IsFailure()) return result;
}
else
{
targetSaveDataId = DatabaseSaveDataId;
// Nintendo use NS TitleID when creating the production save even on sdb, let's follow that behaviour.
targetTitleId = NsTitleId;
result = _horizonClient.Fs.CreateSystemSaveData(saveDataId, SystemProgramId.Ns.Value, 0x10000,
0x10000, SaveDataFlags.KeepAfterResettingSystemSaveDataWithoutUserSaveData);
if (result.IsFailure()) return result;
}
U8Span mountName = new U8Span(MountName);
result = _filesystemClient.MountSystemSaveData(mountName, SaveDataSpaceId.System, targetSaveDataId);
if (result.IsFailure())
{
if (ResultFs.TargetNotFound.Includes(result))
{
// TODO: We're currently always specifying the owner ID because FS doesn't have a way of
// knowing which process called it
result = _filesystemClient.CreateSystemSaveData(targetSaveDataId, targetTitleId, 0x10000,
0x10000, SaveDataFlags.KeepAfterResettingSystemSaveDataWithoutUserSaveData);
if (result.IsFailure()) return result;
result = _filesystemClient.MountSystemSaveData(mountName, SaveDataSpaceId.System, targetSaveDataId);
if (result.IsFailure()) return result;
}
}
if (result == Result.Success)
{
MountCounter++;
}
result = _horizonClient.Fs.MountSystemSaveData(MountName, SaveDataSpaceId.System, saveDataId);
if (result.IsFailure()) return result;
}
if (result == Result.Success)
{
MountCounter++;
}
return result;
}
public ResultCode DeleteFile()
{
ResultCode result = (ResultCode)_filesystemClient.DeleteFile(DatabasePath).Value;
ResultCode result = (ResultCode)_horizonClient.Fs.DeleteFile(DatabasePath).Value;
_filesystemClient.Commit(MountName);
_horizonClient.Fs.Commit(MountName);
return result;
}
@ -179,17 +167,17 @@ namespace Ryujinx.HLE.HOS.Services.Mii
ResetDatabase();
Result result = _filesystemClient.OpenFile(out FileHandle handle, DatabasePath, OpenMode.Read);
Result result = _horizonClient.Fs.OpenFile(out FileHandle handle, DatabasePath, OpenMode.Read);
if (result.IsSuccess())
{
result = _filesystemClient.GetFileSize(out long fileSize, handle);
result = _horizonClient.Fs.GetFileSize(out long fileSize, handle);
if (result.IsSuccess())
{
if (fileSize == Unsafe.SizeOf<NintendoFigurineDatabase>())
{
result = _filesystemClient.ReadFile(handle, 0, _database.AsSpan());
result = _horizonClient.Fs.ReadFile(handle, 0, _database.AsSpan());
if (result.IsSuccess())
{
@ -211,7 +199,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii
}
}
_filesystemClient.CloseFile(handle);
_horizonClient.Fs.CloseFile(handle);
return (ResultCode)result.Value;
}
@ -225,32 +213,32 @@ namespace Ryujinx.HLE.HOS.Services.Mii
private Result ForceSaveDatabase()
{
Result result = _filesystemClient.CreateFile(DatabasePath, Unsafe.SizeOf<NintendoFigurineDatabase>());
Result result = _horizonClient.Fs.CreateFile(DatabasePath, Unsafe.SizeOf<NintendoFigurineDatabase>());
if (result.IsSuccess() || ResultFs.PathAlreadyExists.Includes(result))
{
result = _filesystemClient.OpenFile(out FileHandle handle, DatabasePath, OpenMode.Write);
result = _horizonClient.Fs.OpenFile(out FileHandle handle, DatabasePath, OpenMode.Write);
if (result.IsSuccess())
{
result = _filesystemClient.GetFileSize(out long fileSize, handle);
result = _horizonClient.Fs.GetFileSize(out long fileSize, handle);
if (result.IsSuccess())
{
// If the size doesn't match, recreate the file
if (fileSize != Unsafe.SizeOf<NintendoFigurineDatabase>())
{
_filesystemClient.CloseFile(handle);
_horizonClient.Fs.CloseFile(handle);
result = _filesystemClient.DeleteFile(DatabasePath);
result = _horizonClient.Fs.DeleteFile(DatabasePath);
if (result.IsSuccess())
{
result = _filesystemClient.CreateFile(DatabasePath, Unsafe.SizeOf<NintendoFigurineDatabase>());
result = _horizonClient.Fs.CreateFile(DatabasePath, Unsafe.SizeOf<NintendoFigurineDatabase>());
if (result.IsSuccess())
{
result = _filesystemClient.OpenFile(out handle, DatabasePath, OpenMode.Write);
result = _horizonClient.Fs.OpenFile(out handle, DatabasePath, OpenMode.Write);
}
}
@ -260,10 +248,10 @@ namespace Ryujinx.HLE.HOS.Services.Mii
}
}
result = _filesystemClient.WriteFile(handle, 0, _database.AsReadOnlySpan(), WriteOption.Flush);
result = _horizonClient.Fs.WriteFile(handle, 0, _database.AsReadOnlySpan(), WriteOption.Flush);
}
_filesystemClient.CloseFile(handle);
_horizonClient.Fs.CloseFile(handle);
}
}
@ -271,7 +259,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii
{
_isDirty = false;
result = _filesystemClient.Commit(MountName);
result = _horizonClient.Fs.Commit(MountName);
}
return result;

View file

@ -20,7 +20,7 @@
<ItemGroup>
<PackageReference Include="Concentus" Version="1.1.7" />
<PackageReference Include="LibHac" Version="0.12.0" />
<PackageReference Include="LibHac" Version="0.13.2" />
<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
</ItemGroup>

View file

@ -43,6 +43,7 @@ namespace Ryujinx.Headless.SDL2
private static VirtualFileSystem _virtualFileSystem;
private static ContentManager _contentManager;
private static AccountManager _accountManager;
private static LibHacHorizonManager _libHacHorizonManager;
private static UserChannelPersistence _userChannelPersistence;
private static InputManager _inputManager;
private static Switch _emulationContext;
@ -61,8 +62,15 @@ namespace Ryujinx.Headless.SDL2
AppDataManager.Initialize(null);
_virtualFileSystem = VirtualFileSystem.CreateInstance();
_libHacHorizonManager = new LibHacHorizonManager();
_libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
_libHacHorizonManager.InitializeArpServer();
_libHacHorizonManager.InitializeBcatServer();
_libHacHorizonManager.InitializeSystemClients();
_contentManager = new ContentManager(_virtualFileSystem);
_accountManager = new AccountManager(_virtualFileSystem);
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient);
_userChannelPersistence = new UserChannelPersistence();
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
@ -426,6 +434,7 @@ namespace Ryujinx.Headless.SDL2
private static Switch InitializeEmulationContext(WindowBase window, Options options)
{
HLEConfiguration configuration = new HLEConfiguration(_virtualFileSystem,
_libHacHorizonManager,
_contentManager,
_accountManager,
_userChannelPersistence,

View file

@ -52,9 +52,10 @@ namespace Ryujinx.Ui
{
public class MainWindow : Window
{
private readonly VirtualFileSystem _virtualFileSystem;
private readonly ContentManager _contentManager;
private readonly AccountManager _accountManager;
private readonly VirtualFileSystem _virtualFileSystem;
private readonly ContentManager _contentManager;
private readonly AccountManager _accountManager;
private readonly LibHacHorizonManager _libHacHorizonManager;
private UserChannelPersistence _userChannelPersistence;
@ -157,13 +158,27 @@ namespace Ryujinx.Ui
// Hide emulation context status bar.
_statusBar.Hide();
// Instanciate HLE objects.
_virtualFileSystem = VirtualFileSystem.CreateInstance();
// Instantiate HLE objects.
_virtualFileSystem = VirtualFileSystem.CreateInstance();
_libHacHorizonManager = new LibHacHorizonManager();
_libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
_libHacHorizonManager.InitializeArpServer();
_libHacHorizonManager.InitializeBcatServer();
_libHacHorizonManager.InitializeSystemClients();
// Save data created before we supported extra data in directory save data will not work properly if
// given empty extra data. Luckily some of that extra data can be created using the data from the
// save data indexer, which should be enough to check access permissions for user saves.
// Every single save data's extra data will be checked and fixed if needed each time the emulator is opened.
// Consider removing this at some point in the future when we don't need to worry about old saves.
VirtualFileSystem.FixExtraData(_libHacHorizonManager.RyujinxClient);
_contentManager = new ContentManager(_virtualFileSystem);
_accountManager = new AccountManager(_virtualFileSystem);
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient);
_userChannelPersistence = new UserChannelPersistence();
// Instanciate GUI objects.
// Instantiate GUI objects.
_applicationLibrary = new ApplicationLibrary(_virtualFileSystem);
_uiHandler = new GtkHostUiHandler(this);
_deviceExitStatus = new AutoResetEvent(false);
@ -373,7 +388,7 @@ namespace Ryujinx.Ui
private void InitializeSwitchInstance()
{
_virtualFileSystem.Reload();
_virtualFileSystem.ReloadKeySet();
IRenderer renderer;
@ -443,6 +458,7 @@ namespace Ryujinx.Ui
IntegrityCheckLevel fsIntegrityCheckLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None;
HLE.HLEConfiguration configuration = new HLE.HLEConfiguration(_virtualFileSystem,
_libHacHorizonManager,
_contentManager,
_accountManager,
_userChannelPersistence,
@ -1095,7 +1111,7 @@ namespace Ryujinx.Ui
BlitStruct<ApplicationControlProperty> controlData = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10);
_ = new GameTableContextMenu(this, _virtualFileSystem, _accountManager, titleFilePath, titleName, titleId, controlData);
_ = new GameTableContextMenu(this, _virtualFileSystem, _accountManager, _libHacHorizonManager.RyujinxClient, titleFilePath, titleName, titleId, controlData);
}
private void Load_Application_File(object sender, EventArgs args)
@ -1211,15 +1227,15 @@ namespace Ryujinx.Ui
SystemVersion firmwareVersion = _contentManager.VerifyFirmwarePackage(filename);
string dialogTitle = $"Install Firmware {firmwareVersion.VersionString}";
if (firmwareVersion == null)
if (firmwareVersion is null)
{
GtkDialog.CreateErrorDialog($"A valid system firmware was not found in {filename}.");
return;
}
string dialogTitle = $"Install Firmware {firmwareVersion.VersionString}";
SystemVersion currentVersion = _contentManager.GetCurrentFirmwareVersion();
string dialogMessage = $"System version {firmwareVersion.VersionString} will be installed.";

View file

@ -33,6 +33,7 @@ namespace Ryujinx.Ui.Widgets
private readonly MainWindow _parent;
private readonly VirtualFileSystem _virtualFileSystem;
private readonly AccountManager _accountManager;
private readonly HorizonClient _horizonClient;
private readonly BlitStruct<ApplicationControlProperty> _controlData;
private readonly string _titleFilePath;
@ -43,7 +44,7 @@ namespace Ryujinx.Ui.Widgets
private MessageDialog _dialog;
private bool _cancel;
public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, AccountManager accountManager, string titleFilePath, string titleName, string titleId, BlitStruct<ApplicationControlProperty> controlData)
public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, string titleFilePath, string titleName, string titleId, BlitStruct<ApplicationControlProperty> controlData)
{
_parent = parent;
@ -51,6 +52,7 @@ namespace Ryujinx.Ui.Widgets
_virtualFileSystem = virtualFileSystem;
_accountManager = accountManager;
_horizonClient = horizonClient;
_titleFilePath = titleFilePath;
_titleName = titleName;
_titleIdText = titleId;
@ -63,9 +65,9 @@ namespace Ryujinx.Ui.Widgets
return;
}
_openSaveUserDirMenuItem.Sensitive = !Utilities.IsEmpty(controlData.ByteSpan) && controlData.Value.UserAccountSaveDataSize > 0;
_openSaveDeviceDirMenuItem.Sensitive = !Utilities.IsEmpty(controlData.ByteSpan) && controlData.Value.DeviceSaveDataSize > 0;
_openSaveBcatDirMenuItem.Sensitive = !Utilities.IsEmpty(controlData.ByteSpan) && controlData.Value.BcatDeliveryCacheStorageSize > 0;
_openSaveUserDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.UserAccountSaveDataSize > 0;
_openSaveDeviceDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.DeviceSaveDataSize > 0;
_openSaveBcatDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.BcatDeliveryCacheStorageSize > 0;
string fileExt = System.IO.Path.GetExtension(_titleFilePath).ToLower();
bool hasNca = fileExt == ".nca" || fileExt == ".nsp" || fileExt == ".pfs0" || fileExt == ".xci";
@ -81,7 +83,7 @@ namespace Ryujinx.Ui.Widgets
{
saveDataId = default;
Result result = _virtualFileSystem.FsClient.FindSaveDataWithFilter(out SaveDataInfo saveDataInfo, SaveDataSpaceId.User, ref filter);
Result result = _horizonClient.Fs.FindSaveDataWithFilter(out SaveDataInfo saveDataInfo, SaveDataSpaceId.User, in filter);
if (ResultFs.TargetNotFound.Includes(result))
{
@ -102,7 +104,7 @@ namespace Ryujinx.Ui.Widgets
ref ApplicationControlProperty control = ref controlHolder.Value;
if (Utilities.IsEmpty(controlHolder.ByteSpan))
if (Utilities.IsZeros(controlHolder.ByteSpan))
{
// If the current application doesn't have a loaded control property, create a dummy one
// and set the savedata sizes so a user savedata will be created.
@ -117,7 +119,7 @@ namespace Ryujinx.Ui.Widgets
Uid user = new Uid((ulong)_accountManager.LastOpenedUser.UserId.High, (ulong)_accountManager.LastOpenedUser.UserId.Low);
result = EnsureApplicationSaveData(_virtualFileSystem.FsClient, out _, new LibHac.Ncm.ApplicationId(titleId), ref control, ref user);
result = EnsureApplicationSaveData(_horizonClient.Fs, out _, new LibHac.Ncm.ApplicationId(titleId), ref control, ref user);
if (result.IsFailure())
{
@ -127,7 +129,7 @@ namespace Ryujinx.Ui.Widgets
}
// Try to find the savedata again after creating it
result = _virtualFileSystem.FsClient.FindSaveDataWithFilter(out saveDataInfo, SaveDataSpaceId.User, ref filter);
result = _horizonClient.Fs.FindSaveDataWithFilter(out saveDataInfo, SaveDataSpaceId.User, in filter);
}
if (result.IsSuccess())
@ -284,7 +286,7 @@ namespace Ryujinx.Ui.Widgets
IFileSystem ncaFileSystem = patchNca != null ? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid)
: mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
FileSystemClient fsClient = _virtualFileSystem.FsClient;
FileSystemClient fsClient = _horizonClient.Fs;
string source = DateTime.Now.ToFileTime().ToString()[10..];
string output = DateTime.Now.ToFileTime().ToString()[10..];
@ -409,7 +411,7 @@ namespace Ryujinx.Ui.Widgets
rc = fs.ReadFile(out long _, sourceHandle, offset, buf);
if (rc.IsFailure()) return rc;
rc = fs.WriteFile(destHandle, offset, buf);
rc = fs.WriteFile(destHandle, offset, buf, WriteOption.None);
if (rc.IsFailure()) return rc;
}
}