using OpenTK.Graphics.OpenGL; using System; namespace Ryujinx.Graphics.OpenGL { static class HwCapabilities { private static Lazy _supportsAstcCompression = new Lazy(() => HasExtension("GL_KHR_texture_compression_astc_ldr")); private static Lazy _maximumViewportDimensions = new Lazy(() => GetLimit(All.MaxViewportDims)); private static Lazy _maximumComputeSharedMemorySize = new Lazy(() => GetLimit(All.MaxComputeSharedMemorySize)); private static Lazy _storageBufferOffsetAlignment = new Lazy(() => GetLimit(All.ShaderStorageBufferOffsetAlignment)); private static Lazy _isNvidiaDriver = new Lazy(() => IsNvidiaDriver()); public static bool SupportsAstcCompression => _supportsAstcCompression.Value; public static bool SupportsNonConstantTextureOffset => _isNvidiaDriver.Value; public static int MaximumViewportDimensions => _maximumViewportDimensions.Value; public static int MaximumComputeSharedMemorySize => _maximumComputeSharedMemorySize.Value; public static int StorageBufferOffsetAlignment => _storageBufferOffsetAlignment.Value; private static bool HasExtension(string name) { int numExtensions = GL.GetInteger(GetPName.NumExtensions); for (int extension = 0; extension < numExtensions; extension++) { if (GL.GetString(StringNameIndexed.Extensions, extension) == name) { return true; } } return false; } private static int GetLimit(All name) { return GL.GetInteger((GetPName)name); } private static bool IsNvidiaDriver() { return GL.GetString(StringName.Vendor).Equals("NVIDIA Corporation"); } } }