gdkchan
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7603dbe3c8
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Add missing U8/S8 types from shader I2I instruction (#2740)
* Add missing U8/S8 types from shader I2I instruction
* Better names
* Fix dstIsSignedInt
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2021-10-17 17:48:36 -03:00 |
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gdkchan
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a7109c767b
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Rewrite shader decoding stage (#2698)
* Rewrite shader decoding stage
* Fix P2R constant buffer encoding
* Fix PSET/PSETP
* PR feedback
* Log unimplemented shader instructions
* Implement NOP
* Remove using
* PR feedback
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2021-10-12 22:35:31 +02:00 |
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gdkchan
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e4777717cd
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Implement LEA.HI shader instruction (#1609)
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2020-10-12 21:46:04 -03:00 |
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gdkchan
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dc97457bf0
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Initial support for double precision shader instructions. (#963)
* Implement DADD, DFMA and DMUL shader instructions
* Rename FP to FP32
* Correct double immediate
* Classic mistake
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2020-03-03 15:02:08 +01:00 |
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gdkchan
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912e43e979
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Remove some unused args on the shader translator
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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82957fa96b
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Support CC on FSET shader instruction, fix CC on ISET.BF shader instruction
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2020-01-09 02:13:00 +01:00 |
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gdk
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b8528c6317
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Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests
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2020-01-09 02:13:00 +01:00 |
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gdk
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1876b346fe
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Initial work
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2020-01-09 02:13:00 +01:00 |
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