gdkchan
|
23b8a86d35
|
Support 3D ASTC textures (using 2D blocks)
|
2020-01-09 02:13:00 +01:00 |
|
gdkchan
|
17fb11ddb9
|
Fix wrong maximum id on sampler pool in some cases
|
2020-01-09 02:13:00 +01:00 |
|
gdkchan
|
e25b7c9848
|
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
d0c7732fe2
|
Optimize RangeList by not doing an allocation on every call to the Find methods
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
16d88c21fc
|
Improved and simplified window texture presentation
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
b2b2e04669
|
Small optimizations on texture and sampler pool invalidation
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
79de8fd490
|
Share texture pool cache between graphics and compute
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
fd196b3d19
|
Do not throw for invalid ASTC compressed textures
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
1e8bc29f32
|
Use a more efficient range list on the buffer manager
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
d786d8d2b9
|
Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
3bcc395253
|
Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
8cba252b23
|
Add per-source type memory change tracking, simplified state change tracking, other fixes
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
1b7d955195
|
Initial support for image stores, support texture sample on compute
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
873bb4c15a
|
Fix BC6 Signed/Unsigned float texture formats
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
cdeeac163f
|
Improved Min/Mip -> MinFilter enum conversion
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
1bb08742c1
|
Calculate width from stride on texture copies
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
1876b346fe
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
|