using Ryujinx.Common.Memory; using System.Runtime.InteropServices; namespace Ryujinx.Input.Motion.CemuHook.Protocol { [StructLayout(LayoutKind.Sequential, Pack = 1)] public struct SharedResponse { public MessageType Type; public byte Slot; public SlotState State; public DeviceModelType ModelType; public ConnectionType ConnectionType; public Array6 MacAddress; public BatteryStatus BatteryStatus; } public enum SlotState : byte { Disconnected, Reserved, Connected } public enum DeviceModelType : byte { None, PartialGyro, FullGyro } public enum ConnectionType : byte { None, USB, Bluetooth } public enum BatteryStatus : byte { NA, Dying, Low, Medium, High, Full, Charging, Charged } }