gdkchan
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dc97457bf0
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Initial support for double precision shader instructions. (#963)
* Implement DADD, DFMA and DMUL shader instructions
* Rename FP to FP32
* Correct double immediate
* Classic mistake
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2020-03-03 15:02:08 +01:00 |
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gdkchan
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18814d44b2
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Address PR feedback
Add TODO comment for GL_EXT_polygon_offset_clamp
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2020-01-09 02:13:00 +01:00 |
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gdk
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99f236fcf0
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Simplified F2I shader instruction codegen
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2020-01-09 02:13:00 +01:00 |
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gdk
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b8528c6317
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Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests
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2020-01-09 02:13:00 +01:00 |
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gdk
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8eb773d81f
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Make the shader translator more error resilient (part 2)
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2020-01-09 02:13:00 +01:00 |
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gdk
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3bcc395253
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Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures
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2020-01-09 02:13:00 +01:00 |
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gdk
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1876b346fe
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Initial work
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2020-01-09 02:13:00 +01:00 |
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