namespace Ryujinx.Graphics.GAL { public enum Target { Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, Texture2DMultisample, Texture2DMultisampleArray, Cubemap, CubemapArray, TextureBuffer } public static class TargetExtensions { public static bool IsMultisample(this Target target) { return target == Target.Texture2DMultisample || target == Target.Texture2DMultisampleArray; } } }