namespace Ryujinx.Common.Configuration.Hid { public struct NpadControllerRight { public ControllerInputId StickX { get; set; } public bool InvertStickX { get; set; } public ControllerInputId StickY { get; set; } public bool InvertStickY { get; set; } public ControllerInputId StickButton { get; set; } public ControllerInputId ButtonA { get; set; } public ControllerInputId ButtonB { get; set; } public ControllerInputId ButtonX { get; set; } public ControllerInputId ButtonY { get; set; } public ControllerInputId ButtonPlus { get; set; } public ControllerInputId ButtonR { get; set; } public ControllerInputId ButtonZr { get; set; } public ControllerInputId ButtonSl { get; set; } public ControllerInputId ButtonSr { get; set; } } }