using Ryujinx.Graphics.Shader.Decoders; using Ryujinx.Graphics.Shader.IntermediateRepresentation; using Ryujinx.Graphics.Shader.Translation; using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper; using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper; using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper; namespace Ryujinx.Graphics.Shader.Instructions { static partial class InstEmit { public static void Pset(EmitterContext context) { InstPset op = context.GetOp(); Operand srcA = context.BitwiseNot(Register(op.Src2Pred, RegisterType.Predicate), op.Src2PredInv); Operand srcB = context.BitwiseNot(Register(op.Src1Pred, RegisterType.Predicate), op.Src1PredInv); Operand srcC = context.BitwiseNot(Register(op.SrcPred, RegisterType.Predicate), op.SrcPredInv); Operand res = GetPredLogicalOp(context, op.BoolOpAB, srcA, srcB); res = GetPredLogicalOp(context, op.BoolOpC, res, srcC); Operand dest = GetDest(op.Dest); if (op.BVal) { context.Copy(dest, context.ConditionalSelect(res, ConstF(1), Const(0))); } else { context.Copy(dest, res); } } public static void Psetp(EmitterContext context) { InstPsetp op = context.GetOp(); Operand srcA = context.BitwiseNot(Register(op.Src2Pred, RegisterType.Predicate), op.Src2PredInv); Operand srcB = context.BitwiseNot(Register(op.Src1Pred, RegisterType.Predicate), op.Src1PredInv); Operand p0Res = GetPredLogicalOp(context, op.BoolOpAB, srcA, srcB); Operand p1Res = context.BitwiseNot(p0Res); Operand srcPred = GetPredicate(context, op.SrcPred, op.SrcPredInv); p0Res = GetPredLogicalOp(context, op.BoolOpC, p0Res, srcPred); p1Res = GetPredLogicalOp(context, op.BoolOpC, p1Res, srcPred); context.Copy(Register(op.DestPred, RegisterType.Predicate), p0Res); context.Copy(Register(op.DestPredInv, RegisterType.Predicate), p1Res); } } }