namespace Ryujinx.Audio.Renderer.Common
{
///
/// Represents the state of a memory pool.
///
public enum MemoryPoolUserState : uint
{
///
/// Invalid state.
///
Invalid = 0,
///
/// The memory pool is new. (client side only)
///
New = 1,
///
/// The user asked to detach the memory pool from the .
///
RequestDetach = 2,
///
/// The memory pool is detached from the .
///
Detached = 3,
///
/// The user asked to attach the memory pool to the .
///
RequestAttach = 4,
///
/// The memory pool is attached to the .
///
Attached = 5,
///
/// The memory pool is released. (client side only)
///
Released = 6
}
}