kernel: Implement thread pinning support (#2840)

* kernel: Implement Thread pinning support

This commit adds support for 8.x thread pinning changes and implement SynchronizePreemptionState syscall.

Based on kernel 13.x reverse.

* Address gdkchan's comment

* kernel: fix missing critical section leave in SetActivity

Fix Unity games

* Implement missing bits on the interrupt handler and inline update pinning function as it cannot be generic

* Fix some bugs in SetActivity and SetCoreAndAffinityMask

* Address gdkchan's comments
This commit is contained in:
Mary 2021-12-30 10:55:06 +01:00 committed by GitHub
parent 8544b1445b
commit e96ef6d532
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GPG key ID: 4AEE18F83AFDEB23
9 changed files with 436 additions and 95 deletions

View file

@ -46,6 +46,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
public KAddressArbiter AddressArbiter { get; private set; } public KAddressArbiter AddressArbiter { get; private set; }
public long[] RandomEntropy { get; private set; } public long[] RandomEntropy { get; private set; }
public KThread[] PinnedThreads { get; private set; }
private bool _signaled; private bool _signaled;
@ -102,6 +103,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
Capabilities = new KProcessCapabilities(); Capabilities = new KProcessCapabilities();
RandomEntropy = new long[KScheduler.CpuCoresCount]; RandomEntropy = new long[KScheduler.CpuCoresCount];
PinnedThreads = new KThread[KScheduler.CpuCoresCount];
// TODO: Remove once we no longer need to initialize it externally. // TODO: Remove once we no longer need to initialize it externally.
HandleTable = new KHandleTable(context); HandleTable = new KHandleTable(context);
@ -749,7 +751,24 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
{ {
KThread currentThread = KernelStatic.GetCurrentThread(); KThread currentThread = KernelStatic.GetCurrentThread();
if (currentThread.IsSchedulable) if (currentThread.Owner != null &&
currentThread.GetUserDisableCount() != 0 &&
currentThread.Owner.PinnedThreads[currentThread.CurrentCore] == null)
{
KernelContext.CriticalSection.Enter();
currentThread.Owner.PinThread(currentThread);
currentThread.SetUserInterruptFlag();
if (currentThread.IsSchedulable)
{
KernelContext.Schedulers[currentThread.CurrentCore].Schedule();
}
KernelContext.CriticalSection.Leave();
}
else if (currentThread.IsSchedulable)
{ {
KernelContext.Schedulers[currentThread.CurrentCore].Schedule(); KernelContext.Schedulers[currentThread.CurrentCore].Schedule();
} }
@ -952,6 +971,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
{ {
KernelContext.CriticalSection.Enter(); KernelContext.CriticalSection.Enter();
if (currentThread != null && PinnedThreads[currentThread.CurrentCore] == currentThread)
{
UnpinThread(currentThread);
}
foreach (KThread thread in _threads) foreach (KThread thread in _threads)
{ {
if ((thread.SchedFlags & ThreadSchedState.LowMask) != ThreadSchedState.TerminationPending) if ((thread.SchedFlags & ThreadSchedState.LowMask) != ThreadSchedState.TerminationPending)
@ -1139,5 +1163,35 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
return KernelResult.InvalidState; return KernelResult.InvalidState;
} }
public void PinThread(KThread thread)
{
if (!thread.TerminationRequested)
{
PinnedThreads[thread.CurrentCore] = thread;
thread.Pin();
KernelContext.ThreadReselectionRequested = true;
}
}
public void UnpinThread(KThread thread)
{
if (!thread.TerminationRequested)
{
thread.Unpin();
PinnedThreads[thread.CurrentCore] = null;
KernelContext.ThreadReselectionRequested = true;
}
}
public bool IsExceptionUserThread(KThread thread)
{
// TODO
return false;
}
} }
} }

View file

@ -2655,6 +2655,13 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
}; };
} }
public KernelResult SynchronizePreemptionState()
{
KernelStatic.GetCurrentThread().SynchronizePreemptionState();
return KernelResult.Success;
}
private bool IsPointingInsideKernel(ulong address) private bool IsPointingInsideKernel(ulong address)
{ {
return (address + 0x1000000000) < 0xffffff000; return (address + 0x1000000000) < 0xffffff000;

View file

@ -491,5 +491,10 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
{ {
return _syscall.SignalToAddress(address, type, value, count); return _syscall.SignalToAddress(address, type, value, count);
} }
public KernelResult SynchronizePreemptionState32()
{
return _syscall.SynchronizePreemptionState();
}
} }
} }

View file

@ -405,5 +405,10 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
{ {
return _syscall.SignalToAddress(address, type, value, count); return _syscall.SignalToAddress(address, type, value, count);
} }
public KernelResult SynchronizePreemptionState64()
{
return _syscall.SynchronizePreemptionState();
}
} }
} }

View file

@ -19,6 +19,21 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
public void SvcCall(object sender, InstExceptionEventArgs e) public void SvcCall(object sender, InstExceptionEventArgs e)
{ {
KThread currentThread = KernelStatic.GetCurrentThread();
if (currentThread.Owner != null &&
currentThread.GetUserDisableCount() != 0 &&
currentThread.Owner.PinnedThreads[currentThread.CurrentCore] == null)
{
_context.CriticalSection.Enter();
currentThread.Owner.PinThread(currentThread);
currentThread.SetUserInterruptFlag();
_context.CriticalSection.Leave();
}
ExecutionContext context = (ExecutionContext)sender; ExecutionContext context = (ExecutionContext)sender;
if (context.IsAarch32) if (context.IsAarch32)
@ -44,13 +59,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
svcFunc(_syscall64, context); svcFunc(_syscall64, context);
} }
PostSvcHandler();
}
private void PostSvcHandler()
{
KThread currentThread = KernelStatic.GetCurrentThread();
currentThread.HandlePostSyscall(); currentThread.HandlePostSyscall();
} }
} }

View file

@ -71,6 +71,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
{ 0x33, nameof(Syscall64.GetThreadContext364) }, { 0x33, nameof(Syscall64.GetThreadContext364) },
{ 0x34, nameof(Syscall64.WaitForAddress64) }, { 0x34, nameof(Syscall64.WaitForAddress64) },
{ 0x35, nameof(Syscall64.SignalToAddress64) }, { 0x35, nameof(Syscall64.SignalToAddress64) },
{ 0x36, nameof(Syscall64.SynchronizePreemptionState64) },
{ 0x37, nameof(Syscall64.GetResourceLimitPeakValue64) }, { 0x37, nameof(Syscall64.GetResourceLimitPeakValue64) },
{ 0x40, nameof(Syscall64.CreateSession64) }, { 0x40, nameof(Syscall64.CreateSession64) },
{ 0x41, nameof(Syscall64.AcceptSession64) }, { 0x41, nameof(Syscall64.AcceptSession64) },
@ -145,6 +146,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
{ 0x33, nameof(Syscall32.GetThreadContext332) }, { 0x33, nameof(Syscall32.GetThreadContext332) },
{ 0x34, nameof(Syscall32.WaitForAddress32) }, { 0x34, nameof(Syscall32.WaitForAddress32) },
{ 0x35, nameof(Syscall32.SignalToAddress32) }, { 0x35, nameof(Syscall32.SignalToAddress32) },
{ 0x36, nameof(Syscall32.SynchronizePreemptionState32) },
{ 0x37, nameof(Syscall32.GetResourceLimitPeakValue32) }, { 0x37, nameof(Syscall32.GetResourceLimitPeakValue32) },
{ 0x40, nameof(Syscall32.CreateSession32) }, { 0x40, nameof(Syscall32.CreateSession32) },
{ 0x41, nameof(Syscall32.AcceptSession32) }, { 0x41, nameof(Syscall32.AcceptSession32) },

View file

@ -36,6 +36,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
private readonly KThread _idleThread; private readonly KThread _idleThread;
public KThread PreviousThread => _previousThread; public KThread PreviousThread => _previousThread;
public KThread CurrentThread => _currentThread;
public long LastContextSwitchTime { get; private set; } public long LastContextSwitchTime { get; private set; }
public long TotalIdleTimeTicks => _idleThread.TotalTimeRunning; public long TotalIdleTimeTicks => _idleThread.TotalTimeRunning;
@ -87,6 +88,26 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{ {
KThread thread = context.PriorityQueue.ScheduledThreads(core).FirstOrDefault(); KThread thread = context.PriorityQueue.ScheduledThreads(core).FirstOrDefault();
if (thread != null &&
thread.Owner != null &&
thread.Owner.PinnedThreads[core] != null &&
thread.Owner.PinnedThreads[core] != thread)
{
KThread candidate = thread.Owner.PinnedThreads[core];
if (candidate.KernelWaitersCount == 0 && !thread.Owner.IsExceptionUserThread(candidate))
{
if (candidate.SchedFlags == ThreadSchedState.Running)
{
thread = candidate;
}
else
{
thread = null;
}
}
}
scheduledCoresMask |= context.Schedulers[core].SelectThread(thread); scheduledCoresMask |= context.Schedulers[core].SelectThread(thread);
} }

View file

@ -11,6 +11,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{ {
class KThread : KSynchronizationObject, IKFutureSchedulerObject class KThread : KSynchronizationObject, IKFutureSchedulerObject
{ {
private const int TlsUserDisableCountOffset = 0x100;
private const int TlsUserInterruptFlagOffset = 0x102;
public const int MaxWaitSyncObjects = 64; public const int MaxWaitSyncObjects = 64;
private ManualResetEvent _schedulerWaitEvent; private ManualResetEvent _schedulerWaitEvent;
@ -43,6 +46,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public bool IsSchedulable => _customThreadStart == null && !_forcedUnschedulable; public bool IsSchedulable => _customThreadStart == null && !_forcedUnschedulable;
public ulong MutexAddress { get; set; } public ulong MutexAddress { get; set; }
public int KernelWaitersCount { get; private set; }
public KProcess Owner { get; private set; } public KProcess Owner { get; private set; }
@ -65,11 +69,14 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
private LinkedList<KThread> _mutexWaiters; private LinkedList<KThread> _mutexWaiters;
private LinkedListNode<KThread> _mutexWaiterNode; private LinkedListNode<KThread> _mutexWaiterNode;
private LinkedList<KThread> _pinnedWaiters;
public KThread MutexOwner { get; private set; } public KThread MutexOwner { get; private set; }
public int ThreadHandleForUserMutex { get; set; } public int ThreadHandleForUserMutex { get; set; }
private ThreadSchedState _forcePauseFlags; private ThreadSchedState _forcePauseFlags;
private ThreadSchedState _forcePausePermissionFlags;
public KernelResult ObjSyncResult { get; set; } public KernelResult ObjSyncResult { get; set; }
@ -79,11 +86,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public int CurrentCore { get; set; } public int CurrentCore { get; set; }
public int ActiveCore { get; set; } public int ActiveCore { get; set; }
private long _affinityMaskOverride; public bool IsPinned { get; private set; }
private int _preferredCoreOverride;
#pragma warning disable CS0649 private long _originalAffinityMask;
private int _affinityOverrideCount; private int _originalPreferredCore;
#pragma warning restore CS0649 private int _originalBasePriority;
private int _coreMigrationDisableCount;
public ThreadSchedState SchedFlags { get; private set; } public ThreadSchedState SchedFlags { get; private set; }
@ -108,6 +116,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public long LastPc { get; set; } public long LastPc { get; set; }
private object ActivityOperationLock = new object();
public KThread(KernelContext context) : base(context) public KThread(KernelContext context) : base(context)
{ {
WaitSyncObjects = new KSynchronizationObject[MaxWaitSyncObjects]; WaitSyncObjects = new KSynchronizationObject[MaxWaitSyncObjects];
@ -116,6 +126,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
SiblingsPerCore = new LinkedListNode<KThread>[KScheduler.CpuCoresCount]; SiblingsPerCore = new LinkedListNode<KThread>[KScheduler.CpuCoresCount];
_mutexWaiters = new LinkedList<KThread>(); _mutexWaiters = new LinkedList<KThread>();
_pinnedWaiters = new LinkedList<KThread>();
} }
public KernelResult Initialize( public KernelResult Initialize(
@ -147,6 +158,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
DynamicPriority = priority; DynamicPriority = priority;
BasePriority = priority; BasePriority = priority;
CurrentCore = cpuCore; CurrentCore = cpuCore;
IsPinned = false;
_entrypoint = entrypoint; _entrypoint = entrypoint;
_customThreadStart = customThreadStart; _customThreadStart = customThreadStart;
@ -204,6 +216,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
_hasBeenInitialized = true; _hasBeenInitialized = true;
_forcePausePermissionFlags = ThreadSchedState.ForcePauseMask;
if (owner != null) if (owner != null)
{ {
owner.SubscribeThreadEventHandlers(Context); owner.SubscribeThreadEventHandlers(Context);
@ -301,6 +315,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{ {
KernelContext.CriticalSection.Enter(); KernelContext.CriticalSection.Enter();
if (Owner != null && Owner.PinnedThreads[KernelStatic.GetCurrentThread().CurrentCore] == this)
{
Owner.UnpinThread(this);
}
ThreadSchedState result; ThreadSchedState result;
if (Interlocked.CompareExchange(ref _shallBeTerminated, 1, 0) == 0) if (Interlocked.CompareExchange(ref _shallBeTerminated, 1, 0) == 0)
@ -405,6 +424,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
KernelContext.CriticalSection.Enter(); KernelContext.CriticalSection.Enter();
_forcePauseFlags &= ~ThreadSchedState.ForcePauseMask; _forcePauseFlags &= ~ThreadSchedState.ForcePauseMask;
_forcePausePermissionFlags = 0;
bool decRef = ExitImpl(); bool decRef = ExitImpl();
@ -433,6 +453,19 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
return decRef; return decRef;
} }
private int GetEffectiveRunningCore()
{
for (int coreNumber = 0; coreNumber < KScheduler.CpuCoresCount; coreNumber++)
{
if (KernelContext.Schedulers[coreNumber].CurrentThread == this)
{
return coreNumber;
}
}
return -1;
}
public KernelResult Sleep(long timeout) public KernelResult Sleep(long timeout)
{ {
KernelContext.CriticalSection.Enter(); KernelContext.CriticalSection.Enter();
@ -465,7 +498,14 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{ {
KernelContext.CriticalSection.Enter(); KernelContext.CriticalSection.Enter();
BasePriority = priority; if (IsPinned)
{
_originalBasePriority = priority;
}
else
{
BasePriority = priority;
}
UpdatePriorityInheritance(); UpdatePriorityInheritance();
@ -497,53 +537,96 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public KernelResult SetActivity(bool pause) public KernelResult SetActivity(bool pause)
{ {
KernelResult result = KernelResult.Success; lock (ActivityOperationLock)
KernelContext.CriticalSection.Enter();
ThreadSchedState lowNibble = SchedFlags & ThreadSchedState.LowMask;
if (lowNibble != ThreadSchedState.Paused && lowNibble != ThreadSchedState.Running)
{ {
KernelResult result = KernelResult.Success;
KernelContext.CriticalSection.Enter();
ThreadSchedState lowNibble = SchedFlags & ThreadSchedState.LowMask;
if (lowNibble != ThreadSchedState.Paused && lowNibble != ThreadSchedState.Running)
{
KernelContext.CriticalSection.Leave();
return KernelResult.InvalidState;
}
if (!ShallBeTerminated && SchedFlags != ThreadSchedState.TerminationPending)
{
if (pause)
{
// Pause, the force pause flag should be clear (thread is NOT paused).
if ((_forcePauseFlags & ThreadSchedState.ThreadPauseFlag) == 0)
{
Suspend(ThreadSchedState.ThreadPauseFlag);
}
else
{
result = KernelResult.InvalidState;
}
}
else
{
// Unpause, the force pause flag should be set (thread is paused).
if ((_forcePauseFlags & ThreadSchedState.ThreadPauseFlag) != 0)
{
Resume(ThreadSchedState.ThreadPauseFlag);
}
else
{
result = KernelResult.InvalidState;
}
}
}
KernelContext.CriticalSection.Leave(); KernelContext.CriticalSection.Leave();
return KernelResult.InvalidState; if (result == KernelResult.Success && pause)
}
KernelContext.CriticalSection.Enter();
if (!ShallBeTerminated && SchedFlags != ThreadSchedState.TerminationPending)
{
if (pause)
{ {
// Pause, the force pause flag should be clear (thread is NOT paused). bool isThreadRunning = true;
if ((_forcePauseFlags & ThreadSchedState.ThreadPauseFlag) == 0)
while (isThreadRunning)
{ {
Suspend(ThreadSchedState.ThreadPauseFlag); KernelContext.CriticalSection.Enter();
}
else if (TerminationRequested)
{ {
result = KernelResult.InvalidState; KernelContext.CriticalSection.Leave();
}
} break;
else }
{
// Unpause, the force pause flag should be set (thread is paused). isThreadRunning = false;
if ((_forcePauseFlags & ThreadSchedState.ThreadPauseFlag) != 0)
{ if (IsPinned)
Resume(ThreadSchedState.ThreadPauseFlag); {
} KThread currentThread = KernelStatic.GetCurrentThread();
else
{ if (currentThread.TerminationRequested)
result = KernelResult.InvalidState; {
KernelContext.CriticalSection.Leave();
result = KernelResult.ThreadTerminating;
break;
}
_pinnedWaiters.AddLast(currentThread);
currentThread.Reschedule(ThreadSchedState.Paused);
}
else
{
isThreadRunning = GetEffectiveRunningCore() >= 0;
}
KernelContext.CriticalSection.Leave();
} }
} }
return result;
} }
KernelContext.CriticalSection.Leave();
KernelContext.CriticalSection.Leave();
return result;
} }
public void CancelSynchronization() public void CancelSynchronization()
@ -579,58 +662,105 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public KernelResult SetCoreAndAffinityMask(int newCore, long newAffinityMask) public KernelResult SetCoreAndAffinityMask(int newCore, long newAffinityMask)
{ {
KernelContext.CriticalSection.Enter(); lock (ActivityOperationLock)
bool useOverride = _affinityOverrideCount != 0;
// The value -3 is "do not change the preferred core".
if (newCore == -3)
{ {
newCore = useOverride ? _preferredCoreOverride : PreferredCore; KernelContext.CriticalSection.Enter();
if ((newAffinityMask & (1 << newCore)) == 0) bool isCoreMigrationDisabled = _coreMigrationDisableCount != 0;
// The value -3 is "do not change the preferred core".
if (newCore == -3)
{ {
KernelContext.CriticalSection.Leave(); newCore = isCoreMigrationDisabled ? _originalPreferredCore : PreferredCore;
return KernelResult.InvalidCombination; if ((newAffinityMask & (1 << newCore)) == 0)
}
}
if (useOverride)
{
_preferredCoreOverride = newCore;
_affinityMaskOverride = newAffinityMask;
}
else
{
long oldAffinityMask = AffinityMask;
PreferredCore = newCore;
AffinityMask = newAffinityMask;
if (oldAffinityMask != newAffinityMask)
{
int oldCore = ActiveCore;
if (oldCore >= 0 && ((AffinityMask >> oldCore) & 1) == 0)
{ {
if (PreferredCore < 0) KernelContext.CriticalSection.Leave();
return KernelResult.InvalidCombination;
}
}
if (isCoreMigrationDisabled)
{
_originalPreferredCore = newCore;
_originalAffinityMask = newAffinityMask;
}
else
{
long oldAffinityMask = AffinityMask;
PreferredCore = newCore;
AffinityMask = newAffinityMask;
if (oldAffinityMask != newAffinityMask)
{
int oldCore = ActiveCore;
if (oldCore >= 0 && ((AffinityMask >> oldCore) & 1) == 0)
{ {
ActiveCore = sizeof(ulong) * 8 - 1 - BitOperations.LeadingZeroCount((ulong)AffinityMask); if (PreferredCore < 0)
{
ActiveCore = sizeof(ulong) * 8 - 1 - BitOperations.LeadingZeroCount((ulong)AffinityMask);
}
else
{
ActiveCore = PreferredCore;
}
}
AdjustSchedulingForNewAffinity(oldAffinityMask, oldCore);
}
}
KernelContext.CriticalSection.Leave();
bool targetThreadPinned = true;
while (targetThreadPinned)
{
KernelContext.CriticalSection.Enter();
if (TerminationRequested)
{
KernelContext.CriticalSection.Leave();
break;
}
targetThreadPinned = false;
int coreNumber = GetEffectiveRunningCore();
bool isPinnedThreadCurrentlyRunning = coreNumber >= 0;
if (isPinnedThreadCurrentlyRunning && ((1 << coreNumber) & AffinityMask) == 0)
{
if (IsPinned)
{
KThread currentThread = KernelStatic.GetCurrentThread();
if (currentThread.TerminationRequested)
{
KernelContext.CriticalSection.Leave();
return KernelResult.ThreadTerminating;
}
_pinnedWaiters.AddLast(currentThread);
currentThread.Reschedule(ThreadSchedState.Paused);
} }
else else
{ {
ActiveCore = PreferredCore; targetThreadPinned = true;
} }
} }
AdjustSchedulingForNewAffinity(oldAffinityMask, oldCore); KernelContext.CriticalSection.Leave();
} }
return KernelResult.Success;
} }
KernelContext.CriticalSection.Leave();
return KernelResult.Success;
} }
private void CombineForcePauseFlags() private void CombineForcePauseFlags()
@ -638,7 +768,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
ThreadSchedState oldFlags = SchedFlags; ThreadSchedState oldFlags = SchedFlags;
ThreadSchedState lowNibble = SchedFlags & ThreadSchedState.LowMask; ThreadSchedState lowNibble = SchedFlags & ThreadSchedState.LowMask;
SchedFlags = lowNibble | _forcePauseFlags; SchedFlags = lowNibble | (_forcePauseFlags & _forcePausePermissionFlags);
AdjustScheduling(oldFlags); AdjustScheduling(oldFlags);
} }
@ -1106,7 +1236,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
foreach (KThread thread in _mutexWaiters) foreach (KThread thread in _mutexWaiters)
{ {
thread.MutexOwner = null; thread.MutexOwner = null;
thread._preferredCoreOverride = 0; thread._originalPreferredCore = 0;
thread.ObjSyncResult = KernelResult.InvalidState; thread.ObjSyncResult = KernelResult.InvalidState;
thread.ReleaseAndResume(); thread.ReleaseAndResume();
@ -1116,5 +1246,113 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
Owner?.DecrementThreadCountAndTerminateIfZero(); Owner?.DecrementThreadCountAndTerminateIfZero();
} }
public void Pin()
{
IsPinned = true;
_coreMigrationDisableCount++;
int activeCore = ActiveCore;
_originalPreferredCore = PreferredCore;
_originalAffinityMask = AffinityMask;
ActiveCore = CurrentCore;
PreferredCore = CurrentCore;
AffinityMask = 1 << CurrentCore;
if (activeCore != CurrentCore || _originalAffinityMask != AffinityMask)
{
AdjustSchedulingForNewAffinity(_originalAffinityMask, activeCore);
}
_originalBasePriority = BasePriority;
BasePriority = Math.Min(_originalBasePriority, BitOperations.TrailingZeroCount(Owner.Capabilities.AllowedThreadPriosMask) - 1);
UpdatePriorityInheritance();
// Disallows thread pausing
_forcePausePermissionFlags &= ~ThreadSchedState.ThreadPauseFlag;
CombineForcePauseFlags();
// TODO: Assign reduced SVC permissions
}
public void Unpin()
{
IsPinned = false;
_coreMigrationDisableCount--;
long affinityMask = AffinityMask;
int activeCore = ActiveCore;
PreferredCore = _originalPreferredCore;
AffinityMask = _originalAffinityMask;
if (AffinityMask != affinityMask)
{
if ((AffinityMask & 1 << ActiveCore) != 0)
{
if (PreferredCore >= 0)
{
ActiveCore = PreferredCore;
}
else
{
ActiveCore = sizeof(ulong) * 8 - 1 - BitOperations.LeadingZeroCount((ulong)AffinityMask);
}
AdjustSchedulingForNewAffinity(affinityMask, activeCore);
}
}
BasePriority = _originalBasePriority;
UpdatePriorityInheritance();
if (!TerminationRequested)
{
// Allows thread pausing
_forcePausePermissionFlags |= ThreadSchedState.ThreadPauseFlag;
CombineForcePauseFlags();
// TODO: Restore SVC permissions
}
// Wake up waiters
foreach (KThread waiter in _pinnedWaiters)
{
waiter.ReleaseAndResume();
}
_pinnedWaiters.Clear();
}
public void SynchronizePreemptionState()
{
KernelContext.CriticalSection.Enter();
if (Owner != null && Owner.PinnedThreads[CurrentCore] == this)
{
ClearUserInterruptFlag();
Owner.UnpinThread(this);
}
KernelContext.CriticalSection.Leave();
}
public ushort GetUserDisableCount()
{
return Owner.CpuMemory.Read<ushort>(_tlsAddress + TlsUserDisableCountOffset);
}
public void SetUserInterruptFlag()
{
Owner.CpuMemory.Write<ushort>(_tlsAddress + TlsUserInterruptFlagOffset, 1);
}
public void ClearUserInterruptFlag()
{
Owner.CpuMemory.Write<ushort>(_tlsAddress + TlsUserInterruptFlagOffset, 0);
}
} }
} }

View file

@ -4,11 +4,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{ {
LowMask = 0xf, LowMask = 0xf,
HighMask = 0xfff0, HighMask = 0xfff0,
ForcePauseMask = 0x70, ForcePauseMask = 0x1f0,
ProcessPauseFlag = 1 << 4, ProcessPauseFlag = 1 << 4,
ThreadPauseFlag = 1 << 5, ThreadPauseFlag = 1 << 5,
ProcessDebugPauseFlag = 1 << 6, ProcessDebugPauseFlag = 1 << 6,
BacktracePauseFlag = 1 << 7,
KernelInitPauseFlag = 1 << 8, KernelInitPauseFlag = 1 << 8,
None = 0, None = 0,