namespace Ryujinx.Graphics.GAL { public enum Target { Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, Texture2DMultisample, Texture2DMultisampleArray, Cubemap, CubemapArray, TextureBuffer } public static class TargetExtensions { public static bool IsMultisample(this Target target) { return target == Target.Texture2DMultisample || target == Target.Texture2DMultisampleArray; } public static bool HasDepthOrLayers(this Target target) { return target == Target.Texture3D || target == Target.Texture1DArray || target == Target.Texture2DArray || target == Target.Texture2DMultisampleArray || target == Target.Cubemap || target == Target.CubemapArray; } } }