# Ryujinx [![Build status](https://ci.appveyor.com/api/projects/status/ssg4jwu6ve3k594s?svg=true)](https://ci.appveyor.com/project/gdkchan/ryujinx) Experimental Switch emulator written in C# Don't expect much from this. Some homebrew apps work, and Puyo Puyo Tetris shows the intro logo (sometimes) but that's about it for now. Contributions are always welcome. **Building** To build this emulator, you need the .NET Core 2.0 (or higher) SDK. https://www.microsoft.com/net/download/ In release builds, memory checks are disabled to improve performances. Or just drag'n'drop the *.NRO / *.NSO or the game folder on the executable if you have a pre-build version. **Features** - Audio is partially supported (glitched) on Windows but you need to install the OpenAL Core SDK. https://openal.org/downloads/OpenAL11CoreSDK.zip - Keyboard Input is partially supported: - Left Joycon: - Stick Up = W - Stick Down = S - Stick Left = A - Stick Right = D - Stick Button = F - DPad Up = Up - DPad Down = Down - DPad Left = Left - DPad Right = Right - Minus = - - L = E - ZL = Q - Right Joycon: - Stick Up = I - Stick Down = K - Stick Left = J - Stick Right = L - Stick Button = H - A = Z - B = X - X = C - Y = V - Plus = + - R = U - ZR = O - Config File: `Ryujinx.conf` should be present in executable folder. For more informations [you can go here](CONFIG.md). - If you are a Windows user, you can configure your keys, the logs, install OpenAL, etc... with Ryujinx-Setting. [Download it, right here](https://github.com/AcK77/Ryujinx-Settings) **Help** If you have some homebrew that currently don't work on the emulator, you can contact us through Discord with the compiled NRO/NSO (and source code if possible) and then we'll make changes to make the requested app / game work. **Contact** For help, support, suggestions, or if you just want to get in touch with the team, join our Discord server! https://discord.gg/VkQYXAZ **Running** To run this emulator, you need the .NET Core 2.0 (or higher) SDK. Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution folder to run homebrew apps. Run `dotnet run -c Release -- path\to\game_exefs_and_romfs_folder` to run official games (they need to be decrypted and extracted first!). **Latest build** These builds are compiled automatically for each commit on the master branch. They may be unstable or not work at all. To download the latest automatic build for Windows (64-bits), [Click Here](https://ci.appveyor.com/api/projects/gdkchan/ryujinx/artifacts/ryujinx_latest_unstable.zip?pr=false).