Commit graph

  • 7f6c3894f2
    Update AILEmitterCtx.cs LDj3SNuD 2018-10-24 20:24:09 +0200
  • 2fd23577ce
    Move prio/core locals inside the lock on yield (#478) gdkchan 2018-10-24 09:45:37 -0300
  • f7c0506e61
    Adress requested changes Kenny van Vulpen 2018-10-24 07:00:31 +0200
  • 7403db2f69 Timing: Optimize Timestamp Aquisition jduncanator 2018-10-24 15:23:36 +1100
  • a4dd73e55b Move prio/core locals inside the lock on yield gdkchan 2018-10-23 21:00:14 -0300
  • b7f540f155
    Remove unneeded "this." qualifiers. Re-align ACond enum. Add back in the underscores in ACryptoHelper Kenny van Vulpen 2018-10-24 00:37:51 +0200
  • 648a2522a7
    FIx compilation errors Kenny van Vulpen 2018-10-23 23:57:00 +0200
  • 9191dbe764
    Merge branch 'master' into NamingStandards Kenny van Vulpen 2018-10-23 23:41:14 +0200
  • 4802c66fad
    Merge Kenny van Vulpen 2018-10-23 23:08:02 +0200
  • 9ace6b9285
    Fix for render target and a shader compilation issue (#471) gdkchan 2018-10-23 17:59:52 -0300
  • 54a4c82bcb
    Refactor to use C# naming standards Kenny van Vulpen 2018-10-23 22:51:00 +0200
  • cfb14b78d5 Add fixme as per review feedback gdkchan 2018-10-23 17:31:27 -0300
  • 044b84b078
    Add depth range support on the GPU (#472) gdkchan 2018-10-23 16:04:08 -0300
  • e674b37710 Fix Fcvtl_V and Fcvtn_V; fix half to float conv. and add float to half conv. (full FP emu.). Add 4 FP Tests. (#468) LDj3SNuD 2018-10-23 16:12:45 +0200
  • 024d188c45
    Fix KEY_RSTICK_UP Thomas Guillemard 2018-10-23 09:59:26 +0200
  • 8c5dfa549f
    Nits. LDj3SNuD 2018-10-23 02:04:07 +0200
  • 40ed925d0d
    Avoid an unwanted implicit cast of the operator >= to long, continuing to check for negative values. Remove a leftover. LDj3SNuD 2018-10-23 01:22:12 +0200
  • 137278516d
    Update APState.cs LDj3SNuD 2018-10-23 00:01:06 +0200
  • 226d057778
    Update ARoundMode.cs LDj3SNuD 2018-10-23 00:00:43 +0200
  • 7e5c094a45
    Create FPSR.cs LDj3SNuD 2018-10-23 00:00:13 +0200
  • 5c3279b79f
    Create FPCR.cs LDj3SNuD 2018-10-22 23:59:42 +0200
  • 071fee1035
    Create FPExc.cs LDj3SNuD 2018-10-22 23:59:03 +0200
  • 577d6eb851
    Create FPType.cs LDj3SNuD 2018-10-22 23:58:25 +0200
  • 2a4ca6e07e
    Update AThreadState.cs LDj3SNuD 2018-10-22 23:57:10 +0200
  • f15002d0c4
    Update ASoftFallback.cs LDj3SNuD 2018-10-22 23:56:30 +0200
  • 62ea697c5a
    Update ASoftFloat.cs LDj3SNuD 2018-10-22 23:55:18 +0200
  • 8f1d31dbe1
    Update AVectorHelper.cs LDj3SNuD 2018-10-22 23:54:14 +0200
  • 00a2c92ba5
    Update AInstEmitSimdArithmetic.cs LDj3SNuD 2018-10-22 23:51:05 +0200
  • 5ea5ea3d04
    Update PackageReferences. LDj3SNuD 2018-10-22 23:41:43 +0200
  • fa832f88e0 Address PR feedback gdkchan 2018-10-22 15:44:45 -0300
  • 1d78e09e74 Address PR feedback gdkchan 2018-10-22 15:43:01 -0300
  • 1f5f2b80c9 Formatting fix gdkchan 2018-10-22 14:23:45 -0300
  • 59fd07ad87 Better exception messages gdkchan 2018-10-22 13:06:01 -0300
  • 13fbeb5f56 Missing check gdkchan 2018-10-21 22:12:47 -0300
  • e872182f7b Fix color mask common, set default value on first color mask register gdkchan 2018-10-21 22:09:47 -0300
  • 76fdec30eb Add depth range support on the GPU gdkchan 2018-10-21 19:56:39 -0300
  • 9d95a6b31b Fix basic blocks with only a KIL instruction on the shader translator gdkchan 2018-10-21 19:30:33 -0300
  • af8461b1ed Fix render target using possibly deleted or wrong handles gdkchan 2018-10-21 19:29:13 -0300
  • 2f197cd40d
    Nit. LDj3SNuD 2018-10-21 23:32:09 +0200
  • a69e8a6f77 Implement Fcvtn (single->half) MerryMage 2018-10-21 18:46:59 +0100
  • f595272226
    Update ASoftFloat.cs LDj3SNuD 2018-10-21 19:18:32 +0200
  • cdfe040135
    Update AInstEmitSimdCvt.cs LDj3SNuD 2018-10-21 19:17:24 +0200
  • e31b1e4c8b
    Superseded. LDj3SNuD 2018-10-21 19:16:25 +0200
  • 4af081d929
    Update CpuTestSimd.cs LDj3SNuD 2018-10-21 19:15:43 +0200
  • 2bcdd4df57
    Update CpuTest.cs LDj3SNuD 2018-10-21 19:14:48 +0200
  • 7920dc1d2f Implement basic psm service (#467) Ac_K 2018-10-21 06:01:22 +0000
  • 0e42ead19c Add IPsmSession Ac_K 2018-10-21 01:46:31 +0200
  • 8ca61f2dbc Fix wrong sorting Ac_K 2018-10-21 01:16:49 +0200
  • be7bcf108f Implement basic psm service Ac_K 2018-10-21 01:12:30 +0200
  • b5f7d8106b Complete rewrite of bsd IClient (#460) Thomas Guillemard 2018-10-21 00:08:58 +0200
  • 2cb8541462 Print stack trace on invalid memory accesses (#461) gdkchan 2018-10-20 19:07:52 -0300
  • 108a621c5c Adding 2 more HorrorTroll 2018-10-18 18:12:56 +0700
  • e8ef9eb7fb Fixed HorrorTroll 2018-10-18 18:04:22 +0700
  • 1403594e26 Rebase HorrorTroll 2018-10-18 16:46:02 +0700
  • fbcca51794 Fix InitializeOld on mm:u HorrorTroll 2018-10-18 16:31:06 +0700
  • 2c37642143 Merge branch 'master' of https://github.com/Ryujinx/Ryujinx HorrorTroll 2018-10-18 16:24:01 +0700
  • 487698210c
    Complete rewrite of bsd IClient Thog 2018-10-16 20:25:59 +0200
  • 0e1e094b7a
    Improve texture tables (#457) gdkchan 2018-10-17 18:02:23 -0300
  • 02a8e7fc93
    Remove unnecessary usings (#463) gdkchan 2018-10-17 14:55:10 -0300
  • befadd4eb4 Fix CastExpression while I'm at it gdkchan 2018-10-17 14:41:26 -0300
  • cd71768461 Remove unnecessary usings gdkchan 2018-10-17 14:34:29 -0300
  • b3a4662be1 Move logging to Ryujinx.Common and make it a static class (#413) ReinUsesLisp 2018-10-17 14:15:50 -0300
  • c38f4df521 Rebased, change code region base address for 39-bits address space, print stack trace on break and undefined instructions too gdkchan 2018-10-17 13:24:22 -0300
  • d6fa0e1771 Print stack trace on invalid memory accesses gdkchan 2018-08-19 12:51:16 -0300
  • 9b19ea3c87 Remove IFileSystem::OpenDirectory extraneous check (#459) Thomas Guillemard 2018-10-17 01:55:10 +0200
  • 0c74234412
    Remove IFileSystem::OpenDirectory extraneous check Thog 2018-10-16 21:00:43 +0200
  • 72898bcf60 Minor tweaks gdkchan 2018-10-15 15:55:27 -0300
  • d545a123e3 More renaming and other tweaks gdkchan 2018-10-15 15:38:28 -0300
  • a7e96f53dd Improve texture tables gdkchan 2018-10-15 03:31:07 -0300
  • 807f080413 Move logging to Ryujinx.Common and make it a static class ReinUsesLisp 2018-09-11 20:51:02 -0300
  • 76330b10b4 Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426) HorrorTroll 2018-10-15 04:23:23 +0700
  • b0cfe2fb1f Add RG16Unorm & R16Uint (#456) HorrorTroll 2018-10-15 04:20:10 +0700
  • 16c212c472 added events and bindings for gamepad settings emmaus 2018-10-14 15:16:43 +0000
  • 4291cf92b8 implement control grabbing emmaus 2018-10-10 20:48:18 +0000
  • a209be30af Add RG16Unorm, R16Uint HorrorTroll 2018-10-14 11:08:07 +0700
  • 72317d7777
    Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451) gdkchan 2018-10-13 23:54:14 -0300
  • 894459fcd7 Add Fmls_Se, Fmulx_Se/Ve, Smov_S Inst.; Opt. Clz/Clz_V, Cnt_V, Shl_V, S/Ushr_V, S/Usra_V Inst.; Add 11 Tests. Some fixes. (#449) LDj3SNuD 2018-10-14 04:35:16 +0200
  • ac1a379265 Fix some issues with UserId (#455) Thomas Guillemard 2018-10-14 04:07:56 +0200
  • 36a3f05976
    Fix some issues with UserId Thog 2018-10-14 03:48:38 +0200
  • e1e667cbba
    Update AInstEmitSimdShift.cs LDj3SNuD 2018-10-14 01:59:25 +0200
  • e37cd0d289 Add ColorMask support, other tweaks gdkchan 2018-10-13 20:16:07 -0300
  • 3561062bc6 Update IAccountService and IManagerForApplication (#454) Ac_K 2018-10-13 23:16:02 +0000
  • fc9590a73e Fix #2 Ac_K 2018-10-14 00:02:55 +0200
  • eb4e7e644d Fix Ac_K 2018-10-13 23:59:23 +0200
  • 3aa40d2ae4 Update IAccountService and IManagerForApplication Ac_K 2018-10-13 23:56:24 +0200
  • 824d4b74d0 Update UInt128.cs (#453) Ac_K 2018-10-13 21:29:49 +0000
  • 5a01343df0
    Update UInt128.cs Ac_K 2018-10-13 23:24:23 +0200
  • e91bf429c4
    Update AInstEmitAlu.cs LDj3SNuD 2018-10-13 22:40:08 +0200
  • 38b021410c
    Update ASoftFallback.cs LDj3SNuD 2018-10-13 22:39:32 +0200
  • 6d127abdaa
    Update AInstEmitSimdArithmetic.cs LDj3SNuD 2018-10-13 22:38:40 +0200
  • f92d5ad6a7
    Actually make it work Simon Aarons 2018-10-13 20:37:21 +1100
  • 0a8ab31e6d
    This shit better not happen again Simon Aarons 2018-10-13 20:07:28 +1100
  • 027326c38b
    Fucks sake Simon Aarons 2018-10-13 20:06:25 +1100
  • 89f8fcbbfa
    Let's try this again... Simon Aarons 2018-10-13 20:04:47 +1100
  • 8374949a17 Add support for saturation on some shader instructions, fix ReadTexture alignment gdkchan 2018-10-13 03:47:54 -0300
  • aa1cd849cf Quads, QuadStrip, const attributes and half-float attributes support (#447) gdkchan 2018-10-12 22:37:01 -0300
  • 6c6bc2ca7f
    Address PR feedback. LDj3SNuD 2018-10-13 02:31:56 +0200
  • 5b1fa2be14
    Address PR feedback. LDj3SNuD 2018-10-13 02:26:27 +0200
  • 9408bcd8c8 Throw when an unsupported float type is used as const attribute aswell gdkchan 2018-10-12 21:09:09 -0300
  • a43c390295
    Superseded Fmul_Se Test. Nit. LDj3SNuD 2018-10-13 01:17:37 +0200