using System; namespace Ryujinx.Common.Logging { public class ConsoleLogTarget : ILogTarget { private readonly ILogFormatter _formatter; private readonly string _name; string ILogTarget.Name { get => _name; } private static ConsoleColor GetLogColor(LogLevel level) => level switch { LogLevel.Info => ConsoleColor.White, LogLevel.Warning => ConsoleColor.Yellow, LogLevel.Error => ConsoleColor.Red, LogLevel.Stub => ConsoleColor.DarkGray, LogLevel.Notice => ConsoleColor.Cyan, LogLevel.Trace => ConsoleColor.DarkCyan, _ => ConsoleColor.Gray, }; public ConsoleLogTarget(string name) { _formatter = new DefaultLogFormatter(); _name = name; } public void Log(object sender, LogEventArgs args) { Console.ForegroundColor = GetLogColor(args.Level); Console.WriteLine(_formatter.Format(args)); Console.ResetColor(); } public void Dispose() { Console.ResetColor(); } } }