using System; namespace Ryujinx.Graphics.Shader.StructuredIr { [Flags] enum HelperFunctionsMask { AtomicMinMaxS32Shared = 1 << 0, AtomicMinMaxS32Storage = 1 << 1, MultiplyHighS32 = 1 << 2, MultiplyHighU32 = 1 << 3, Shuffle = 1 << 4, ShuffleDown = 1 << 5, ShuffleUp = 1 << 6, ShuffleXor = 1 << 7, StoreSharedSmallInt = 1 << 8, StoreStorageSmallInt = 1 << 9, SwizzleAdd = 1 << 10, FSI = 1 << 11 } }