using System; namespace Ryujinx.Graphics.Nvdec { class NvdecDecoderContext : IDisposable { private FFmpeg.H264.Decoder _h264Decoder; private FFmpeg.Vp8.Decoder _vp8Decoder; public FFmpeg.H264.Decoder GetH264Decoder() { return _h264Decoder ??= new FFmpeg.H264.Decoder(); } public FFmpeg.Vp8.Decoder GetVp8Decoder() { return _vp8Decoder ??= new FFmpeg.Vp8.Decoder(); } public void Dispose() { _h264Decoder?.Dispose(); _h264Decoder = null; _vp8Decoder?.Dispose(); _vp8Decoder = null; } } }