gdk
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1e8bc29f32
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Use a more efficient range list on the buffer manager
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2020-01-09 02:13:00 +01:00 |
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gdk
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3ab5c23f49
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Add partial support for array of samplers, and add pass to identify them from bindless texture accesses
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2020-01-09 02:13:00 +01:00 |
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gdk
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d786d8d2b9
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Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
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2020-01-09 02:13:00 +01:00 |
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gdk
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3bcc395253
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Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures
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2020-01-09 02:13:00 +01:00 |
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gdk
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f2e84ff566
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Flush buffers on copies
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2020-01-09 02:13:00 +01:00 |
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gdk
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8cba252b23
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Add per-source type memory change tracking, simplified state change tracking, other fixes
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2020-01-09 02:13:00 +01:00 |
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gdk
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1b7d955195
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |
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gdk
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873bb4c15a
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Fix BC6 Signed/Unsigned float texture formats
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2020-01-09 02:13:00 +01:00 |
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gdk
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cdeeac163f
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Improved Min/Mip -> MinFilter enum conversion
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2020-01-09 02:13:00 +01:00 |
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gdk
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1bb08742c1
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Calculate width from stride on texture copies
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2020-01-09 02:13:00 +01:00 |
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gdk
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1876b346fe
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Initial work
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2020-01-09 02:13:00 +01:00 |
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