diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs index eea78a9ee7..18953943e0 100644 --- a/src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs +++ b/src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs @@ -130,7 +130,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl { var varType = storageBuffers.Type.Fields[0].Type & ~AggregateType.Array; // Offset the binding by 15 to avoid clashing with the constant buffers - args = args.Append($"device {Declarations.GetVarTypeName(context, varType)} *{storageBuffers.Name} [[buffer({15 + storageBuffers.Binding})]]").ToArray(); + args = args.Append($"device {Declarations.GetVarTypeName(context, varType)} *{storageBuffers.Name} [[buffer({storageBuffers.Binding + 15})]]").ToArray(); } foreach (var texture in context.Properties.Textures.Values)