gdkchan
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17fb11ddb9
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Fix wrong maximum id on sampler pool in some cases
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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e25b7c9848
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Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
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2020-01-09 02:13:00 +01:00 |
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gdk
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d0c7732fe2
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Optimize RangeList by not doing an allocation on every call to the Find methods
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2020-01-09 02:13:00 +01:00 |
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gdk
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16d88c21fc
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Improved and simplified window texture presentation
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2020-01-09 02:13:00 +01:00 |
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gdk
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b2b2e04669
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Small optimizations on texture and sampler pool invalidation
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2020-01-09 02:13:00 +01:00 |
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gdk
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79de8fd490
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Share texture pool cache between graphics and compute
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2020-01-09 02:13:00 +01:00 |
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gdk
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fd196b3d19
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Do not throw for invalid ASTC compressed textures
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2020-01-09 02:13:00 +01:00 |
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gdk
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1e8bc29f32
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Use a more efficient range list on the buffer manager
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2020-01-09 02:13:00 +01:00 |
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gdk
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d786d8d2b9
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Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
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2020-01-09 02:13:00 +01:00 |
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gdk
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3bcc395253
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Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures
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2020-01-09 02:13:00 +01:00 |
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gdk
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8cba252b23
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Add per-source type memory change tracking, simplified state change tracking, other fixes
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2020-01-09 02:13:00 +01:00 |
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gdk
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1b7d955195
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |
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gdk
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873bb4c15a
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Fix BC6 Signed/Unsigned float texture formats
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2020-01-09 02:13:00 +01:00 |
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gdk
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cdeeac163f
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Improved Min/Mip -> MinFilter enum conversion
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2020-01-09 02:13:00 +01:00 |
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gdk
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1bb08742c1
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Calculate width from stride on texture copies
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2020-01-09 02:13:00 +01:00 |
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gdk
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1876b346fe
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Initial work
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2020-01-09 02:13:00 +01:00 |
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