* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel
* Fix for applet transfer memory + some nits
* Keep handles if possible to avoid server handle table exhaustion
* Fix IPC ZeroFill bug
* am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer
CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0
* Make it exit properly
* Make ServiceNotImplementedException show the full message again
* Allow yielding execution to avoid starving other threads
* Only wait if active
* Merge IVirtualMemoryManager and IAddressSpaceManager
* Fix Ro loading data from the wrong process
Co-authored-by: Thog <me@thog.eu>
* Refactoring HOS folder structure
Refactoring HOS folder structure:
- Added some subfolders when needed (Following structure decided in private).
- Added some `Types` folders when needed.
- Little cleanup here and there.
- Add services placeholders for every HOS services (close#766 and #753).
* Remove Types namespaces
* refactoring result codes
- Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one.
- Add sub-enum by services when it's needed.
- Remove some empty line.
- Recast all service calls to ResultCode.
- Remove some unneeded static declaration.
- Delete unused `NvHelper` class.
* NvResult is back
* Fix
* Refactoring commands handling
- Use Reflection to handle commands ID.
- Add all symbols (from SwIPC so not all time accurate).
- Re-sort some services commands methods.
- Some cleanup.
- Keep some empty constructor for consistency.
* Fix order in IProfile
* IPC services refactoring
- Use custom Attributes to handle services.
- Add a way to set the permissions and fix the bsd service to use it.
- Little cleanup.
- C#7.1 is required.
* fix var name
* fix syntax
* Change Permission to Parameter
* Delete BsdServicePermissionLevel.cs
* Fix Linq
* Some style fixes and nits on ITimeZoneService
* Remove some unneeded usings
* Remove the Ryujinx.HLE.OsHle.Handles namespace
* Remove hbmenu automatic load on process exit
* Rename Ns to Device, rename Os to System, rename SystemState to State
* Move Exceptions and Utilities out of OsHle
* Rename OsHle to HOS
* Rename OsHle folder to HOS
* IManagerDisplayService and ISystemDisplayService style fixes
* BsdError shouldn't be public
* Add a empty new line before using static
* Remove unused file
* Some style fixes on NPDM
* Exit gracefully when the application is closed
* Code style fixes on IGeneralService
* Add 0x prefix on values printed as hex
* Small improvements on finalization code
* Move ProcessId and ThreadId out of AThreadState
* Rename VFs to FileSystem
* FsAccessHeader shouldn't be public. Also fix file names casing
* More case changes on NPDM
* Remove unused files
* Move using to the correct place on NPDM
* Use properties on KernelAccessControlMmio
* Address PR feedback
2018-08-16 20:47:36 -03:00
Renamed from Ryujinx.HLE/OsHle/Services/Vi/IManagerRootService.cs (Browse further)