using System.Runtime.InteropServices; namespace Ryujinx.HLE.HOS.Services.Mii.Types { [StructLayout(LayoutKind.Sequential, Size = 0x5C)] struct CharInfoElement : IElement { public CharInfo CharInfo; public Source Source; public void SetFromStoreData(StoreData storeData) { CharInfo.SetFromStoreData(storeData); } public void SetSource(Source source) { Source = source; } } }