gdkchan
1968386808
Add locking methods to the ogl resource cache ( #238 )
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* Add locking methods to the ogl resource cache
* Remove some unused arguments
* Add the ZF32 texture format
2018-07-09 23:01:59 -03:00
gdkchan
791fe70810
Allow sample rate of 0 on OpenAudioOut, fix 5.1 sound output ( #240 )
2018-07-09 22:49:07 -03:00
gdkchan
0a36bfbf92
Fix ZIP/UZP/TRN instructions when Rd == Rn || Rd == Rm ( #239 )
2018-07-09 22:48:28 -03:00
John Clemis
2e8c26117f
Update Fork
2018-07-08 19:12:55 -05:00
gdkchan
095db47e13
Query multiple pages at once with GetWriteWatch ( #222 )
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* Query multiple pages at once with GetWriteWatch
* Allow multiple buffer types to share the same page, aways use the physical address as cache key
* Remove a variable that is no longer needed
2018-07-08 16:55:15 -03:00
Merry
0f8f40486d
ChocolArm64: More accurate implementation of Frecpe & Frecps ( #228 )
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* ChocolArm64: More accurate implementation of Frecpe
* ChocolArm64: Handle infinities and zeros in Frecps
2018-07-08 16:54:47 -03:00
ReinUsesLisp
6479c3e484
Implement GPU primitive restart ( #221 )
2018-07-08 13:14:35 -03:00
gdkchan
dc04b5465f
Improvements to IAudioOutManager ( #232 )
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* Improvements to IAudioOutManager
* Make implementation private
2018-07-08 12:42:10 -03:00
Merry
af1516a146
ASoftFloat: Fix InvSqrtEstimate for negative values ( #233 )
2018-07-08 12:41:46 -03:00
John Clemis
c69021a2f0
Update Controller Support Fork
2018-07-07 15:25:35 -05:00
ReinUsesLisp
0bec547b9d
Disable front facing and face culling to avoid regression ( #226 )
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* Disable tests for framebuffer blitting
2018-07-06 23:40:12 -03:00
John Clemis
6f444b478b
Update Controller Support Fork
2018-07-06 16:47:52 -05:00
ReinUsesLisp
97ca974213
Implement some GPU features ( #209 )
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* Implement stencil testing
* Implement depth testing
* Implement face culling
* Implement front face
* Comparison functions now take OGL enums too
* Fix front facing when flipping was used
* Add depth and stencil clear values
2018-07-05 15:47:29 -03:00
gdkchan
c99b2884e4
Remove broken adds/cmn with condition check optimization ( #218 )
2018-07-03 21:54:05 -03:00
gdkchan
c206239d28
Fix formatting on ISettingsServer
2018-07-03 21:45:41 -03:00
ReinUsesLisp
9cbf908cf5
Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor ( #207 )
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* Add FaceAttr (0x3fc) input attribute in GLSL
* Implement unmanaged case in EmitTex
* Add ConstantColor for 0xC001 (G80) from PR #145
2018-07-03 20:06:13 -03:00
gdkchan
741773910d
Add SMAXP, SMINP, UMAX, UMAXP, UMIN and UMINP cpu instructions ( #200 )
2018-07-03 03:31:48 -03:00
LDj3SNuD
c228cf320d
Add Rbit_V instruction. Add 8 tests (Rbit_V; Rev16_V, Rev32_V, Rev64_V). Improve CountSetBits8() algorithm. ( #212 )
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* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
* Update AInstEmitSimdLogical.cs
* Update AVectorHelper.cs
* Update ASoftFallback.cs
* Update Instructions.cs
* Update CpuTestSimd.cs
* Update CpuTestSimdReg.cs
* Improve CountSetBits8() algorithm.
* Improve CountSetBits8() algorithm.
2018-07-03 03:31:16 -03:00
John Clemis
d24ea0d51b
Add Controller Support ( #196 )
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* Added Basic Controller Support
* Added Extra Configuration Options
Added a GamePad_Enable option and GamePad_Index option
* Revert "Added Extra Configuration Options"
This reverts commit 6cc56bfe7e
.
* Revert "Revert "Added Extra Configuration Options""
This reverts commit 4809e5effe
.
* Forgot to change the Gamepad Index
* Added Configuration for the A B X Y Buttons
* Added Button Configuration for all other Buttons
* Added Basic Joystick Configuration
* Fixed Joystick Axis Problems
Fixed Joystick Axis Problems when switching around the Joysticks (Left Stick is Right and Right stick is Left)
* Refactored all of the button mapping code
* Changes in compliance with review
* Changes in compliance with review
* Fixed problems in the configuration file with different regions
* Changes in compliance with review
2018-07-02 19:08:54 -03:00
Thomas Guillemard
0c96e22d40
Some things for time:* ( #211 )
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- Fully implement ISystemClock
- Implement ISteadyClock 1.0 cmds
- Add cmd 300 to IStaticService
- Add EphemeralNetwork to SystemClockType
2018-07-02 02:03:05 +02:00
Lordmau5
e913d56fdc
Implement GetReleasedAudioOutBufferAuto properly ( #206 )
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* Implement GetReleasedAudioOutBufferAuto properly
* Also implement AppendAudioOutBufferAuto properly
2018-06-30 12:53:04 -03:00
Thomas Guillemard
2f25b34941
Add linux-x64 to RID property to make tests works on linux ( #205 )
2018-06-30 12:43:04 -03:00
LDj3SNuD
53934e8872
Add Saba_V, Sabal_V, Sabd_V, Sabdl_V, Uaba_V, Uabal_V; Update Uabd_V, Uabdl_V. Add 16 tests. ( #204 )
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* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
* Update AInstEmitSimdHelper.cs
* Update Instructions.cs
* Update CpuTest.cs
* Update CpuTestSimd.cs
* Update CpuTestSimdReg.cs
2018-06-30 12:40:41 -03:00
John Clemis
e0c87aa6f3
Update the Controller Support Fork
2018-06-29 07:37:55 -05:00
ReinUsesLisp
edfd4bc860
Explicit GLSL "position" attribute location ( #199 )
2018-06-28 22:01:58 -03:00
John Clemis
ab5badcf3f
Changes in compliance with review
2018-06-28 19:09:10 -05:00
gdkchan
4c7c21634e
Add Sse2 fallback to Vector{Extract|Insert}Single methods on the CPU ( #193 )
2018-06-28 20:52:32 -03:00
gdkchan
bc26aa558a
Add support for the FMLA (by element/scalar) instruction ( #187 )
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* Add support for the FMLA (by element/scalar) instruction
* Fix encoding
2018-06-28 20:51:38 -03:00
gdkchan
3e81421b2f
Add support for vertex base on indexed draws, fix index buffer first (untested) ( #197 )
2018-06-28 20:48:18 -03:00
John Clemis
d0be618495
Fixed problems in the configuration file with different regions
2018-06-28 18:22:40 -05:00
John Clemis
6a4cabba1e
Changes in compliance with review
2018-06-28 17:47:05 -05:00
John Clemis
42c3bde419
Changes in compliance with review
2018-06-28 17:26:29 -05:00
greggameplayer
3262fd13da
add the forgotten mm:u link ( #190 )
2018-06-28 23:32:07 +02:00
John Clemis
60ad45cc29
Refactored all of the button mapping code
2018-06-28 08:59:36 -05:00
John Clemis
b805f2171f
Update Controller Support Fork
2018-06-28 04:34:40 -05:00
gdkchan
22f138628b
Somewhat better ClearBuffers implementation
2018-06-28 00:11:49 -03:00
gdkchan
e6eeb6f09f
Add support for Vertex Program A and other small shader improvements ( #192 )
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* Add WIP support for Vertex Program A, add the FADD_I32 shader instruction, small fix on FFMA_I encoding, nits
* Add separate subroutines for program A/B, and copy attributes to a temp
* Move finalization code to main
* Add new line after flip uniform on the shader
* Handle possible case where VPB uses an output attribute written by VPA but not available on the vbo
* Address PR feedback
2018-06-27 23:55:08 -03:00
John Clemis
1f492e99d8
Fixed Joystick Axis Problems
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Fixed Joystick Axis Problems when switching around the Joysticks (Left Stick is Right and Right stick is Left)
2018-06-27 19:26:11 -05:00
John Clemis
56dc5005c4
Added Basic Joystick Configuration
2018-06-27 19:05:17 -05:00
John Clemis
50ee597735
Added Button Configuration for all other Buttons
2018-06-27 18:31:10 -05:00
John Clemis
29d2d32372
Added Configuration for the A B X Y Buttons
2018-06-27 17:07:33 -05:00
John Clemis
bb53859cba
Forgot to change the Gamepad Index
2018-06-27 14:29:07 -05:00
John Clemis
3ef06e6c5d
Revert "Revert "Added Extra Configuration Options""
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This reverts commit 4809e5effe
.
2018-06-27 14:27:01 -05:00
John Clemis
4809e5effe
Revert "Added Extra Configuration Options"
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This reverts commit 6cc56bfe7e
.
2018-06-27 14:26:19 -05:00
John Clemis
6cc56bfe7e
Added Extra Configuration Options
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Added a GamePad_Enable option and GamePad_Index option
2018-06-27 14:25:44 -05:00
John Clemis
0cef1e6b5d
Added Basic Controller Support
2018-06-27 12:45:15 -05:00
gdkchan
900a84ae0a
Fix vertex buffer size on the gpu when the draw vertex count is less than the buffer size, added a few more registers (currently not implemented)
2018-06-27 01:32:28 -03:00
ReinUsesLisp
af5f059d4e
Fix GL.CreateBuffers -> GL.GenBuffers ( #189 )
2018-06-26 02:30:46 -03:00
ReinUsesLisp
09dfefed1f
Implementation of UBOs instead of uniform constant arrays ( #186 )
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* Sort uniform binding to avoid possible failures in drivers fewer bindings
* Throw exception for Cbuf overflow
* Search for free bindings instead of using locked ones
* EnsureAllocated when binding buffers
* Fix uniform bindings
* Remove spaces
* Use 64 KiB UBOs when available
* Remove double colon
* Use IdentationStr and avoid division in Cbuf offset
* Add spaces
2018-06-26 02:10:54 -03:00
gdkchan
b8be89ab2d
Relax GetThreadContext3 by allowing it to get the context of a running thread
2018-06-26 01:26:21 -03:00