using ChocolArm64.Instruction; using ChocolArm64.State; namespace ChocolArm64.Decoder { class AOpCodeSimdImm : AOpCode, IAOpCodeSimd { public int Rd { get; private set; } public long Imm { get; private set; } public int Size { get; private set; } public AOpCodeSimdImm(AInst Inst, long Position, int OpCode) : base(Inst, Position, OpCode) { Rd = OpCode & 0x1f; int CMode = (OpCode >> 12) & 0xf; int Op = (OpCode >> 29) & 0x1; int ModeLow = CMode & 1; int ModeHigh = CMode >> 1; long Imm; Imm = ((uint)OpCode >> 5) & 0x1f; Imm |= ((uint)OpCode >> 11) & 0xe0; if (ModeHigh == 0b111) { Size = ModeLow != 0 ? Op : 3; switch (Op | (ModeLow << 1)) { case 0: //64-bits Immediate. //Transform abcd efgh into abcd efgh abcd efgh ... Imm = (long)((ulong)Imm * 0x0101010101010101); break; case 1: //64-bits Immediate. //Transform abcd efgh into aaaa aaaa bbbb bbbb ... Imm = (Imm & 0xf0) >> 4 | (Imm & 0x0f) << 4; Imm = (Imm & 0xcc) >> 2 | (Imm & 0x33) << 2; Imm = (Imm & 0xaa) >> 1 | (Imm & 0x55) << 1; Imm = (long)((ulong)Imm * 0x8040201008040201); Imm = (long)((ulong)Imm & 0x8080808080808080); Imm |= Imm >> 4; Imm |= Imm >> 2; Imm |= Imm >> 1; break; case 2: case 3: //Floating point Immediate. Imm = ADecoderHelper.DecodeImm8Float(Imm, Size); break; } } else if ((ModeHigh & 0b110) == 0b100) { //16-bits shifted Immediate. Size = 1; Imm <<= (ModeHigh & 1) << 3; } else if ((ModeHigh & 0b100) == 0b000) { //32-bits shifted Immediate. Size = 2; Imm <<= ModeHigh << 3; } else if ((ModeHigh & 0b111) == 0b110) { //32-bits shifted Immediate (fill with ones). Size = 2; Imm = ShlOnes(Imm, 8 << ModeLow); } else { //8 bits without shift. Size = 0; } this.Imm = Imm; RegisterSize = ((OpCode >> 30) & 1) != 0 ? ARegisterSize.SIMD128 : ARegisterSize.SIMD64; } private static long ShlOnes(long Value, int Shift) { return Value << Shift | (long)(ulong.MaxValue >> (64 - Shift)); } } }