using Ryujinx.Audio.Common; using Ryujinx.HLE.HOS.Services.Audio.AudioOut; namespace Ryujinx.HLE.HOS.Services.Audio { interface IAudioOutManager { public string[] ListAudioOuts(); public ResultCode OpenAudioOut(ServiceCtx context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioOut obj, string inputDeviceName, ref AudioInputConfiguration parameter, ulong appletResourceUserId, uint processHandle, float volume); } }