namespace Ryujinx.Graphics.GAL.Multithreading.Commands { struct SetFrontFaceCommand : IGALCommand, IGALCommand { public CommandType CommandType => CommandType.SetFrontFace; private FrontFace _frontFace; public void Set(FrontFace frontFace) { _frontFace = frontFace; } public static void Run(ref SetFrontFaceCommand command, ThreadedRenderer threaded, IRenderer renderer) { renderer.Pipeline.SetFrontFace(command._frontFace); } } }