using Ryujinx.Common.Memory; namespace Ryujinx.Graphics.Video { public struct Vp9EntropyProbs { public Array10>> KfYModeProb; public Array7 SegTreeProb; public Array3 SegPredProb; public Array10> KfUvModeProb; public Array4> YModeProb; public Array10> UvModeProb; public Array16> KfPartitionProb; public Array16> PartitionProb; public Array4>>>>> CoefProbs; public Array4> SwitchableInterpProb; public Array7> InterModeProb; public Array4 IntraInterProb; public Array5 CompInterProb; public Array5> SingleRefProb; public Array5 CompRefProb; public Array2> Tx32x32Prob; public Array2> Tx16x16Prob; public Array2> Tx8x8Prob; public Array3 SkipProb; public Array3 Joints; public Array2 Sign; public Array2> Classes; public Array2> Class0; public Array2> Bits; public Array2>> Class0Fp; public Array2> Fp; public Array2 Class0Hp; public Array2 Hp; } }