namespace Ryujinx.Audio.Renderer.Common { /// /// Represents the state of a memory pool. /// public enum MemoryPoolUserState : uint { /// /// Invalid state. /// Invalid = 0, /// /// The memory pool is new. (client side only) /// New = 1, /// /// The user asked to detach the memory pool from the . /// RequestDetach = 2, /// /// The memory pool is detached from the . /// Detached = 3, /// /// The user asked to attach the memory pool to the . /// RequestAttach = 4, /// /// The memory pool is attached to the . /// Attached = 5, /// /// The memory pool is released. (client side only) /// Released = 6 } }