gdkchan
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6e69cd9284
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Fix bad merge, and a few other fixes
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2018-04-19 00:19:22 -03:00 |
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gdkchan
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ac80e7d3f9
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[HLE/Kernel] Yield when cond var is signaled
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2018-04-19 00:00:29 -03:00 |
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gdkchan
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b9af34f3dd
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[HLE/Kernel] Somewhat improved sync primitives
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2018-04-18 23:52:36 -03:00 |
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LDj3SNuD
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e9a96e3522
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Add 151 complete tests for 71 base instructions of types: Alu; AluImm; AluRs; AluRx; Bfm; CcmpImm; CcmpReg; Csel; Mov; Mul. (#80)
* Add files via upload
* Update Ryujinx.Tests.csproj
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2018-04-18 17:22:45 -03:00 |
|
LDj3SNuD
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8b75080639
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Add ABS (scalar & vector), ADD (scalar), NEG (scalar) instructions. (#88)
* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
* Update AOpCodeTable.cs
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2018-04-18 10:56:27 -03:00 |
|
Ac_K
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7450b9d68a
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Update IAudioDeviceService.cs (#87)
* Update IAudioDeviceService.cs
Stubs:
- QueryAudioDeviceSystemEvent
- GetActiveChannelCount
* Update IAudioDeviceService.cs
* Update IAudioDeviceService.cs
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2018-04-17 22:52:20 -03:00 |
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Ac_K
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ee6794e397
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Update IAudioController.cs (#86)
* Update IAudioController.cs
Stubs:
- SetExpectedMasterVolume
- GetMainAppletExpectedMasterVolume
- GetLibraryAppletExpectedMasterVolume
- ChangeMainAppletMasterVolume
- SetTransparentVolumeRate
* Update IAudioController.cs
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2018-04-17 22:39:27 -03:00 |
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Ac_K
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917fb7ad21
|
Update IAccountServiceForApplication.cs (#85)
Stubs:
- GetUserCount (`Write(0);` throw userland error)
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2018-04-17 13:41:14 -03:00 |
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Ac_K
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ed155e6f4e
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Update IHidServer.cs (#84)
* Update IHidServer.cs
Stubs:
- SetGyroscopeZeroDriftMode
- SetNpadHandheldActivationMode
- SendVibrationValue
- GetPlayerLedPattern
* Update IHidServer.cs
updated
|
2018-04-17 13:40:22 -03:00 |
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emmauss
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b334aab435
|
Add special log for stubs (#81)
* add stub loglevel
* add log for stubbed methods
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2018-04-16 21:24:42 -03:00 |
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gdkchan
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494e6dfa1e
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[GPU] Set frame buffer texture size to window size
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2018-04-14 01:31:27 -03:00 |
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gdkchan
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7dd14a4f3a
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[GPU] Send correct window size to the vertex shader
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2018-04-14 01:14:42 -03:00 |
|
gdkchan
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42ebfdff7f
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[GPU] Fix frame buffer being upside down in some cases
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2018-04-14 00:39:24 -03:00 |
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gdkchan
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47100ec8c1
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[GPU] Avoid drawing the frame buffer with alpha blend enabled, use correct blend enable register, clear the buffer before drawing
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2018-04-13 22:42:55 -03:00 |
|
emmauss
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bbcad307bd
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Add logclass, made changes to logging calls (#79)
* add logclass, made changes to logging calls
* made enum parsing case insensitive
* enable logclass on partial or complete match
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2018-04-13 22:02:24 -03:00 |
|
gdkchan
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435f9ffad8
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[HLE] Fix hid issues on some games
|
2018-04-13 17:39:45 -03:00 |
|
gdkchan
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032c442505
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[GPU] Remove 1f in RCP instruction emitter on glsl decompiler
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2018-04-13 16:01:29 -03:00 |
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gdkchan
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8ab76a7bd4
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[GPU] Do not use the f suffix on float contants on the shader glsl code
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2018-04-13 15:53:16 -03:00 |
|
gdkchan
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237eaeb920
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Bump glsl version to support layout qualifier
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2018-04-13 15:36:12 -03:00 |
|
gdkchan
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c8c86a3854
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Fix for current framebuffer issues (#78)
[GPU] Fix some of the current framebuffer issues
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2018-04-13 15:12:58 -03:00 |
|
LDj3SNuD
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262b5b8054
|
Add TRN1 & TRN2 (vector) instructions. Add 4 simple tests (4S, 8B). (#77)
* Update AOpCodeTable.cs
* Update AInstEmitSimdMove.cs
* Update CpuTestSimdMove.cs
* Update AInstEmitSimdMove.cs
* Update CpuTestSimdMove.cs
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2018-04-12 11:52:00 -03:00 |
|
gdkchan
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9227b0ea59
|
[CPU] Speed up translation a little bit
|
2018-04-11 14:44:03 -03:00 |
|
gdkchan
|
46548bbc41
|
[HLE/Service] Fix ToCalendarTimeWithMyRule (for real this time)
|
2018-04-10 21:18:20 -03:00 |
|
gdkchan
|
29a4fb6a57
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[HLE/Service] Fix ToCalendarTimeWithMyRule
|
2018-04-10 21:16:27 -03:00 |
|
gdkchan
|
cb29b4303c
|
[CPU] Fix CNT instruction
|
2018-04-10 20:58:32 -03:00 |
|
gdkchan
|
7b2f471d4f
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[GPU] Add support for the BC4/5 texture formats
|
2018-04-10 18:54:50 -03:00 |
|
gdkchan
|
f57fd95fd9
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Fix regression -- enable raw frame buffer rendering
|
2018-04-10 16:56:03 -03:00 |
|
gdkchan
|
feb2680a6c
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[GPU] Add more shader instructions, add support for rgb565 textures
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2018-04-10 16:50:32 -03:00 |
|
LDj3SNuD
|
e9cfdef098
|
Add A1B5G5R5 texture format. (#76)
* Update GalTextureFormat.cs
* Update TextureReader.cs
|
2018-04-08 18:08:36 -03:00 |
|
gdkchan
|
ecf02f525f
|
Remove line numbers from log
|
2018-04-08 17:38:27 -03:00 |
|
emmauss
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b2668e659c
|
log calling method in logs (#71)
|
2018-04-08 17:30:50 -03:00 |
|
gdkchan
|
36dfd20c87
|
Use correct pitch value when decoding linear swizzle textures
|
2018-04-08 17:09:41 -03:00 |
|
gdkchan
|
b9aa3966c0
|
Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
|
2018-04-08 16:41:38 -03:00 |
|
LDj3SNuD
|
7acd0e0122
|
Add FMUL (scalar, by element) instruction; add FRECPE, FRECPS (scalar & vector) instructions. Add 5 simple tests. (#74)
* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
* Update AInstEmitSimdHelper.cs
* Update CpuTestSimdArithmetic.cs
* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
|
2018-04-08 16:08:57 -03:00 |
|
gdkchan
|
980691f36b
|
[CPU] Fix CBZ/CBNZ with 32 bits operands
|
2018-04-06 17:22:26 -03:00 |
|
gdkchan
|
702daf2ff4
|
[CPU] Fail early when the index/size of the vector is invalid
|
2018-04-06 15:39:39 -03:00 |
|
gdkchan
|
b27944c0b5
|
Bump the maximum number of threads
|
2018-04-06 10:53:18 -03:00 |
|
gdkchan
|
df3cbadceb
|
Fix FRSQRTS and FCM* (scalar) instructions
|
2018-04-06 10:20:17 -03:00 |
|
gdkchan
|
a7ecf6dd2d
|
Show service short name for unimplemented commands
|
2018-04-06 02:38:59 -03:00 |
|
gdkchan
|
081ede2a9a
|
Support the .romfs extension aswell
|
2018-04-06 02:02:13 -03:00 |
|
gdkchan
|
36d9130592
|
Add FMLS (vector) instruction
|
2018-04-06 01:41:54 -03:00 |
|
gdkchan
|
2fd718c163
|
Fix typo
|
2018-04-06 01:07:51 -03:00 |
|
gdkchan
|
dcf0f0be38
|
Fix possible regression on bsd
|
2018-04-06 01:06:34 -03:00 |
|
gdkchan
|
69e32e5bbc
|
Rename services with the official interface names
|
2018-04-06 01:01:52 -03:00 |
|
gdkchan
|
f15b1c76a1
|
Add FRSQRTS and FCM* instructions
|
2018-04-05 23:28:12 -03:00 |
|
Merry
|
39f20d8d1a
|
Implement Frsqrte_S (#72)
* Implement Frsqrte_S
* Implement Frsqrte_V
* Add Frsqrte_S test
|
2018-04-05 20:36:19 -03:00 |
|
gdkchan
|
4c19c908e5
|
Color* should be an array in NvGpuIoctlZbcSetTable
|
2018-04-05 10:23:52 -03:00 |
|
Starlet
|
1f013df7ed
|
[ServiceNvDrv] Add 0x4703 ([/dev/nvhost-ctrl-gpu] NvGpuIoctlZbcSetTable) (#70)
[ServiceNvDrv] Add 0x4703 ([/dev/nvhost-ctrl-gpu] NvGpuIoctlZbcSetTable)
|
2018-04-05 10:18:13 -03:00 |
|
Ac_K
|
6e514e944d
|
Update README.md
|
2018-04-05 04:02:21 +02:00 |
|
gdkchan
|
45c078d782
|
Add Faddp (vector) instruction
|
2018-04-04 22:13:10 -03:00 |
|