From fed74be81d2647c0ea1ee22dbd7204c5930a47e6 Mon Sep 17 00:00:00 2001 From: Hexagon12 Date: Tue, 20 Feb 2018 22:10:03 +0200 Subject: [PATCH] Fix various typos in the Readme (#31) * Fix some typos * Fix even more typos --- README.md | 17 +++++++---------- 1 file changed, 7 insertions(+), 10 deletions(-) diff --git a/README.md b/README.md index f39d2f029..975b23406 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ Experimental Switch emulator written in C# -Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now. +Don't expect much from this. Some homebrew apps work, and Puyo Puyo Tetris shows the intro logo (sometimes) but that's about it for now. Contributions are always welcome. **Building** @@ -10,7 +10,7 @@ Contributions are always welcome. To build this emulator, you need the .NET Core 2.0 (or higher) SDK. https://www.microsoft.com/net/download/ In release builds, memory checks are disabled to improve performances. -Or just drag'n'drop the *.NRO or the game folder on the executable if you have a pre-build version. +Or just drag'n'drop the *.NRO / *.NSO or the game folder on the executable if you have a pre-build version. **Features** @@ -41,11 +41,11 @@ https://openal.org/downloads/OpenAL11CoreSDK.zip **Help** -If you have some homebrews that currently doesn't work on it, you can contact us through discord with the compiled NRO/NSO (and source code if possible) and will work to make them work. +If you have some homebrew that currently don't work on the emulator, you can contact us through Discord with the compiled NRO/NSO (and source code if possible) and then we'll make changes to make the requested app / game work. **Contact** -For help, support, suggestion, or if you just want to get in touch with the team, join our Discord server! +For help, support, suggestions, or if you just want to get in touch with the team, join our Discord server! https://discord.gg/VkQYXAZ **Running** @@ -54,10 +54,7 @@ To run this emulator, you need the .NET Core 2.0 (or higher) SDK. Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution folder to run homebrew apps. Run `dotnet run -c Release -- path\to\game_exefs_and_romfs_folder` to run official games (they need to be decrypted and extracted first!). -Audio is partially supported (glitched) on Linux and macOS, for Windows you need to install the OpenAL Core SDK: -https://openal.org/downloads/OpenAL11CoreSDK.zip +**Latest build** -**Lastest build** - -Those builds are compiled automatically for each commit on the master branch. They may be unstable or not work at all. -To download the lastest automatic build for Windows (64-bits), [Click Here](https://ci.appveyor.com/api/projects/gdkchan/ryujinx/artifacts/ryujinx_lastest_unstable.zip). +These builds are compiled automatically for each commit on the master branch. They may be unstable or not work at all. +To download the latest automatic build for Windows (64-bits), [Click Here](https://ci.appveyor.com/api/projects/gdkchan/ryujinx/artifacts/ryujinx_lastest_unstable.zip).