using Ryujinx.Graphics.Nvdec.Types.Vp9; namespace Ryujinx.Graphics.Nvdec { struct NvdecStatus { #pragma warning disable CS0649 public uint MbsCorrectlyDecoded; public uint MbsInError; public uint Reserved; public uint ErrorStatus; public FrameStats Stats; public uint SliceHeaderErrorCode; #pragma warning restore CS0649 } }