using Silk.NET.Vulkan; using System; using VkBuffer = Silk.NET.Vulkan.Buffer; namespace Ryujinx.Graphics.Vulkan { internal class VertexBufferUpdater : IDisposable { private VulkanRenderer _gd; private uint _baseBinding; private uint _count; private NativeArray _buffers; private NativeArray _offsets; private NativeArray _sizes; private NativeArray _strides; public VertexBufferUpdater(VulkanRenderer gd) { _gd = gd; _buffers = new NativeArray(Constants.MaxVertexBuffers); _offsets = new NativeArray(Constants.MaxVertexBuffers); _sizes = new NativeArray(Constants.MaxVertexBuffers); _strides = new NativeArray(Constants.MaxVertexBuffers); } public void BindVertexBuffer(CommandBufferScoped cbs, uint binding, VkBuffer buffer, ulong offset, ulong size, ulong stride) { if (_count == 0) { _baseBinding = binding; } else if (_baseBinding + _count != binding) { Commit(cbs); _baseBinding = binding; } int index = (int)_count; _buffers[index] = buffer; _offsets[index] = offset; _sizes[index] = size; _strides[index] = stride; _count++; } public unsafe void Commit(CommandBufferScoped cbs) { if (_count != 0) { if (_gd.Capabilities.SupportsExtendedDynamicState) { _gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2( cbs.CommandBuffer, _baseBinding, _count, _buffers.Pointer, _offsets.Pointer, _sizes.Pointer, _strides.Pointer); } else { _gd.Api.CmdBindVertexBuffers(cbs.CommandBuffer, _baseBinding, _count, _buffers.Pointer, _offsets.Pointer); } _count = 0; } } public void Dispose() { _buffers.Dispose(); _offsets.Dispose(); _sizes.Dispose(); _strides.Dispose(); } } }