using Ryujinx.Common;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.State;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Gpu.Engine
{
partial class Methods
{
private const int NsToTicksFractionNumerator = 384;
private const int NsToTicksFractionDenominator = 625;
private ulong _runningCounter;
///
/// Writes a GPU counter to guest memory.
///
/// Current GPU state
/// Method call argument
private void Report(GpuState state, int argument)
{
ReportMode mode = (ReportMode)(argument & 3);
ReportCounterType type = (ReportCounterType)((argument >> 23) & 0x1f);
switch (mode)
{
case ReportMode.Semaphore: ReportSemaphore(state); break;
case ReportMode.Counter: ReportCounter(state, type); break;
}
}
///
/// Writes a GPU semaphore value to guest memory.
///
/// Current GPU state
private void ReportSemaphore(GpuState state)
{
var rs = state.Get(MethodOffset.ReportState);
_context.MemoryAccessor.Write(rs.Address.Pack(), rs.Payload);
_context.AdvanceSequence();
}
///
/// Packed GPU counter data (including GPU timestamp) in memory.
///
private struct CounterData
{
public ulong Counter;
public ulong Timestamp;
}
///
/// Writes a GPU counter to guest memory.
/// This also writes the current timestamp value.
///
/// Current GPU state
/// Counter to be written to memory
private void ReportCounter(GpuState state, ReportCounterType type)
{
CounterData counterData = new CounterData();
ulong counter = 0;
switch (type)
{
case ReportCounterType.Zero:
counter = 0;
break;
case ReportCounterType.SamplesPassed:
counter = _context.Renderer.GetCounter(CounterType.SamplesPassed);
break;
case ReportCounterType.PrimitivesGenerated:
counter = _context.Renderer.GetCounter(CounterType.PrimitivesGenerated);
break;
case ReportCounterType.TransformFeedbackPrimitivesWritten:
counter = _context.Renderer.GetCounter(CounterType.TransformFeedbackPrimitivesWritten);
break;
}
ulong ticks;
if (GraphicsConfig.FastGpuTime)
{
ticks = _runningCounter++;
}
else
{
ticks = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds);
}
counterData.Counter = counter;
counterData.Timestamp = ticks;
Span counterDataSpan = MemoryMarshal.CreateSpan(ref counterData, 1);
Span data = MemoryMarshal.Cast(counterDataSpan);
var rs = state.Get(MethodOffset.ReportState);
_context.MemoryAccessor.Write(rs.Address.Pack(), data);
}
///
/// Converts a nanoseconds timestamp value to Maxwell time ticks.
///
///
/// The frequency is 614400000 Hz.
///
/// Timestamp in nanoseconds
/// Maxwell ticks
private static ulong ConvertNanosecondsToTicks(ulong nanoseconds)
{
// We need to divide first to avoid overflows.
// We fix up the result later by calculating the difference and adding
// that to the result.
ulong divided = nanoseconds / NsToTicksFractionDenominator;
ulong rounded = divided * NsToTicksFractionDenominator;
ulong errorBias = (nanoseconds - rounded) * NsToTicksFractionNumerator / NsToTicksFractionDenominator;
return divided * NsToTicksFractionNumerator + errorBias;
}
}
}