Commit graph

2 commits

Author SHA1 Message Date
riperiperi
461c24092a
Implement Force Early Z Register (#1755) 2020-12-02 00:13:27 +01:00
Mary
48f6570557
Salieri: shader cache (#1701)
Here come Salieri, my implementation of a disk shader cache!

"I'm sure you know why I named it that."
"It doesn't really mean anything."

This implementation collects shaders at runtime and cache them to be later compiled when starting a game.
2020-11-13 00:15:34 +01:00