* Scissor test implementation. Partially stubbed until geometry shaders are fixed
* Apply to all viewports when geometry shaders are disabled.
* Also apply enable cap to all viewports when geometry shaders are disabled
* Added fixme as per suggestion
Co-Authored-By: BaronKiko <BaronKiko@users.noreply.github.com>
* Apparently no alignment needed here.
* Comment on new line
* Correct height calculation
* Add support for bigger UBOs, fix sRGB regression, small improvement to the 2D copy engine
* Break into multiple lines
* Read fractions for source/step values on the 2d copy engine aswell
* Use fixed point math for more speed
* Fix reinterpret when texture sizes are different
* Initial implementation of KProcess
* Some improvements to the memory manager, implement back guest stack trace printing
* Better GetInfo implementation, improve checking in some places with information from process capabilities
* Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary
* Change long -> ulong for address/size on memory related methods to avoid unnecessary casts
* Attempt at implementing ldr:ro with new KProcess
* Allow BSS with size 0 on ldr:ro
* Add checking for memory block slab heap usage, return errors if full, exit gracefully
* Use KMemoryBlockSize const from KMemoryManager
* Allow all methods to read from non-contiguous locations
* Fix for TransactParcelAuto
* Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort
* Fix wrong check for source pages count from page list on MapPhysicalMemory
* Fix some issues with UnloadNro on ldr:ro
* Fix color mask common, set default value on first color mask register
* Missing check
* Better exception messages
* Address PR feedback
* Add fixme as per review feedback
* Quads, QuadStrip and const attributes support
* Add support for half float attributes and fix texture pitch alignment
* Throw when an unsupported float type is used as const attribute aswell
* (Re)Implement format reinterpretation, other changes
* Implement writeback to guest memory, some refactoring
* More refactoring, implement reinterpretation the old way again
* Clean up
* Some fixes on M2MF (old Dma engine), added partial support for P2MF, fix conditional ssy, add Z24S8 zeta format, other fixes
* nit: Formatting
* Address PR feedback
* Keep track mapped buffers with fixed offsets
* Started rewriting the memory manager
* Initial support for MapPhysicalMemory and UnmapPhysicalMemory, other tweaks
* MapPhysicalMemory/UnmapPhysicalMemory support, other tweaks
* Rebased
* Optimize the map/unmap physical memory svcs
* Integrate shared font support
* Fix address space reserve alignment
* Some fixes related to gpu memory mapping
* Some cleanup
* Only try uploading const buffers that are really used
* Check if memory region is contiguous
* Rebased
* Add missing count increment on IsRegionModified
* Check for reads/writes outside of the address space, optimize translation with a tail call