gdkchan
|
03711dd7b5
|
Implement SULD shader instruction (#1117)
* Implement SULD shader instruction
* Some nits
|
2020-04-22 09:35:28 +10:00 |
|
gdkchan
|
dc97457bf0
|
Initial support for double precision shader instructions. (#963)
* Implement DADD, DFMA and DMUL shader instructions
* Rename FP to FP32
* Correct double immediate
* Classic mistake
|
2020-03-03 15:02:08 +01:00 |
|
gdkchan
|
f2c85c5d58
|
Support non-constant texture offsets on non-NVIDIA gpus
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
6a98c643ca
|
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
769c02235f
|
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
1b7d955195
|
Initial support for image stores, support texture sample on compute
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
1876b346fe
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
|