From ede5b3c3240f0d4cf06f38174bf50b9f2f3593e8 Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Sun, 25 Jun 2023 02:15:56 +0200 Subject: [PATCH] [Ryujinx.Audio.Backends.SoundIo] Address dotnet-format issues (#5360) * dotnet format style --severity info Some changes were manually reverted. * Address dotnet format CA1816 warnings * Address dotnet format CA1401 warnings * Address most dotnet format whitespace warnings * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Address review feedback --- .../Native/SoundIo.cs | 52 +++++++++---------- .../Native/SoundIoContext.cs | 1 - .../SoundIoHardwareDeviceDriver.cs | 6 ++- .../SoundIoHardwareDeviceSession.cs | 12 ++--- 4 files changed, 36 insertions(+), 35 deletions(-) diff --git a/src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIo.cs b/src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIo.cs index 9c3e686df..31af3e9d3 100644 --- a/src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIo.cs +++ b/src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIo.cs @@ -10,19 +10,19 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native private const string LibraryName = "libsoundio"; [UnmanagedFunctionPointer(CallingConvention.Cdecl)] - public unsafe delegate void OnDeviceChangeNativeDelegate(IntPtr ctx); + public delegate void OnDeviceChangeNativeDelegate(IntPtr ctx); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] - public unsafe delegate void OnBackendDisconnectedDelegate(IntPtr ctx, SoundIoError err); + public delegate void OnBackendDisconnectedDelegate(IntPtr ctx, SoundIoError err); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] - public unsafe delegate void OnEventsSignalDelegate(IntPtr ctx); + public delegate void OnEventsSignalDelegate(IntPtr ctx); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] - public unsafe delegate void EmitRtPrioWarningDelegate(); + public delegate void EmitRtPrioWarningDelegate(); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] - public unsafe delegate void JackCallbackDelegate(IntPtr msg); + public delegate void JackCallbackDelegate(IntPtr msg); [StructLayout(LayoutKind.Sequential)] public struct SoundIoStruct @@ -110,69 +110,69 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native } [LibraryImport(LibraryName)] - public static partial IntPtr soundio_create(); + internal static partial IntPtr soundio_create(); [LibraryImport(LibraryName)] - public static partial SoundIoError soundio_connect(IntPtr ctx); + internal static partial SoundIoError soundio_connect(IntPtr ctx); [LibraryImport(LibraryName)] - public static partial void soundio_disconnect(IntPtr ctx); + internal static partial void soundio_disconnect(IntPtr ctx); [LibraryImport(LibraryName)] - public static partial void soundio_flush_events(IntPtr ctx); + internal static partial void soundio_flush_events(IntPtr ctx); [LibraryImport(LibraryName)] - public static partial int soundio_output_device_count(IntPtr ctx); + internal static partial int soundio_output_device_count(IntPtr ctx); [LibraryImport(LibraryName)] - public static partial int soundio_default_output_device_index(IntPtr ctx); + internal static partial int soundio_default_output_device_index(IntPtr ctx); [LibraryImport(LibraryName)] - public static partial IntPtr soundio_get_output_device(IntPtr ctx, int index); + internal static partial IntPtr soundio_get_output_device(IntPtr ctx, int index); [LibraryImport(LibraryName)] [return: MarshalAs(UnmanagedType.Bool)] - public static partial bool soundio_device_supports_format(IntPtr devCtx, SoundIoFormat format); + internal static partial bool soundio_device_supports_format(IntPtr devCtx, SoundIoFormat format); [LibraryImport(LibraryName)] [return: MarshalAs(UnmanagedType.Bool)] - public static partial bool soundio_device_supports_layout(IntPtr devCtx, IntPtr layout); + internal static partial bool soundio_device_supports_layout(IntPtr devCtx, IntPtr layout); [LibraryImport(LibraryName)] [return: MarshalAs(UnmanagedType.Bool)] - public static partial bool soundio_device_supports_sample_rate(IntPtr devCtx, int sampleRate); + internal static partial bool soundio_device_supports_sample_rate(IntPtr devCtx, int sampleRate); [LibraryImport(LibraryName)] - public static partial IntPtr soundio_outstream_create(IntPtr devCtx); + internal static partial IntPtr soundio_outstream_create(IntPtr devCtx); [LibraryImport(LibraryName)] - public static partial SoundIoError soundio_outstream_open(IntPtr outStreamCtx); + internal static partial SoundIoError soundio_outstream_open(IntPtr outStreamCtx); [LibraryImport(LibraryName)] - public static partial SoundIoError soundio_outstream_start(IntPtr outStreamCtx); + internal static partial SoundIoError soundio_outstream_start(IntPtr outStreamCtx); [LibraryImport(LibraryName)] - public static partial SoundIoError soundio_outstream_begin_write(IntPtr outStreamCtx, IntPtr areas, IntPtr frameCount); + internal static partial SoundIoError soundio_outstream_begin_write(IntPtr outStreamCtx, IntPtr areas, IntPtr frameCount); [LibraryImport(LibraryName)] - public static partial SoundIoError soundio_outstream_end_write(IntPtr outStreamCtx); + internal static partial SoundIoError soundio_outstream_end_write(IntPtr outStreamCtx); [LibraryImport(LibraryName)] - public static partial SoundIoError soundio_outstream_pause(IntPtr devCtx, [MarshalAs(UnmanagedType.Bool)] bool pause); + internal static partial SoundIoError soundio_outstream_pause(IntPtr devCtx, [MarshalAs(UnmanagedType.Bool)] bool pause); [LibraryImport(LibraryName)] - public static partial SoundIoError soundio_outstream_set_volume(IntPtr devCtx, double volume); + internal static partial SoundIoError soundio_outstream_set_volume(IntPtr devCtx, double volume); [LibraryImport(LibraryName)] - public static partial void soundio_outstream_destroy(IntPtr streamCtx); + internal static partial void soundio_outstream_destroy(IntPtr streamCtx); [LibraryImport(LibraryName)] - public static partial void soundio_destroy(IntPtr ctx); + internal static partial void soundio_destroy(IntPtr ctx); [LibraryImport(LibraryName)] - public static partial IntPtr soundio_channel_layout_get_default(int channelCount); + internal static partial IntPtr soundio_channel_layout_get_default(int channelCount); [LibraryImport(LibraryName)] - public static partial IntPtr soundio_strerror(SoundIoError err); + internal static partial IntPtr soundio_strerror(SoundIoError err); } } diff --git a/src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoContext.cs b/src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoContext.cs index 3744c2e64..afa86befa 100644 --- a/src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoContext.cs +++ b/src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoContext.cs @@ -1,5 +1,4 @@ using System; -using System.Reflection.Metadata; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Threading; diff --git a/src/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceDriver.cs b/src/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceDriver.cs index 02da27769..9dac0992c 100644 --- a/src/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceDriver.cs +++ b/src/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceDriver.cs @@ -141,7 +141,7 @@ namespace Ryujinx.Audio.Backends.SoundIo throw new NotImplementedException("Input direction is currently not implemented on SoundIO backend!"); } - SoundIoHardwareDeviceSession session = new SoundIoHardwareDeviceSession(this, memoryManager, sampleFormat, sampleRate, channelCount, volume); + SoundIoHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount, volume); _sessions.TryAdd(session, 0); @@ -162,7 +162,7 @@ namespace Ryujinx.Audio.Backends.SoundIo SampleFormat.PcmInt24 => SoundIoFormat.S24LE, SampleFormat.PcmInt32 => SoundIoFormat.S32LE, SampleFormat.PcmFloat => SoundIoFormat.Float32LE, - _ => throw new ArgumentException ($"Unsupported sample format {format}"), + _ => throw new ArgumentException($"Unsupported sample format {format}"), }; } @@ -202,6 +202,8 @@ namespace Ryujinx.Audio.Backends.SoundIo public void Dispose() { + GC.SuppressFinalize(this); + if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0) { Dispose(true); diff --git a/src/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceSession.cs b/src/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceSession.cs index 96d9ce970..0aa13e7ed 100644 --- a/src/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceSession.cs +++ b/src/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceSession.cs @@ -12,12 +12,12 @@ namespace Ryujinx.Audio.Backends.SoundIo { class SoundIoHardwareDeviceSession : HardwareDeviceSessionOutputBase { - private SoundIoHardwareDeviceDriver _driver; - private ConcurrentQueue _queuedBuffers; + private readonly SoundIoHardwareDeviceDriver _driver; + private readonly ConcurrentQueue _queuedBuffers; private SoundIoOutStreamContext _outputStream; - private DynamicRingBuffer _ringBuffer; + private readonly DynamicRingBuffer _ringBuffer; private ulong _playedSampleCount; - private ManualResetEvent _updateRequiredEvent; + private readonly ManualResetEvent _updateRequiredEvent; private int _disposeState; public SoundIoHardwareDeviceSession(SoundIoHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount) @@ -54,7 +54,7 @@ namespace Ryujinx.Audio.Backends.SoundIo public override void QueueBuffer(AudioBuffer buffer) { - SoundIoAudioBuffer driverBuffer = new SoundIoAudioBuffer(buffer.DataPointer, GetSampleCount(buffer)); + SoundIoAudioBuffer driverBuffer = new(buffer.DataPointer, GetSampleCount(buffer)); _ringBuffer.Write(buffer.Data, 0, buffer.Data.Length); @@ -81,7 +81,7 @@ namespace Ryujinx.Audio.Backends.SoundIo _driver.FlushContextEvents(); } - public override void UnregisterBuffer(AudioBuffer buffer) {} + public override void UnregisterBuffer(AudioBuffer buffer) { } public override bool WasBufferFullyConsumed(AudioBuffer buffer) {