namespace Ryujinx.Graphics.Gpu.Engine.MME { /// /// GPU Macro assignment operation. /// enum AssignmentOperation { IgnoreAndFetch = 0, Move = 1, MoveAndSetMaddr = 2, FetchAndSend = 3, MoveAndSend = 4, FetchAndSetMaddr = 5, MoveAndSetMaddrThenFetchAndSend = 6, MoveAndSetMaddrThenSendHigh = 7 } }