using Ryujinx.Common.Utilities; namespace Ryujinx.Graphics.Vic.Types { struct OutputSurfaceConfig { #pragma warning disable CS0649 private long _word0; private long _word1; #pragma warning restore CS0649 public PixelFormat OutPixelFormat => (PixelFormat)_word0.Extract(0, 7); public int OutChromaLocHoriz => (int)_word0.Extract(7, 2); public int OutChromaLocVert => (int)_word0.Extract(9, 2); public int OutBlkKind => (int)_word0.Extract(11, 4); public int OutBlkHeight => (int)_word0.Extract(15, 4); public int OutSurfaceWidth => (int)_word0.Extract(32, 14); public int OutSurfaceHeight => (int)_word0.Extract(46, 14); public int OutLumaWidth => (int)_word1.Extract(64, 14); public int OutLumaHeight => (int)_word1.Extract(78, 14); public int OutChromaWidth => (int)_word1.Extract(96, 14); public int OutChromaHeight => (int)_word1.Extract(110, 14); } }