using Ryujinx.Common.Memory; using Ryujinx.Graphics.Video; using System; using System.Runtime.InteropServices; namespace Ryujinx.Graphics.Nvdec.Vp9.Types { internal struct Surface : ISurface { public ArrayPtr YBuffer; public ArrayPtr UBuffer; public ArrayPtr VBuffer; public unsafe Plane YPlane => new Plane((IntPtr)YBuffer.ToPointer(), YBuffer.Length); public unsafe Plane UPlane => new Plane((IntPtr)UBuffer.ToPointer(), UBuffer.Length); public unsafe Plane VPlane => new Plane((IntPtr)VBuffer.ToPointer(), VBuffer.Length); public FrameField Field => FrameField.Progressive; public int Width { get; } public int Height { get; } public int AlignedWidth { get; } public int AlignedHeight { get; } public int Stride { get; } public int UvWidth { get; } public int UvHeight { get; } public int UvAlignedWidth { get; } public int UvAlignedHeight { get; } public int UvStride { get; } public bool HighBd => false; private readonly IntPtr _pointer; public Surface(int width, int height) { const int border = 32; const int ssX = 1; const int ssY = 1; const bool highbd = false; int alignedWidth = (width + 7) & ~7; int alignedHeight = (height + 7) & ~7; int yStride = ((alignedWidth + 2 * border) + 31) & ~31; int yplaneSize = (alignedHeight + 2 * border) * yStride; int uvWidth = alignedWidth >> ssX; int uvHeight = alignedHeight >> ssY; int uvStride = yStride >> ssX; int uvBorderW = border >> ssX; int uvBorderH = border >> ssY; int uvplaneSize = (uvHeight + 2 * uvBorderH) * uvStride; int frameSize = (highbd ? 2 : 1) * (yplaneSize + 2 * uvplaneSize); IntPtr pointer = Marshal.AllocHGlobal(frameSize); _pointer = pointer; Width = width; Height = height; AlignedWidth = alignedWidth; AlignedHeight = alignedHeight; Stride = yStride; UvWidth = (width + ssX) >> ssX; UvHeight = (height + ssY) >> ssY; UvAlignedWidth = uvWidth; UvAlignedHeight = uvHeight; UvStride = uvStride; ArrayPtr NewPlane(int start, int size, int border) { return new ArrayPtr(pointer + start + border, size - border); } YBuffer = NewPlane(0, yplaneSize, (border * yStride) + border); UBuffer = NewPlane(yplaneSize, uvplaneSize, (uvBorderH * uvStride) + uvBorderW); VBuffer = NewPlane(yplaneSize + uvplaneSize, uvplaneSize, (uvBorderH * uvStride) + uvBorderW); } public void Dispose() { Marshal.FreeHGlobal(_pointer); } } }