namespace Ryujinx.Graphics.GAL.Multithreading.Commands { struct SetRenderTargetScaleCommand : IGALCommand, IGALCommand { public CommandType CommandType => CommandType.SetRenderTargetScale; private float _scale; public void Set(float scale) { _scale = scale; } public static void Run(ref SetRenderTargetScaleCommand command, ThreadedRenderer threaded, IRenderer renderer) { renderer.Pipeline.SetRenderTargetScale(command._scale); } } }