gdkchan
5795bb1528
Support separate textures and samplers ( #1216 )
...
* Support separate textures and samplers
* Add missing bindless flag, fix SNORM format on buffer textures
* Add missing separation
* Add comments about the new handles
2020-05-27 16:07:10 +02:00
gdkchan
3cb1fa0e85
Implement texture buffers ( #1152 )
...
* Implement texture buffers
* Throw NotSupportedException where appropriate
2020-04-25 23:02:18 +10:00
gdkchan
03711dd7b5
Implement SULD shader instruction ( #1117 )
...
* Implement SULD shader instruction
* Some nits
2020-04-22 09:35:28 +10:00
gdkchan
8e64984158
Support partial invalidation on texture access ( #1000 )
...
* Support partial invalidation on texture access
* Fix typo
* PR feedback
* Fix modified size clamping
2020-03-20 14:17:11 +11:00
riperiperi
6db16b4110
Only enumerate cached textures that are modified when flushing. ( #918 )
...
* Only enumarate cached textures that are modified when flushing, rather than all of them.
* Remove locking.
* Add missing clear.
* Remove texture from modified list when data is disposed.
In case the game does not call either flush method at any point.
* Add ReferenceEqualityComparer from jD for the HashSet
2020-02-07 08:49:26 +11:00
gdkchan
a11f6f5235
Fix some spelling mistakes
...
Thanks to LDj3SNuD for spotting these
2020-01-09 02:13:00 +01:00
gdkchan
92703af555
Address PR feedback
2020-01-09 02:13:00 +01:00
gdkchan
59fdaa744b
GPU resource disposal
2020-01-09 02:13:00 +01:00
gdkchan
bacb278dc1
Fix typos pointed out by LDj3SNuD
2020-01-09 02:13:00 +01:00
gdkchan
32764f9560
Add XML documentation to Ryujinx.Graphics.Gpu.Image
2020-01-09 02:13:00 +01:00
gdkchan
654e617fe7
Some code cleanup
2020-01-09 02:13:00 +01:00
gdkchan
9d7a142a48
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
gdkchan
e25b7c9848
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
2020-01-09 02:13:00 +01:00
gdk
d0c7732fe2
Optimize RangeList by not doing an allocation on every call to the Find methods
2020-01-09 02:13:00 +01:00
gdk
16d88c21fc
Improved and simplified window texture presentation
2020-01-09 02:13:00 +01:00
gdk
79de8fd490
Share texture pool cache between graphics and compute
2020-01-09 02:13:00 +01:00
gdk
1e8bc29f32
Use a more efficient range list on the buffer manager
2020-01-09 02:13:00 +01:00
gdk
d786d8d2b9
Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
2020-01-09 02:13:00 +01:00
gdk
8cba252b23
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
gdk
1b7d955195
Initial support for image stores, support texture sample on compute
2020-01-09 02:13:00 +01:00
gdk
1bb08742c1
Calculate width from stride on texture copies
2020-01-09 02:13:00 +01:00
gdk
1876b346fe
Initial work
2020-01-09 02:13:00 +01:00