namespace Ryujinx.Audio.Renderer.Server.Types { /// /// The internal play state of a /// public enum PlayState { /// /// The voice has been started and is playing. /// Started, /// /// The voice has been stopped. /// /// /// This cannot be directly set by user. /// See for correct usage. /// Stopped, /// /// The user asked the voice to be stopped. /// /// /// This is changed to the state after command generation. /// /// Stopping, /// /// The voice has been paused by user request. /// /// /// The user can resume to the state. /// Paused } }