namespace Ryujinx.Graphics.Gal { public enum GalTextureFormat { A8B8G8R8 = 0x8, A1B5G5R5 = 0x14, B5G6R5 = 0x15, BC1 = 0x24, BC2 = 0x25, BC3 = 0x26, BC4 = 0x27, BC5 = 0x28 } }