diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs index a7acb4691..ed8ed2064 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs @@ -372,7 +372,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed float srcX1 = ((float)_state.State.DrawTextureDuDx / (1UL << 32)) * dstWidth + srcX0; float srcY1 = ((float)_state.State.DrawTextureDvDy / (1UL << 32)) * dstHeight + srcY0; - engine.UpdateState(); + engine.UpdateState(ulong.MaxValue & ~(1UL << StateUpdater.ShaderStateIndex)); + + _channel.TextureManager.UpdateRenderTargets(); int textureId = _state.State.DrawTextureTextureId; int samplerId = _state.State.DrawTextureSamplerId;