gdkchan
a38a72b062
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
2018-04-25 23:12:26 -03:00
gdkchan
a8ba340dde
Improved logging ( #103 )
2018-04-24 15:57:39 -03:00
gdkchan
90279d96ea
Implement the synchronization primitives like the Horizon kernel does ( #97 )
...
* Started to work in improving the sync primitives
* Some fixes
* Check that the mutex address matches before waking a waiting thread
* Add MutexOwner field to keep track of the thread owning the mutex, update wait list when priority changes, other tweaks
* Add new priority information to the log
* SvcSetThreadPriority should update just the WantedPriority
2018-04-21 16:07:16 -03:00
gdkchan
03002f6537
Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes
2018-04-19 16:18:30 -03:00
gdkchan
62b2124c03
[HLE/Kernel] Dispose the thread wait even on exit
2018-04-19 01:01:46 -03:00
gdkchan
6e69cd9284
Fix bad merge, and a few other fixes
2018-04-19 00:19:22 -03:00
gdkchan
b9af34f3dd
[HLE/Kernel] Somewhat improved sync primitives
2018-04-18 23:52:36 -03:00
emmauss
bbcad307bd
Add logclass, made changes to logging calls ( #79 )
...
* add logclass, made changes to logging calls
* made enum parsing case insensitive
* enable logclass on partial or complete match
2018-04-13 22:02:24 -03:00
gdkchan
a7ecf6dd2d
Show service short name for unimplemented commands
2018-04-06 02:38:59 -03:00
gdkchan
e922c3627a
Rename IpcServices -> Services
2018-03-20 17:00:00 -03:00
gdkchan
4314a8f3e5
[WIP] Add support for events ( #60 )
...
* Add support for events, move concept of domains to IpcService
* Support waiting for KThread, remove some test code, other tweaks
* Use move handle on NIFM since I can't test that now, it's better to leave it how it was
2018-03-19 15:58:46 -03:00
gdkchan
e32f27158f
Stub GetAudioRenderersProcessMasterVolume and avoid blowing up the stack inside HDomains Dispose method
2018-03-12 02:07:48 -03:00
gdkchan
7a27990faa
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
gdkchan
73cc30cc80
Allow multiple hid shared memory locations
2018-03-05 02:09:52 -03:00
gdkchan
344fc8a55d
Try fixing NvFlinger rotation with scaling, return correct error code on WaitSignal timeout, always display window at the center of the screen
2018-03-04 20:32:18 -03:00
gdkchan
f876bd2a80
Change SvcGetInfo 5 to return actual heap size, remove AMemoryAlloc since it is no longer needed with direct memory access, move some memory management logic out of AMemoryMgr, change default virtual filesystem path to AppData
2018-02-27 20:45:07 -03:00
Ac_K
e174100474
Implement many objects, improve logging. ( #42 )
...
* Implement many objects, improve logging.
Change and rename folders of Services
Add Logging of IpcMessage.
Add "lm" Log Service.
Parse Errors of SetTerminateResult
Add Svc Calls.
Add many object implementations.
* Corrections
Forgotten Debug Conf
* Corrections 2
* Corrections 3
* Corrections 4
2018-02-25 15:58:16 -03:00
gdkchan
fba0bf8732
Refactor IPC services to have commands into separate classes, fix readme url
2018-02-25 01:34:27 -03:00
emmauss
62b827f474
Split main project into core,graphics and chocolarm4 subproject ( #29 )
2018-02-20 17:09:23 -03:00