gdk
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6a8ba6d600
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Add R2P shader instruction
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2020-01-09 02:13:00 +01:00 |
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gdk
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8eb773d81f
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Make the shader translator more error resilient (part 2)
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2020-01-09 02:13:00 +01:00 |
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gdk
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04102e5c9d
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Make the shader translator more error resilient
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2020-01-09 02:13:00 +01:00 |
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gdk
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eea73bc421
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Add missing check for BRX, do not add a out of bounds block to the queue
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2020-01-09 02:13:00 +01:00 |
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gdk
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f0a59f345c
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Add partial support for the BRX shader instruction
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2020-01-09 02:13:00 +01:00 |
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gdk
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f6e96551bf
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Fix regression on load/store local (wrong type)
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2020-01-09 02:13:00 +01:00 |
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gdk
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769c02235f
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Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
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2020-01-09 02:13:00 +01:00 |
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gdk
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a31fced221
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Remove some unused constants and other code
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2020-01-09 02:13:00 +01:00 |
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gdk
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3ab5c23f49
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Add partial support for array of samplers, and add pass to identify them from bindless texture accesses
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2020-01-09 02:13:00 +01:00 |
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gdk
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278a4c317c
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Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
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2020-01-09 02:13:00 +01:00 |
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gdk
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3bcc395253
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Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures
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2020-01-09 02:13:00 +01:00 |
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gdk
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d3fcab8511
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Fix shader FMUL32I instruction saturation
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2020-01-09 02:13:00 +01:00 |
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gdk
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8cba252b23
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Add per-source type memory change tracking, simplified state change tracking, other fixes
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2020-01-09 02:13:00 +01:00 |
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gdk
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1b7d955195
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |
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gdk
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717ace6f6e
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Fix incorrect saturation on HADD2 and HMUL2 shader instructions
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2020-01-09 02:13:00 +01:00 |
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gdk
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1876b346fe
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Initial work
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2020-01-09 02:13:00 +01:00 |
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