using Ryujinx.Graphics.Nvdec.Vp9.Common; using System; using System.Diagnostics; namespace Ryujinx.Graphics.Nvdec.Vp9.Types { internal struct TileInfo { private const int MinTileWidthB64 = 4; private const int MaxTileWidthB64 = 64; public int MiRowStart, MiRowEnd; public int MiColStart, MiColEnd; public static int MiColsAlignedToSb(int nMis) { return BitUtils.AlignPowerOfTwo(nMis, Constants.MiBlockSizeLog2); } private static int GetTileOffset(int idx, int mis, int log2) { int sbCols = MiColsAlignedToSb(mis) >> Constants.MiBlockSizeLog2; int offset = ((idx * sbCols) >> log2) << Constants.MiBlockSizeLog2; return Math.Min(offset, mis); } public void SetRow(ref Vp9Common cm, int row) { MiRowStart = GetTileOffset(row, cm.MiRows, cm.Log2TileRows); MiRowEnd = GetTileOffset(row + 1, cm.MiRows, cm.Log2TileRows); } public void SetCol(ref Vp9Common cm, int col) { MiColStart = GetTileOffset(col, cm.MiCols, cm.Log2TileCols); MiColEnd = GetTileOffset(col + 1, cm.MiCols, cm.Log2TileCols); } public void Init(ref Vp9Common cm, int row, int col) { SetRow(ref cm, row); SetCol(ref cm, col); } // Checks that the given miRow, miCol and search point // are inside the borders of the tile. public bool IsInside(int miCol, int miRow, int miRows, ref Position miPos) { return !(miRow + miPos.Row < 0 || miCol + miPos.Col < MiColStart || miRow + miPos.Row >= miRows || miCol + miPos.Col >= MiColEnd); } private static int GetMinLog2TileCols(int sb64Cols) { int minLog2 = 0; while ((MaxTileWidthB64 << minLog2) < sb64Cols) { ++minLog2; } return minLog2; } private static int GetMaxLog2TileCols(int sb64Cols) { int maxLog2 = 1; while ((sb64Cols >> maxLog2) >= MinTileWidthB64) { ++maxLog2; } return maxLog2 - 1; } public static void GetTileNBits(int miCols, ref int minLog2TileCols, ref int maxLog2TileCols) { int sb64Cols = MiColsAlignedToSb(miCols) >> Constants.MiBlockSizeLog2; minLog2TileCols = GetMinLog2TileCols(sb64Cols); maxLog2TileCols = GetMaxLog2TileCols(sb64Cols); Debug.Assert(minLog2TileCols <= maxLog2TileCols); } } }