using System.Runtime.InteropServices; namespace Ryujinx.Core { [StructLayout(LayoutKind.Sequential, Size = 0x28)] public struct HidTouchScreenHeader { public ulong TimestampTicks; public ulong NumEntries; public ulong LatestEntry; public ulong MaxEntryIndex; public ulong Timestamp; } [StructLayout(LayoutKind.Sequential, Size = 0x10)] public struct HidTouchScreenEntryHeader { public ulong Timestamp; public ulong NumTouches; } [StructLayout(LayoutKind.Sequential, Size = 0x28)] public struct HidTouchScreenEntryTouch { public ulong Timestamp; public uint Padding; public uint TouchIndex; public uint X; public uint Y; public uint DiameterX; public uint DiameterY; public uint Angle; public uint Padding_2; } [StructLayout(LayoutKind.Sequential, Size = 0x298)] public struct HidTouchScreenEntry { public HidTouchScreenEntryHeader Header; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)] public HidTouchScreenEntryTouch[] Touches; public ulong Unknown; } [StructLayout(LayoutKind.Sequential, Size = 0x3000)] public struct HidTouchScreen { public HidTouchScreenHeader Header; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 17)] public HidTouchScreenEntry[] Entries; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x3C0)] public byte[] Padding; } }