using System; using System.Numerics; namespace ARMeilleure.Common { static class BitUtils { private static ReadOnlySpan HbsNibbleLut => new sbyte[] { -1, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3 }; public static long FillWithOnes(int bits) { return bits == 64 ? -1L : (1L << bits) - 1; } public static int HighestBitSet(int value) { return 31 - BitOperations.LeadingZeroCount((uint)value); } public static int HighestBitSetNibble(int value) { return HbsNibbleLut[value]; } public static long Replicate(long bits, int size) { long output = 0; for (int bit = 0; bit < 64; bit += size) { output |= bits << bit; } return output; } public static int RotateRight(int bits, int shift, int size) { return (int)RotateRight((uint)bits, shift, size); } public static uint RotateRight(uint bits, int shift, int size) { return (bits >> shift) | (bits << (size - shift)); } public static long RotateRight(long bits, int shift, int size) { return (long)RotateRight((ulong)bits, shift, size); } public static ulong RotateRight(ulong bits, int shift, int size) { return (bits >> shift) | (bits << (size - shift)); } } }